class_animationnodeoneshot.rst 6.1 KB

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  1. :github_url: hide
  2. .. Generated automatically by doc/tools/makerst.py in Godot's source tree.
  3. .. DO NOT EDIT THIS FILE, but the AnimationNodeOneShot.xml source instead.
  4. .. The source is found in doc/classes or modules/<name>/doc_classes.
  5. .. _class_AnimationNodeOneShot:
  6. AnimationNodeOneShot
  7. ====================
  8. **Inherits:** :ref:`AnimationNode<class_AnimationNode>` **<** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
  9. **Category:** Core
  10. Brief Description
  11. -----------------
  12. Properties
  13. ----------
  14. +---------------------------+-----------------------------------------------------------------------------------------------+-------+
  15. | :ref:`bool<class_bool>` | :ref:`autorestart<class_AnimationNodeOneShot_property_autorestart>` | false |
  16. +---------------------------+-----------------------------------------------------------------------------------------------+-------+
  17. | :ref:`float<class_float>` | :ref:`autorestart_delay<class_AnimationNodeOneShot_property_autorestart_delay>` | 1.0 |
  18. +---------------------------+-----------------------------------------------------------------------------------------------+-------+
  19. | :ref:`float<class_float>` | :ref:`autorestart_random_delay<class_AnimationNodeOneShot_property_autorestart_random_delay>` | 0.0 |
  20. +---------------------------+-----------------------------------------------------------------------------------------------+-------+
  21. | :ref:`float<class_float>` | :ref:`fadein_time<class_AnimationNodeOneShot_property_fadein_time>` | 0.1 |
  22. +---------------------------+-----------------------------------------------------------------------------------------------+-------+
  23. | :ref:`float<class_float>` | :ref:`fadeout_time<class_AnimationNodeOneShot_property_fadeout_time>` | 0.1 |
  24. +---------------------------+-----------------------------------------------------------------------------------------------+-------+
  25. | :ref:`bool<class_bool>` | :ref:`sync<class_AnimationNodeOneShot_property_sync>` | false |
  26. +---------------------------+-----------------------------------------------------------------------------------------------+-------+
  27. Methods
  28. -------
  29. +---------------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------+
  30. | :ref:`MixMode<enum_AnimationNodeOneShot_MixMode>` | :ref:`get_mix_mode<class_AnimationNodeOneShot_method_get_mix_mode>` **(** **)** const |
  31. +---------------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------+
  32. | void | :ref:`set_mix_mode<class_AnimationNodeOneShot_method_set_mix_mode>` **(** :ref:`MixMode<enum_AnimationNodeOneShot_MixMode>` mode **)** |
  33. +---------------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------+
  34. Enumerations
  35. ------------
  36. .. _enum_AnimationNodeOneShot_MixMode:
  37. .. _class_AnimationNodeOneShot_constant_MIX_MODE_BLEND:
  38. .. _class_AnimationNodeOneShot_constant_MIX_MODE_ADD:
  39. enum **MixMode**:
  40. - **MIX_MODE_BLEND** = **0**
  41. - **MIX_MODE_ADD** = **1**
  42. Property Descriptions
  43. ---------------------
  44. .. _class_AnimationNodeOneShot_property_autorestart:
  45. - :ref:`bool<class_bool>` **autorestart**
  46. +-----------+------------------------+
  47. | *Default* | false |
  48. +-----------+------------------------+
  49. | *Setter* | set_autorestart(value) |
  50. +-----------+------------------------+
  51. | *Getter* | has_autorestart() |
  52. +-----------+------------------------+
  53. .. _class_AnimationNodeOneShot_property_autorestart_delay:
  54. - :ref:`float<class_float>` **autorestart_delay**
  55. +-----------+------------------------------+
  56. | *Default* | 1.0 |
  57. +-----------+------------------------------+
  58. | *Setter* | set_autorestart_delay(value) |
  59. +-----------+------------------------------+
  60. | *Getter* | get_autorestart_delay() |
  61. +-----------+------------------------------+
  62. .. _class_AnimationNodeOneShot_property_autorestart_random_delay:
  63. - :ref:`float<class_float>` **autorestart_random_delay**
  64. +-----------+-------------------------------------+
  65. | *Default* | 0.0 |
  66. +-----------+-------------------------------------+
  67. | *Setter* | set_autorestart_random_delay(value) |
  68. +-----------+-------------------------------------+
  69. | *Getter* | get_autorestart_random_delay() |
  70. +-----------+-------------------------------------+
  71. .. _class_AnimationNodeOneShot_property_fadein_time:
  72. - :ref:`float<class_float>` **fadein_time**
  73. +-----------+------------------------+
  74. | *Default* | 0.1 |
  75. +-----------+------------------------+
  76. | *Setter* | set_fadein_time(value) |
  77. +-----------+------------------------+
  78. | *Getter* | get_fadein_time() |
  79. +-----------+------------------------+
  80. .. _class_AnimationNodeOneShot_property_fadeout_time:
  81. - :ref:`float<class_float>` **fadeout_time**
  82. +-----------+-------------------------+
  83. | *Default* | 0.1 |
  84. +-----------+-------------------------+
  85. | *Setter* | set_fadeout_time(value) |
  86. +-----------+-------------------------+
  87. | *Getter* | get_fadeout_time() |
  88. +-----------+-------------------------+
  89. .. _class_AnimationNodeOneShot_property_sync:
  90. - :ref:`bool<class_bool>` **sync**
  91. +-----------+---------------------+
  92. | *Default* | false |
  93. +-----------+---------------------+
  94. | *Setter* | set_use_sync(value) |
  95. +-----------+---------------------+
  96. | *Getter* | is_using_sync() |
  97. +-----------+---------------------+
  98. Method Descriptions
  99. -------------------
  100. .. _class_AnimationNodeOneShot_method_get_mix_mode:
  101. - :ref:`MixMode<enum_AnimationNodeOneShot_MixMode>` **get_mix_mode** **(** **)** const
  102. .. _class_AnimationNodeOneShot_method_set_mix_mode:
  103. - void **set_mix_mode** **(** :ref:`MixMode<enum_AnimationNodeOneShot_MixMode>` mode **)**