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files
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2f904cd216
Updated "2D movement overview" (#6423)
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2 年之前 |
img
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519b8acd85
Explain `draw_line` and `draw_rect` coordinates
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2 年之前 |
2d_antialiasing.rst
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048f5e575b
Add documentation pages on 2D and 3D antialiasing
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2 年之前 |
2d_lights_and_shadows.rst
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81f44d9fae
Document the generation source used for SDF in CanvasItem shaders
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2 年之前 |
2d_meshes.rst
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9a05eef561
4.0: Convert Sprite references to Sprite2D
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3 年之前 |
2d_movement.rst
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9e90766a92
update c# class examples
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2 年之前 |
2d_sprite_animation.rst
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9e90766a92
update c# class examples
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2 年之前 |
2d_transforms.rst
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b319da3f07
Update some C# examples for 4.0 (#6693)
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2 年之前 |
canvas_layers.rst
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6b9ec31b0a
Fix reported formatting issues and property references
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2 年之前 |
custom_drawing_in_2d.rst
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6fe03f9bfe
Small C# fix in the "Arc polygon function" section (#6729)
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2 年之前 |
index.rst
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048f5e575b
Add documentation pages on 2D and 3D antialiasing
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2 年之前 |
particle_systems_2d.rst
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b82cd0690d
A bunch of renames for Godot 4.0
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2 年之前 |
using_tilemaps.rst
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9a05eef561
4.0: Convert Sprite references to Sprite2D
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3 年之前 |