class_csgpolygon.rst 12 KB

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  1. :github_url: hide
  2. .. Generated automatically by doc/tools/makerst.py in Godot's source tree.
  3. .. DO NOT EDIT THIS FILE, but the CSGPolygon.xml source instead.
  4. .. The source is found in doc/classes or modules/<name>/doc_classes.
  5. .. _class_CSGPolygon:
  6. CSGPolygon
  7. ==========
  8. **Inherits:** :ref:`CSGPrimitive<class_CSGPrimitive>` **<** :ref:`CSGShape<class_CSGShape>` **<** :ref:`GeometryInstance<class_GeometryInstance>` **<** :ref:`VisualInstance<class_VisualInstance>` **<** :ref:`Spatial<class_Spatial>` **<** :ref:`Node<class_Node>` **<** :ref:`Object<class_Object>`
  9. **Category:** Core
  10. Brief Description
  11. -----------------
  12. Extrudes a 2D polygon shape to create a 3D mesh.
  13. Properties
  14. ----------
  15. +---------------------------------------------------+-----------------------------------------------------------------------+--------------------------------------------+
  16. | :ref:`float<class_float>` | :ref:`depth<class_CSGPolygon_property_depth>` | 1.0 |
  17. +---------------------------------------------------+-----------------------------------------------------------------------+--------------------------------------------+
  18. | :ref:`Material<class_Material>` | :ref:`material<class_CSGPolygon_property_material>` | |
  19. +---------------------------------------------------+-----------------------------------------------------------------------+--------------------------------------------+
  20. | :ref:`Mode<enum_CSGPolygon_Mode>` | :ref:`mode<class_CSGPolygon_property_mode>` | 0 |
  21. +---------------------------------------------------+-----------------------------------------------------------------------+--------------------------------------------+
  22. | :ref:`bool<class_bool>` | :ref:`path_continuous_u<class_CSGPolygon_property_path_continuous_u>` | |
  23. +---------------------------------------------------+-----------------------------------------------------------------------+--------------------------------------------+
  24. | :ref:`float<class_float>` | :ref:`path_interval<class_CSGPolygon_property_path_interval>` | |
  25. +---------------------------------------------------+-----------------------------------------------------------------------+--------------------------------------------+
  26. | :ref:`bool<class_bool>` | :ref:`path_joined<class_CSGPolygon_property_path_joined>` | |
  27. +---------------------------------------------------+-----------------------------------------------------------------------+--------------------------------------------+
  28. | :ref:`bool<class_bool>` | :ref:`path_local<class_CSGPolygon_property_path_local>` | |
  29. +---------------------------------------------------+-----------------------------------------------------------------------+--------------------------------------------+
  30. | :ref:`NodePath<class_NodePath>` | :ref:`path_node<class_CSGPolygon_property_path_node>` | |
  31. +---------------------------------------------------+-----------------------------------------------------------------------+--------------------------------------------+
  32. | :ref:`PathRotation<enum_CSGPolygon_PathRotation>` | :ref:`path_rotation<class_CSGPolygon_property_path_rotation>` | |
  33. +---------------------------------------------------+-----------------------------------------------------------------------+--------------------------------------------+
  34. | :ref:`PoolVector2Array<class_PoolVector2Array>` | :ref:`polygon<class_CSGPolygon_property_polygon>` | PoolVector2Array( 0, 0, 0, 1, 1, 1, 1, 0 ) |
  35. +---------------------------------------------------+-----------------------------------------------------------------------+--------------------------------------------+
  36. | :ref:`bool<class_bool>` | :ref:`smooth_faces<class_CSGPolygon_property_smooth_faces>` | false |
  37. +---------------------------------------------------+-----------------------------------------------------------------------+--------------------------------------------+
  38. | :ref:`float<class_float>` | :ref:`spin_degrees<class_CSGPolygon_property_spin_degrees>` | |
  39. +---------------------------------------------------+-----------------------------------------------------------------------+--------------------------------------------+
  40. | :ref:`int<class_int>` | :ref:`spin_sides<class_CSGPolygon_property_spin_sides>` | |
  41. +---------------------------------------------------+-----------------------------------------------------------------------+--------------------------------------------+
  42. Enumerations
  43. ------------
  44. .. _enum_CSGPolygon_Mode:
  45. .. _class_CSGPolygon_constant_MODE_DEPTH:
  46. .. _class_CSGPolygon_constant_MODE_SPIN:
  47. .. _class_CSGPolygon_constant_MODE_PATH:
  48. enum **Mode**:
  49. - **MODE_DEPTH** = **0** --- Shape is extruded to :ref:`depth<class_CSGPolygon_property_depth>`.
  50. - **MODE_SPIN** = **1** --- Shape is extruded by rotating it around an axis.
  51. - **MODE_PATH** = **2** --- Shape is extruded along a path set by a :ref:`Shape<class_Shape>` set in :ref:`path_node<class_CSGPolygon_property_path_node>`.
