Max Hilbrunner ddcd1c7c89 Merge pull request #5264 from bearbybits/patch-1 3 jaren geleden
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c_sharp 9a05eef561 4.0: Convert Sprite references to Sprite2D 3 jaren geleden
debug 5c7f653347 Optimize PNG and SVG images using oxipng and svgcleaner (#5254) 3 jaren geleden
files d0eb1eb6bc Move remaining files out of step_by_step/ 4 jaren geleden
gdnative 7954084bd4 GDNative: Specify to use the 3.x branch (#5354) 3 jaren geleden
gdscript ddcd1c7c89 Merge pull request #5264 from bearbybits/patch-1 3 jaren geleden
img 5c7f653347 Optimize PNG and SVG images using oxipng and svgcleaner (#5254) 3 jaren geleden
visual_script 5c7f653347 Optimize PNG and SVG images using oxipng and svgcleaner (#5254) 3 jaren geleden
change_scenes_manually.rst d4b7b9ec6f Removing " a" (singular) in front of "ViewportContainers" (plural) 4 jaren geleden
creating_script_templates.rst 81fea66371 Document that `.gdignore` files' contents are ignored 3 jaren geleden
cross_language_scripting.rst 4272395ab7 Move scripting section to tutorials/ 4 jaren geleden
evaluating_expressions.rst 7c2b78e38b Add a page on evaluating expressions using the Expression class 4 jaren geleden
filesystem.rst bd19917ea0 Draft: Remove "simple", "simply", "easy", and "just" from the docs (#4496) 4 jaren geleden
groups.rst 352ce06d87 Fix method name in Groups (#4392) 4 jaren geleden
how_to_read_the_godot_api.rst 4060179184 Remove trailing space characters (#5251) 3 jaren geleden
idle_and_physics_processing.rst 1cd4653182 One phrase fix for idle_and_physics_processing.rst 4 jaren geleden
index.rst 7d66fa2ec8 Add 'How to read the Godot API' docs. 4 jaren geleden
instancing_with_signals.rst 9a05eef561 4.0: Convert Sprite references to Sprite2D 3 jaren geleden
nodes_and_scene_instances.rst 9a05eef561 4.0: Convert Sprite references to Sprite2D 3 jaren geleden
overridable_functions.rst aedad86597 Fix couple of missing `#` and `//` for comments in code examples (#4360) 4 jaren geleden
pausing_games.rst bd19917ea0 Draft: Remove "simple", "simply", "easy", and "just" from the docs (#4496) 4 jaren geleden
resources.rst 9a05eef561 4.0: Convert Sprite references to Sprite2D 3 jaren geleden
scene_tree.rst 2483e2f464 Scene tree: Show functions as code (#5113) 4 jaren geleden
singletons_autoload.rst a090a578fb Fixed GetNode inconsistencies (#5056) 4 jaren geleden