Hugo Locurcio 81f44d9fae Document the generation source used for SDF in CanvasItem shaders 2 年之前
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files 2f904cd216 Updated "2D movement overview" (#6423) 2 年之前
img 519b8acd85 Explain `draw_line` and `draw_rect` coordinates 2 年之前
2d_antialiasing.rst 048f5e575b Add documentation pages on 2D and 3D antialiasing 2 年之前
2d_lights_and_shadows.rst 81f44d9fae Document the generation source used for SDF in CanvasItem shaders 2 年之前
2d_meshes.rst 9a05eef561 4.0: Convert Sprite references to Sprite2D 3 年之前
2d_movement.rst 9e90766a92 update c# class examples 2 年之前
2d_sprite_animation.rst 9e90766a92 update c# class examples 2 年之前
2d_transforms.rst b319da3f07 Update some C# examples for 4.0 (#6693) 2 年之前
canvas_layers.rst 6b9ec31b0a Fix reported formatting issues and property references 2 年之前
custom_drawing_in_2d.rst 6fe03f9bfe Small C# fix in the "Arc polygon function" section (#6729) 2 年之前
index.rst 048f5e575b Add documentation pages on 2D and 3D antialiasing 2 年之前
particle_systems_2d.rst b82cd0690d A bunch of renames for Godot 4.0 2 年之前
using_tilemaps.rst 9a05eef561 4.0: Convert Sprite references to Sprite2D 3 年之前