class_polygon2d.rst 21 KB

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  1. :github_url: hide
  2. .. DO NOT EDIT THIS FILE!!!
  3. .. Generated automatically from Godot engine sources.
  4. .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
  5. .. XML source: https://github.com/godotengine/godot/tree/master/doc/classes/Polygon2D.xml.
  6. .. _class_Polygon2D:
  7. Polygon2D
  8. =========
  9. **Inherits:** :ref:`Node2D<class_Node2D>` **<** :ref:`CanvasItem<class_CanvasItem>` **<** :ref:`Node<class_Node>` **<** :ref:`Object<class_Object>`
  10. A 2D polygon.
  11. .. rst-class:: classref-introduction-group
  12. Description
  13. -----------
  14. A Polygon2D is defined by a set of points. Each point is connected to the next, with the final point being connected to the first, resulting in a closed polygon. Polygon2Ds can be filled with color (solid or gradient) or filled with a given texture.
  15. .. rst-class:: classref-reftable-group
  16. Properties
  17. ----------
  18. .. table::
  19. :widths: auto
  20. +-----------------------------------------------------+------------------------------------------------------------------------------+--------------------------+
  21. | :ref:`bool<class_bool>` | :ref:`antialiased<class_Polygon2D_property_antialiased>` | ``false`` |
  22. +-----------------------------------------------------+------------------------------------------------------------------------------+--------------------------+
  23. | :ref:`Array<class_Array>` | :ref:`bones<class_Polygon2D_property_bones>` | ``[]`` |
  24. +-----------------------------------------------------+------------------------------------------------------------------------------+--------------------------+
  25. | :ref:`Color<class_Color>` | :ref:`color<class_Polygon2D_property_color>` | ``Color(1, 1, 1, 1)`` |
  26. +-----------------------------------------------------+------------------------------------------------------------------------------+--------------------------+
  27. | :ref:`int<class_int>` | :ref:`internal_vertex_count<class_Polygon2D_property_internal_vertex_count>` | ``0`` |
  28. +-----------------------------------------------------+------------------------------------------------------------------------------+--------------------------+
  29. | :ref:`float<class_float>` | :ref:`invert_border<class_Polygon2D_property_invert_border>` | ``100.0`` |
  30. +-----------------------------------------------------+------------------------------------------------------------------------------+--------------------------+
  31. | :ref:`bool<class_bool>` | :ref:`invert_enabled<class_Polygon2D_property_invert_enabled>` | ``false`` |
  32. +-----------------------------------------------------+------------------------------------------------------------------------------+--------------------------+
  33. | :ref:`Vector2<class_Vector2>` | :ref:`offset<class_Polygon2D_property_offset>` | ``Vector2(0, 0)`` |
  34. +-----------------------------------------------------+------------------------------------------------------------------------------+--------------------------+
  35. | :ref:`PackedVector2Array<class_PackedVector2Array>` | :ref:`polygon<class_Polygon2D_property_polygon>` | ``PackedVector2Array()`` |
  36. +-----------------------------------------------------+------------------------------------------------------------------------------+--------------------------+
  37. | :ref:`Array<class_Array>` | :ref:`polygons<class_Polygon2D_property_polygons>` | ``[]`` |
  38. +-----------------------------------------------------+------------------------------------------------------------------------------+--------------------------+
  39. | :ref:`NodePath<class_NodePath>` | :ref:`skeleton<class_Polygon2D_property_skeleton>` | ``NodePath("")`` |
  40. +-----------------------------------------------------+------------------------------------------------------------------------------+--------------------------+
  41. | :ref:`Texture2D<class_Texture2D>` | :ref:`texture<class_Polygon2D_property_texture>` | |
  42. +-----------------------------------------------------+------------------------------------------------------------------------------+--------------------------+
