class_boneattachment3d.rst 8.4 KB

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  1. :github_url: hide
  2. .. DO NOT EDIT THIS FILE!!!
  3. .. Generated automatically from Godot engine sources.
  4. .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
  5. .. XML source: https://github.com/godotengine/godot/tree/master/doc/classes/BoneAttachment3D.xml.
  6. .. _class_BoneAttachment3D:
  7. BoneAttachment3D
  8. ================
  9. **Inherits:** :ref:`Node3D<class_Node3D>` **<** :ref:`Node<class_Node>` **<** :ref:`Object<class_Object>`
  10. A node that will attach to a bone.
  11. .. rst-class:: classref-introduction-group
  12. Description
  13. -----------
  14. This node will allow you to select a bone for this node to attach to. The BoneAttachment3D node can copy the transform of the select bone, or can override the transform of the selected bone.
  15. The BoneAttachment3D node must either be a child of a :ref:`Skeleton3D<class_Skeleton3D>` node or be given an external :ref:`Skeleton3D<class_Skeleton3D>` to use in order to function properly.
  16. .. rst-class:: classref-reftable-group
  17. Properties
  18. ----------
  19. .. table::
  20. :widths: auto
  21. +-----------------------------+---------------------------------------------------------------------+-----------+
  22. | :ref:`int<class_int>` | :ref:`bone_idx<class_BoneAttachment3D_property_bone_idx>` | ``-1`` |
  23. +-----------------------------+---------------------------------------------------------------------+-----------+
  24. | :ref:`String<class_String>` | :ref:`bone_name<class_BoneAttachment3D_property_bone_name>` | ``""`` |
  25. +-----------------------------+---------------------------------------------------------------------+-----------+
  26. | :ref:`bool<class_bool>` | :ref:`override_pose<class_BoneAttachment3D_property_override_pose>` | ``false`` |
  27. +-----------------------------+---------------------------------------------------------------------+-----------+
  28. .. rst-class:: classref-reftable-group
  29. Methods
  30. -------
  31. .. table::
  32. :widths: auto
  33. +---------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------+
  34. | :ref:`NodePath<class_NodePath>` | :ref:`get_external_skeleton<class_BoneAttachment3D_method_get_external_skeleton>` **(** **)** |const| |
  35. +---------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------+
  36. | :ref:`bool<class_bool>` | :ref:`get_use_external_skeleton<class_BoneAttachment3D_method_get_use_external_skeleton>` **(** **)** |const| |
  37. +---------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------+
  38. | void | :ref:`on_bone_pose_update<class_BoneAttachment3D_method_on_bone_pose_update>` **(** :ref:`int<class_int>` bone_index **)** |
  39. +---------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------+
  40. | void | :ref:`set_external_skeleton<class_BoneAttachment3D_method_set_external_skeleton>` **(** :ref:`NodePath<class_NodePath>` external_skeleton **)** |
  41. +---------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------+
  42. | void | :ref:`set_use_external_skeleton<class_BoneAttachment3D_method_set_use_external_skeleton>` **(** :ref:`bool<class_bool>` use_external_skeleton **)** |
  43. +---------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------+
  44. .. rst-class:: classref-section-separator
  45. ----
  46. .. rst-class:: classref-descriptions-group
  47. Property Descriptions
  48. ---------------------
  49. .. _class_BoneAttachment3D_property_bone_idx:
