class_animationnodeblendspace1d.rst 10 KB

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  1. :github_url: hide
  2. .. Generated automatically by doc/tools/makerst.py in Godot's source tree.
  3. .. DO NOT EDIT THIS FILE, but the AnimationNodeBlendSpace1D.xml source instead.
  4. .. The source is found in doc/classes or modules/<name>/doc_classes.
  5. .. _class_AnimationNodeBlendSpace1D:
  6. AnimationNodeBlendSpace1D
  7. =========================
  8. **Inherits:** :ref:`AnimationRootNode<class_AnimationRootNode>` **<** :ref:`AnimationNode<class_AnimationNode>` **<** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
  9. **Category:** Core
  10. Brief Description
  11. -----------------
  12. Blends linearly between two of any number of :ref:`AnimationNode<class_AnimationNode>` of any type placed on a virtual axis.
  13. Properties
  14. ----------
  15. +-----------------------------+--------------------------------------------------------------------------+---------+
  16. | :ref:`float<class_float>` | :ref:`max_space<class_AnimationNodeBlendSpace1D_property_max_space>` | 1.0 |
  17. +-----------------------------+--------------------------------------------------------------------------+---------+
  18. | :ref:`float<class_float>` | :ref:`min_space<class_AnimationNodeBlendSpace1D_property_min_space>` | -1.0 |
  19. +-----------------------------+--------------------------------------------------------------------------+---------+
  20. | :ref:`float<class_float>` | :ref:`snap<class_AnimationNodeBlendSpace1D_property_snap>` | 0.1 |
  21. +-----------------------------+--------------------------------------------------------------------------+---------+
  22. | :ref:`String<class_String>` | :ref:`value_label<class_AnimationNodeBlendSpace1D_property_value_label>` | "value" |
  23. +-----------------------------+--------------------------------------------------------------------------+---------+
  24. Methods
  25. -------
  26. +---------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  27. | void | :ref:`add_blend_point<class_AnimationNodeBlendSpace1D_method_add_blend_point>` **(** :ref:`AnimationRootNode<class_AnimationRootNode>` node, :ref:`float<class_float>` pos, :ref:`int<class_int>` at_index=-1 **)** |
  28. +---------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  29. | :ref:`int<class_int>` | :ref:`get_blend_point_count<class_AnimationNodeBlendSpace1D_method_get_blend_point_count>` **(** **)** const |
  30. +---------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  31. | :ref:`AnimationRootNode<class_AnimationRootNode>` | :ref:`get_blend_point_node<class_AnimationNodeBlendSpace1D_method_get_blend_point_node>` **(** :ref:`int<class_int>` point **)** const |
  32. +---------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  33. | :ref:`float<class_float>` | :ref:`get_blend_point_position<class_AnimationNodeBlendSpace1D_method_get_blend_point_position>` **(** :ref:`int<class_int>` point **)** const |
  34. +---------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  35. | void | :ref:`remove_blend_point<class_AnimationNodeBlendSpace1D_method_remove_blend_point>` **(** :ref:`int<class_int>` point **)** |
  36. +---------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  37. | void | :ref:`set_blend_point_node<class_AnimationNodeBlendSpace1D_method_set_blend_point_node>` **(** :ref:`int<class_int>` point, :ref:`AnimationRootNode<class_AnimationRootNode>` node **)** |
  38. +---------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  39. | void | :ref:`set_blend_point_position<class_AnimationNodeBlendSpace1D_method_set_blend_point_position>` **(** :ref:`int<class_int>` point, :ref:`float<class_float>` pos **)** |
  40. +---------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  41. Description
  42. -----------
  43. A resource to add to an :ref:`AnimationNodeBlendTree<class_AnimationNodeBlendTree>`.
  44. This is a virtual axis on which you can add any type of :ref:`AnimationNode<class_AnimationNode>` using :ref:`add_blend_point<class_AnimationNodeBlendSpace1D_method_add_blend_point>`.
  45. Outputs the linear blend of the two ``AnimationNode`` closest to the node's current ``value``.
  46. You can set the extents of the axis using the :ref:`min_space<class_AnimationNodeBlendSpace1D_property_min_space>` and :ref:`max_space<class_AnimationNodeBlendSpace1D_property_max_space>`.