  43. | :ref:`Vector2<class_Vector2>` | :ref:`texture_offset<class_Polygon2D_property_texture_offset>` | ``Vector2(0, 0)`` |
  44. +-----------------------------------------------------+------------------------------------------------------------------------------+--------------------------+
  45. | :ref:`float<class_float>` | :ref:`texture_rotation<class_Polygon2D_property_texture_rotation>` | ``0.0`` |
  46. +-----------------------------------------------------+------------------------------------------------------------------------------+--------------------------+
  47. | :ref:`Vector2<class_Vector2>` | :ref:`texture_scale<class_Polygon2D_property_texture_scale>` | ``Vector2(1, 1)`` |
  48. +-----------------------------------------------------+------------------------------------------------------------------------------+--------------------------+
  49. | :ref:`PackedVector2Array<class_PackedVector2Array>` | :ref:`uv<class_Polygon2D_property_uv>` | ``PackedVector2Array()`` |
  50. +-----------------------------------------------------+------------------------------------------------------------------------------+--------------------------+
  51. | :ref:`PackedColorArray<class_PackedColorArray>` | :ref:`vertex_colors<class_Polygon2D_property_vertex_colors>` | ``PackedColorArray()`` |
  52. +-----------------------------------------------------+------------------------------------------------------------------------------+--------------------------+
  53. .. rst-class:: classref-reftable-group
  54. Methods
  55. -------
  56. .. table::
  57. :widths: auto
  58. +-----------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  59. | void | :ref:`add_bone<class_Polygon2D_method_add_bone>` **(** :ref:`NodePath<class_NodePath>` path, :ref:`PackedFloat32Array<class_PackedFloat32Array>` weights **)** |
  60. +-----------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  61. | void | :ref:`clear_bones<class_Polygon2D_method_clear_bones>` **(** **)** |
  62. +-----------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  63. | void | :ref:`erase_bone<class_Polygon2D_method_erase_bone>` **(** :ref:`int<class_int>` index **)** |
  64. +-----------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  65. | :ref:`int<class_int>` | :ref:`get_bone_count<class_Polygon2D_method_get_bone_count>` **(** **)** |const| |
  66. +-----------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  67. | :ref:`NodePath<class_NodePath>` | :ref:`get_bone_path<class_Polygon2D_method_get_bone_path>` **(** :ref:`int<class_int>` index **)** |const| |
  68. +-----------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  69. | :ref:`PackedFloat32Array<class_PackedFloat32Array>` | :ref:`get_bone_weights<class_Polygon2D_method_get_bone_weights>` **(** :ref:`int<class_int>` index **)** |const| |
  70. +-----------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  71. | void | :ref:`set_bone_path<class_Polygon2D_method_set_bone_path>` **(** :ref:`int<class_int>` index, :ref:`NodePath<class_NodePath>` path **)** |
  72. +-----------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  73. | void | :ref:`set_bone_weights<class_Polygon2D_method_set_bone_weights>` **(** :ref:`int<class_int>` index, :ref:`PackedFloat32Array<class_PackedFloat32Array>` weights **)** |
  74. +-----------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  75. .. rst-class:: classref-section-separator
  76. ----
  77. .. rst-class:: classref-descriptions-group
  78. Property Descriptions
  79. ---------------------
  80. .. _class_Polygon2D_property_antialiased:
  81. .. rst-class:: classref-property
  82. :ref:`bool<class_bool>` **antialiased** = ``false``
  83. .. rst-class:: classref-property-setget
  84. - void **set_antialiased** **(** :ref:`bool<class_bool>` value **)**
  85. - :ref:`bool<class_bool>` **get_antialiased** **(** **)**
  86. If ``true``, polygon edges will be anti-aliased.
  87. .. rst-class:: classref-item-separator
  88. ----
  89. .. _class_Polygon2D_property_bones:
  90. .. rst-class:: classref-property
  91. :ref:`Array<class_Array>` **bones** = ``[]``
  92. .. container:: contribute
  93. There is currently no description for this property. Please help us by :ref:`contributing one <doc_updating_the_class_reference>`!