  50. .. rst-class:: classref-property
  51. :ref:`int<class_int>` **bone_idx** = ``-1``
  52. .. rst-class:: classref-property-setget
  53. - void **set_bone_idx** **(** :ref:`int<class_int>` value **)**
  54. - :ref:`int<class_int>` **get_bone_idx** **(** **)**
  55. The index of the attached bone.
  56. .. rst-class:: classref-item-separator
  57. ----
  58. .. _class_BoneAttachment3D_property_bone_name:
  59. .. rst-class:: classref-property
  60. :ref:`String<class_String>` **bone_name** = ``""``
  61. .. rst-class:: classref-property-setget
  62. - void **set_bone_name** **(** :ref:`String<class_String>` value **)**
  63. - :ref:`String<class_String>` **get_bone_name** **(** **)**
  64. The name of the attached bone.
  65. .. rst-class:: classref-item-separator
  66. ----
  67. .. _class_BoneAttachment3D_property_override_pose:
  68. .. rst-class:: classref-property
  69. :ref:`bool<class_bool>` **override_pose** = ``false``
  70. .. rst-class:: classref-property-setget
  71. - void **set_override_pose** **(** :ref:`bool<class_bool>` value **)**
  72. - :ref:`bool<class_bool>` **get_override_pose** **(** **)**
  73. Whether the BoneAttachment3D node will override the bone pose of the bone it is attached to. When set to ``true``, the BoneAttachment3D node can change the pose of the bone. When set to ``false``, the BoneAttachment3D will always be set to the bone's transform.
  74. .. rst-class:: classref-section-separator
  75. ----
  76. .. rst-class:: classref-descriptions-group
  77. Method Descriptions
  78. -------------------
  79. .. _class_BoneAttachment3D_method_get_external_skeleton:
  80. .. rst-class:: classref-method
  81. :ref:`NodePath<class_NodePath>` **get_external_skeleton** **(** **)** |const|
  82. Returns the :ref:`NodePath<class_NodePath>` to the external :ref:`Skeleton3D<class_Skeleton3D>` node, if one has been set.
  83. .. rst-class:: classref-item-separator
  84. ----
  85. .. _class_BoneAttachment3D_method_get_use_external_skeleton:
  86. .. rst-class:: classref-method
  87. :ref:`bool<class_bool>` **get_use_external_skeleton** **(** **)** |const|
  88. Returns whether the BoneAttachment3D node is using an external :ref:`Skeleton3D<class_Skeleton3D>` rather than attempting to use its parent node as the :ref:`Skeleton3D<class_Skeleton3D>`.
  89. .. rst-class:: classref-item-separator
  90. ----
  91. .. _class_BoneAttachment3D_method_on_bone_pose_update:
  92. .. rst-class:: classref-method
  93. void **on_bone_pose_update** **(** :ref:`int<class_int>` bone_index **)**
  94. A function that is called automatically when the :ref:`Skeleton3D<class_Skeleton3D>` the BoneAttachment3D node is using has a bone that has changed its pose. This function is where the BoneAttachment3D node updates its position so it is correctly bound when it is *not* set to override the bone pose.
  95. .. rst-class:: classref-item-separator
  96. ----
  97. .. _class_BoneAttachment3D_method_set_external_skeleton:
  98. .. rst-class:: classref-method
  99. void **set_external_skeleton** **(** :ref:`NodePath<class_NodePath>` external_skeleton **)**
  100. Sets the :ref:`NodePath<class_NodePath>` to the external skeleton that the BoneAttachment3D node should use. The external :ref:`Skeleton3D<class_Skeleton3D>` node is only used when ``use_external_skeleton`` is set to ``true``.
  101. .. rst-class:: classref-item-separator
  102. ----
  103. .. _class_BoneAttachment3D_method_set_use_external_skeleton:
  104. .. rst-class:: classref-method
  105. void **set_use_external_skeleton** **(** :ref:`bool<class_bool>` use_external_skeleton **)**
  106. Sets whether the BoneAttachment3D node will use an extenral :ref:`Skeleton3D<class_Skeleton3D>` node rather than attenpting to use its parent node as the :ref:`Skeleton3D<class_Skeleton3D>`. When set to ``true``, the BoneAttachment3D node will use the external :ref:`Skeleton3D<class_Skeleton3D>` node set in ``set_external_skeleton``.
  107. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
  108. .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
  109. .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
  110. .. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
  111. .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
  112. .. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`