  47. Property Descriptions
  48. ---------------------
  49. .. _class_AnimationNodeBlendSpace1D_property_max_space:
  50. - :ref:`float<class_float>` **max_space**
  51. +-----------+----------------------+
  52. | *Default* | 1.0 |
  53. +-----------+----------------------+
  54. | *Setter* | set_max_space(value) |
  55. +-----------+----------------------+
  56. | *Getter* | get_max_space() |
  57. +-----------+----------------------+
  58. The blend space's axis's upper limit for the points' position. See :ref:`add_blend_point<class_AnimationNodeBlendSpace1D_method_add_blend_point>`.
  59. .. _class_AnimationNodeBlendSpace1D_property_min_space:
  60. - :ref:`float<class_float>` **min_space**
  61. +-----------+----------------------+
  62. | *Default* | -1.0 |
  63. +-----------+----------------------+
  64. | *Setter* | set_min_space(value) |
  65. +-----------+----------------------+
  66. | *Getter* | get_min_space() |
  67. +-----------+----------------------+
  68. The blend space's axis's lower limit for the points' position. See :ref:`add_blend_point<class_AnimationNodeBlendSpace1D_method_add_blend_point>`.
  69. .. _class_AnimationNodeBlendSpace1D_property_snap:
  70. - :ref:`float<class_float>` **snap**
  71. +-----------+-----------------+
  72. | *Default* | 0.1 |
  73. +-----------+-----------------+
  74. | *Setter* | set_snap(value) |
  75. +-----------+-----------------+
  76. | *Getter* | get_snap() |
  77. +-----------+-----------------+
  78. Position increment to snap to when moving a point on the axis.
  79. .. _class_AnimationNodeBlendSpace1D_property_value_label:
  80. - :ref:`String<class_String>` **value_label**
  81. +-----------+------------------------+
  82. | *Default* | "value" |
  83. +-----------+------------------------+
  84. | *Setter* | set_value_label(value) |
  85. +-----------+------------------------+
  86. | *Getter* | get_value_label() |
  87. +-----------+------------------------+
  88. Label of the virtual axis of the blend space.
  89. Method Descriptions
  90. -------------------
  91. .. _class_AnimationNodeBlendSpace1D_method_add_blend_point:
  92. - void **add_blend_point** **(** :ref:`AnimationRootNode<class_AnimationRootNode>` node, :ref:`float<class_float>` pos, :ref:`int<class_int>` at_index=-1 **)**
  93. Adds a new point that represents a ``node`` on the virtual axis at a given position set by ``pos``. You can insert it at a specific index using the ``at_index`` argument. If you use the default value for ``at_index`` , the point is inserted at the end of the blend points array.
  94. .. _class_AnimationNodeBlendSpace1D_method_get_blend_point_count:
  95. - :ref:`int<class_int>` **get_blend_point_count** **(** **)** const
  96. Returns the number of points on the blend axis.
  97. .. _class_AnimationNodeBlendSpace1D_method_get_blend_point_node:
  98. - :ref:`AnimationRootNode<class_AnimationRootNode>` **get_blend_point_node** **(** :ref:`int<class_int>` point **)** const
  99. Returns the ``AnimationNode`` referenced by the point at index ``point``.
  100. .. _class_AnimationNodeBlendSpace1D_method_get_blend_point_position:
  101. - :ref:`float<class_float>` **get_blend_point_position** **(** :ref:`int<class_int>` point **)** const
  102. Returns the position of the point at index ``point``.
  103. .. _class_AnimationNodeBlendSpace1D_method_remove_blend_point:
  104. - void **remove_blend_point** **(** :ref:`int<class_int>` point **)**
  105. Removes the point at index ``point`` from the blend axis.
  106. .. _class_AnimationNodeBlendSpace1D_method_set_blend_point_node:
  107. - void **set_blend_point_node** **(** :ref:`int<class_int>` point, :ref:`AnimationRootNode<class_AnimationRootNode>` node **)**
  108. Changes the AnimationNode referenced by the point at index ``point``.
  109. .. _class_AnimationNodeBlendSpace1D_method_set_blend_point_position:
  110. - void **set_blend_point_position** **(** :ref:`int<class_int>` point, :ref:`float<class_float>` pos **)**
  111. Updates the position of the point at index ``point`` on the blend axis.