  94. .. rst-class:: classref-item-separator
  95. ----
  96. .. _class_Polygon2D_property_color:
  97. .. rst-class:: classref-property
  98. :ref:`Color<class_Color>` **color** = ``Color(1, 1, 1, 1)``
  99. .. rst-class:: classref-property-setget
  100. - void **set_color** **(** :ref:`Color<class_Color>` value **)**
  101. - :ref:`Color<class_Color>` **get_color** **(** **)**
  102. The polygon's fill color. If ``texture`` is defined, it will be multiplied by this color. It will also be the default color for vertices not set in ``vertex_colors``.
  103. .. rst-class:: classref-item-separator
  104. ----
  105. .. _class_Polygon2D_property_internal_vertex_count:
  106. .. rst-class:: classref-property
  107. :ref:`int<class_int>` **internal_vertex_count** = ``0``
  108. .. rst-class:: classref-property-setget
  109. - void **set_internal_vertex_count** **(** :ref:`int<class_int>` value **)**
  110. - :ref:`int<class_int>` **get_internal_vertex_count** **(** **)**
  111. .. container:: contribute
  112. There is currently no description for this property. Please help us by :ref:`contributing one <doc_updating_the_class_reference>`!
  113. .. rst-class:: classref-item-separator
  114. ----
  115. .. _class_Polygon2D_property_invert_border:
  116. .. rst-class:: classref-property
  117. :ref:`float<class_float>` **invert_border** = ``100.0``
  118. .. rst-class:: classref-property-setget
  119. - void **set_invert_border** **(** :ref:`float<class_float>` value **)**
  120. - :ref:`float<class_float>` **get_invert_border** **(** **)**
  121. Added padding applied to the bounding box when :ref:`invert_enabled<class_Polygon2D_property_invert_enabled>` is set to ``true``. Setting this value too small may result in a "Bad Polygon" error.
  122. .. rst-class:: classref-item-separator
  123. ----
  124. .. _class_Polygon2D_property_invert_enabled:
  125. .. rst-class:: classref-property
  126. :ref:`bool<class_bool>` **invert_enabled** = ``false``
  127. .. rst-class:: classref-property-setget
  128. - void **set_invert_enabled** **(** :ref:`bool<class_bool>` value **)**
  129. - :ref:`bool<class_bool>` **get_invert_enabled** **(** **)**
  130. If ``true``, the polygon will be inverted, containing the area outside the defined points and extending to the :ref:`invert_border<class_Polygon2D_property_invert_border>`.
  131. .. rst-class:: classref-item-separator
  132. ----
  133. .. _class_Polygon2D_property_offset:
  134. .. rst-class:: classref-property
  135. :ref:`Vector2<class_Vector2>` **offset** = ``Vector2(0, 0)``
  136. .. rst-class:: classref-property-setget
  137. - void **set_offset** **(** :ref:`Vector2<class_Vector2>` value **)**
  138. - :ref:`Vector2<class_Vector2>` **get_offset** **(** **)**
  139. The offset applied to each vertex.
  140. .. rst-class:: classref-item-separator
  141. ----
  142. .. _class_Polygon2D_property_polygon:
  143. .. rst-class:: classref-property
  144. :ref:`PackedVector2Array<class_PackedVector2Array>` **polygon** = ``PackedVector2Array()``
  145. .. rst-class:: classref-property-setget
  146. - void **set_polygon** **(** :ref:`PackedVector2Array<class_PackedVector2Array>` value **)**
  147. - :ref:`PackedVector2Array<class_PackedVector2Array>` **get_polygon** **(** **)**
  148. The polygon's list of vertices. The final point will be connected to the first.
  149. \ **Note:** This returns a copy of the :ref:`PackedVector2Array<class_PackedVector2Array>` rather than a reference.
