class_animationtree.rst 6.4 KB

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  1. :github_url: hide
  2. .. Generated automatically by doc/tools/makerst.py in Godot's source tree.
  3. .. DO NOT EDIT THIS FILE, but the AnimationTree.xml source instead.
  4. .. The source is found in doc/classes or modules/<name>/doc_classes.
  5. .. _class_AnimationTree:
  6. AnimationTree
  7. =============
  8. **Inherits:** :ref:`Node<class_Node>` **<** :ref:`Object<class_Object>`
  9. **Category:** Core
  10. Brief Description
  11. -----------------
  12. Properties
  13. ----------
  14. +----------------------------------------------------------------------+--------------------------------------------------------------------------+--------------+
  15. | :ref:`bool<class_bool>` | :ref:`active<class_AnimationTree_property_active>` | false |
  16. +----------------------------------------------------------------------+--------------------------------------------------------------------------+--------------+
  17. | :ref:`NodePath<class_NodePath>` | :ref:`anim_player<class_AnimationTree_property_anim_player>` | NodePath("") |
  18. +----------------------------------------------------------------------+--------------------------------------------------------------------------+--------------+
  19. | :ref:`AnimationProcessMode<enum_AnimationTree_AnimationProcessMode>` | :ref:`process_mode<class_AnimationTree_property_process_mode>` | 1 |
  20. +----------------------------------------------------------------------+--------------------------------------------------------------------------+--------------+
  21. | :ref:`NodePath<class_NodePath>` | :ref:`root_motion_track<class_AnimationTree_property_root_motion_track>` | NodePath("") |
  22. +----------------------------------------------------------------------+--------------------------------------------------------------------------+--------------+
  23. | :ref:`AnimationNode<class_AnimationNode>` | :ref:`tree_root<class_AnimationTree_property_tree_root>` | |
  24. +----------------------------------------------------------------------+--------------------------------------------------------------------------+--------------+
  25. Methods
  26. -------
  27. +-----------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------+
  28. | void | :ref:`advance<class_AnimationTree_method_advance>` **(** :ref:`float<class_float>` delta **)** |
  29. +-----------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------+
  30. | :ref:`Transform<class_Transform>` | :ref:`get_root_motion_transform<class_AnimationTree_method_get_root_motion_transform>` **(** **)** const |
  31. +-----------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------+
  32. | void | :ref:`rename_parameter<class_AnimationTree_method_rename_parameter>` **(** :ref:`String<class_String>` old_name, :ref:`String<class_String>` new_name **)** |
  33. +-----------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------+
  34. Enumerations
  35. ------------
  36. .. _enum_AnimationTree_AnimationProcessMode:
  37. .. _class_AnimationTree_constant_ANIMATION_PROCESS_PHYSICS:
  38. .. _class_AnimationTree_constant_ANIMATION_PROCESS_IDLE:
  39. .. _class_AnimationTree_constant_ANIMATION_PROCESS_MANUAL:
  40. enum **AnimationProcessMode**:
  41. - **ANIMATION_PROCESS_PHYSICS** = **0**
  42. - **ANIMATION_PROCESS_IDLE** = **1**
  43. - **ANIMATION_PROCESS_MANUAL** = **2**
  44. Tutorials
  45. ---------
  46. - :doc:`../tutorials/animation/animation_tree`
  47. - `https://github.com/godotengine/tps-demo <https://github.com/godotengine/tps-demo>`_
  48. Property Descriptions
  49. ---------------------
  50. .. _class_AnimationTree_property_active:
  51. - :ref:`bool<class_bool>` **active**
  52. +-----------+-------------------+
  53. | *Default* | false |
  54. +-----------+-------------------+
  55. | *Setter* | set_active(value) |
  56. +-----------+-------------------+
  57. | *Getter* | is_active() |
  58. +-----------+-------------------+
  59. .. _class_AnimationTree_property_anim_player:
  60. - :ref:`NodePath<class_NodePath>` **anim_player**
  61. +-----------+-----------------------------+
  62. | *Default* | NodePath("") |
  63. +-----------+-----------------------------+
  64. | *Setter* | set_animation_player(value) |
  65. +-----------+-----------------------------+
  66. | *Getter* | get_animation_player() |
  67. +-----------+-----------------------------+
  68. .. _class_AnimationTree_property_process_mode:
  69. - :ref:`AnimationProcessMode<enum_AnimationTree_AnimationProcessMode>` **process_mode**
  70. +-----------+-------------------------+
  71. | *Default* | 1 |
  72. +-----------+-------------------------+
  73. | *Setter* | set_process_mode(value) |
  74. +-----------+-------------------------+
  75. | *Getter* | get_process_mode() |
  76. +-----------+-------------------------+
  77. .. _class_AnimationTree_property_root_motion_track:
  78. - :ref:`NodePath<class_NodePath>` **root_motion_track**
  79. +-----------+------------------------------+
  80. | *Default* | NodePath("") |
  81. +-----------+------------------------------+
  82. | *Setter* | set_root_motion_track(value) |
  83. +-----------+------------------------------+
  84. | *Getter* | get_root_motion_track() |
  85. +-----------+------------------------------+
  86. .. _class_AnimationTree_property_tree_root:
  87. - :ref:`AnimationNode<class_AnimationNode>` **tree_root**
  88. +----------+----------------------+
  89. | *Setter* | set_tree_root(value) |
  90. +----------+----------------------+
  91. | *Getter* | get_tree_root() |
  92. +----------+----------------------+
  93. Method Descriptions
  94. -------------------
  95. .. _class_AnimationTree_method_advance:
  96. - void **advance** **(** :ref:`float<class_float>` delta **)**
  97. .. _class_AnimationTree_method_get_root_motion_transform:
  98. - :ref:`Transform<class_Transform>` **get_root_motion_transform** **(** **)** const
  99. .. _class_AnimationTree_method_rename_parameter:
  100. - void **rename_parameter** **(** :ref:`String<class_String>` old_name, :ref:`String<class_String>` new_name **)**