  150. .. rst-class:: classref-item-separator
  151. ----
  152. .. _class_Polygon2D_property_polygons:
  153. .. rst-class:: classref-property
  154. :ref:`Array<class_Array>` **polygons** = ``[]``
  155. .. rst-class:: classref-property-setget
  156. - void **set_polygons** **(** :ref:`Array<class_Array>` value **)**
  157. - :ref:`Array<class_Array>` **get_polygons** **(** **)**
  158. The list of polygons, in case more than one is being represented. Every individual polygon is stored as a :ref:`PackedInt32Array<class_PackedInt32Array>` where each :ref:`int<class_int>` is an index to a point in :ref:`polygon<class_Polygon2D_property_polygon>`. If empty, this property will be ignored, and the resulting single polygon will be composed of all points in :ref:`polygon<class_Polygon2D_property_polygon>`, using the order they are stored in.
  159. .. rst-class:: classref-item-separator
  160. ----
  161. .. _class_Polygon2D_property_skeleton:
  162. .. rst-class:: classref-property
  163. :ref:`NodePath<class_NodePath>` **skeleton** = ``NodePath("")``
  164. .. rst-class:: classref-property-setget
  165. - void **set_skeleton** **(** :ref:`NodePath<class_NodePath>` value **)**
  166. - :ref:`NodePath<class_NodePath>` **get_skeleton** **(** **)**
  167. .. container:: contribute
  168. There is currently no description for this property. Please help us by :ref:`contributing one <doc_updating_the_class_reference>`!
  169. .. rst-class:: classref-item-separator
  170. ----
  171. .. _class_Polygon2D_property_texture:
  172. .. rst-class:: classref-property
  173. :ref:`Texture2D<class_Texture2D>` **texture**
  174. .. rst-class:: classref-property-setget
  175. - void **set_texture** **(** :ref:`Texture2D<class_Texture2D>` value **)**
  176. - :ref:`Texture2D<class_Texture2D>` **get_texture** **(** **)**
  177. The polygon's fill texture. Use ``uv`` to set texture coordinates.
  178. .. rst-class:: classref-item-separator
  179. ----
  180. .. _class_Polygon2D_property_texture_offset:
  181. .. rst-class:: classref-property
  182. :ref:`Vector2<class_Vector2>` **texture_offset** = ``Vector2(0, 0)``
  183. .. rst-class:: classref-property-setget
  184. - void **set_texture_offset** **(** :ref:`Vector2<class_Vector2>` value **)**
  185. - :ref:`Vector2<class_Vector2>` **get_texture_offset** **(** **)**
  186. Amount to offset the polygon's ``texture``. If ``(0, 0)`` the texture's origin (its top-left corner) will be placed at the polygon's ``position``.
  187. .. rst-class:: classref-item-separator
  188. ----
  189. .. _class_Polygon2D_property_texture_rotation:
  190. .. rst-class:: classref-property
  191. :ref:`float<class_float>` **texture_rotation** = ``0.0``
  192. .. rst-class:: classref-property-setget
  193. - void **set_texture_rotation** **(** :ref:`float<class_float>` value **)**
  194. - :ref:`float<class_float>` **get_texture_rotation** **(** **)**
  195. The texture's rotation in radians.
  196. .. rst-class:: classref-item-separator
  197. ----
  198. .. _class_Polygon2D_property_texture_scale:
  199. .. rst-class:: classref-property
  200. :ref:`Vector2<class_Vector2>` **texture_scale** = ``Vector2(1, 1)``
  201. .. rst-class:: classref-property-setget
  202. - void **set_texture_scale** **(** :ref:`Vector2<class_Vector2>` value **)**
  203. - :ref:`Vector2<class_Vector2>` **get_texture_scale** **(** **)**
  204. Amount to multiply the ``uv`` coordinates when using a ``texture``. Larger values make the texture smaller, and vice versa.
  205. .. rst-class:: classref-item-separator
  206. ----
  207. .. _class_Polygon2D_property_uv:
  208. .. rst-class:: classref-property
  209. :ref:`PackedVector2Array<class_PackedVector2Array>` **uv** = ``PackedVector2Array()``
  210. .. rst-class:: classref-property-setget
  211. - void **set_uv** **(** :ref:`PackedVector2Array<class_PackedVector2Array>` value **)**
  212. - :ref:`PackedVector2Array<class_PackedVector2Array>` **get_uv** **(** **)**
  213. Texture coordinates for each vertex of the polygon. There should be one ``uv`` per polygon vertex. If there are fewer, undefined vertices will use ``(0, 0)``.
  214. .. rst-class:: classref-item-separator
  215. ----
  216. .. _class_Polygon2D_property_vertex_colors:
  217. .. rst-class:: classref-property
  218. :ref:`PackedColorArray<class_PackedColorArray>` **vertex_colors** = ``PackedColorArray()``
  219. .. rst-class:: classref-property-setget
  220. - void **set_vertex_colors** **(** :ref:`PackedColorArray<class_PackedColorArray>` value **)**
  221. - :ref:`PackedColorArray<class_PackedColorArray>` **get_vertex_colors** **(** **)**
  222. Color for each vertex. Colors are interpolated between vertices, resulting in smooth gradients. There should be one per polygon vertex. If there are fewer, undefined vertices will use ``color``.
  223. .. rst-class:: classref-section-separator
  224. ----
  225. .. rst-class:: classref-descriptions-group
  226. Method Descriptions
  227. -------------------
  228. .. _class_Polygon2D_method_add_bone:
  229. .. rst-class:: classref-method
  230. void **add_bone** **(** :ref:`NodePath<class_NodePath>` path, :ref:`PackedFloat32Array<class_PackedFloat32Array>` weights **)**
  231. Adds a bone with the specified ``path`` and ``weights``.
  232. .. rst-class:: classref-item-separator
  233. ----
  234. .. _class_Polygon2D_method_clear_bones:
  235. .. rst-class:: classref-method
  236. void **clear_bones** **(** **)**
  237. Removes all bones from this **Polygon2D**.
  238. .. rst-class:: classref-item-separator
  239. ----
  240. .. _class_Polygon2D_method_erase_bone:
  241. .. rst-class:: classref-method
  242. void **erase_bone** **(** :ref:`int<class_int>` index **)**
  243. Removes the specified bone from this **Polygon2D**.
  244. .. rst-class:: classref-item-separator
  245. ----
  246. .. _class_Polygon2D_method_get_bone_count:
  247. .. rst-class:: classref-method
  248. :ref:`int<class_int>` **get_bone_count** **(** **)** |const|
  249. Returns the number of bones in this **Polygon2D**.
  250. .. rst-class:: classref-item-separator
  251. ----
  252. .. _class_Polygon2D_method_get_bone_path:
  253. .. rst-class:: classref-method
  254. :ref:`NodePath<class_NodePath>` **get_bone_path** **(** :ref:`int<class_int>` index **)** |const|
  255. Returns the path to the node associated with the specified bone.
  256. .. rst-class:: classref-item-separator
  257. ----
  258. .. _class_Polygon2D_method_get_bone_weights:
  259. .. rst-class:: classref-method
  260. :ref:`PackedFloat32Array<class_PackedFloat32Array>` **get_bone_weights** **(** :ref:`int<class_int>` index **)** |const|
  261. Returns the height values of the specified bone.
  262. .. rst-class:: classref-item-separator
  263. ----
  264. .. _class_Polygon2D_method_set_bone_path:
  265. .. rst-class:: classref-method
  266. void **set_bone_path** **(** :ref:`int<class_int>` index, :ref:`NodePath<class_NodePath>` path **)**
  267. Sets the path to the node associated with the specified bone.
  268. .. rst-class:: classref-item-separator
  269. ----
  270. .. _class_Polygon2D_method_set_bone_weights:
  271. .. rst-class:: classref-method
  272. void **set_bone_weights** **(** :ref:`int<class_int>` index, :ref:`PackedFloat32Array<class_PackedFloat32Array>` weights **)**
  273. Sets the weight values for the specified bone.
  274. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
  275. .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
  276. .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
  277. .. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
  278. .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
  279. .. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`