  52. .. _enum_CSGPolygon_PathRotation:
  53. .. _class_CSGPolygon_constant_PATH_ROTATION_POLYGON:
  54. .. _class_CSGPolygon_constant_PATH_ROTATION_PATH:
  55. .. _class_CSGPolygon_constant_PATH_ROTATION_PATH_FOLLOW:
  56. enum **PathRotation**:
  57. - **PATH_ROTATION_POLYGON** = **0** --- Slice is not rotated.
  58. - **PATH_ROTATION_PATH** = **1** --- Slice is rotated around the up vector of the path.
  59. - **PATH_ROTATION_PATH_FOLLOW** = **2** --- Slice is rotate to match the path exactly.
  60. Description
  61. -----------
  62. This node takes a 2D polygon shape and extrudes it to create a 3D mesh.
  63. Property Descriptions
  64. ---------------------
  65. .. _class_CSGPolygon_property_depth:
  66. - :ref:`float<class_float>` **depth**
  67. +-----------+------------------+
  68. | *Default* | 1.0 |
  69. +-----------+------------------+
  70. | *Setter* | set_depth(value) |
  71. +-----------+------------------+
  72. | *Getter* | get_depth() |
  73. +-----------+------------------+
  74. Extrusion depth when :ref:`mode<class_CSGPolygon_property_mode>` is :ref:`MODE_DEPTH<class_CSGPolygon_constant_MODE_DEPTH>`.
  75. .. _class_CSGPolygon_property_material:
  76. - :ref:`Material<class_Material>` **material**
  77. +----------+---------------------+
  78. | *Setter* | set_material(value) |
  79. +----------+---------------------+
  80. | *Getter* | get_material() |
  81. +----------+---------------------+
  82. Material to use for the resulting mesh.
  83. .. _class_CSGPolygon_property_mode:
  84. - :ref:`Mode<enum_CSGPolygon_Mode>` **mode**
  85. +-----------+-----------------+
  86. | *Default* | 0 |
  87. +-----------+-----------------+
  88. | *Setter* | set_mode(value) |
  89. +-----------+-----------------+
  90. | *Getter* | get_mode() |
  91. +-----------+-----------------+
  92. Extrusion mode.
  93. .. _class_CSGPolygon_property_path_continuous_u:
  94. - :ref:`bool<class_bool>` **path_continuous_u**
  95. +----------+------------------------------+
  96. | *Setter* | set_path_continuous_u(value) |
  97. +----------+------------------------------+
  98. | *Getter* | is_path_continuous_u() |
  99. +----------+------------------------------+
  100. If ``true`` the u component of our uv will continuously increase in unison with the distance traveled along our path when :ref:`mode<class_CSGPolygon_property_mode>` is :ref:`MODE_PATH<class_CSGPolygon_constant_MODE_PATH>`.
  101. .. _class_CSGPolygon_property_path_interval:
  102. - :ref:`float<class_float>` **path_interval**
  103. +----------+--------------------------+
  104. | *Setter* | set_path_interval(value) |
  105. +----------+--------------------------+
  106. | *Getter* | get_path_interval() |
  107. +----------+--------------------------+
  108. Interval at which a new extrusion slice is added along the path when :ref:`mode<class_CSGPolygon_property_mode>` is :ref:`MODE_PATH<class_CSGPolygon_constant_MODE_PATH>`.
  109. .. _class_CSGPolygon_property_path_joined:
  110. - :ref:`bool<class_bool>` **path_joined**
  111. +----------+------------------------+
  112. | *Setter* | set_path_joined(value) |
  113. +----------+------------------------+
  114. | *Getter* | is_path_joined() |
  115. +----------+------------------------+
  116. If ``true`` the start and end of our path are joined together ensuring there is no seam when :ref:`mode<class_CSGPolygon_property_mode>` is :ref:`MODE_PATH<class_CSGPolygon_constant_MODE_PATH>`.
  117. .. _class_CSGPolygon_property_path_local:
  118. - :ref:`bool<class_bool>` **path_local**
  119. +----------+-----------------------+
  120. | *Setter* | set_path_local(value) |
  121. +----------+-----------------------+
  122. | *Getter* | is_path_local() |
  123. +----------+-----------------------+
  124. If ``false`` we extrude centered on our path, if ``true`` we extrude in relation to the position of our CSGPolygon when :ref:`mode<class_CSGPolygon_property_mode>` is :ref:`MODE_PATH<class_CSGPolygon_constant_MODE_PATH>`.
  125. .. _class_CSGPolygon_property_path_node:
  126. - :ref:`NodePath<class_NodePath>` **path_node**
  127. +----------+----------------------+
  128. | *Setter* | set_path_node(value) |
  129. +----------+----------------------+
  130. | *Getter* | get_path_node() |
  131. +----------+----------------------+
  132. The :ref:`Shape<class_Shape>` object containing the path along which we extrude when :ref:`mode<class_CSGPolygon_property_mode>` is :ref:`MODE_PATH<class_CSGPolygon_constant_MODE_PATH>`.
  133. .. _class_CSGPolygon_property_path_rotation:
  134. - :ref:`PathRotation<enum_CSGPolygon_PathRotation>` **path_rotation**
  135. +----------+--------------------------+
  136. | *Setter* | set_path_rotation(value) |
  137. +----------+--------------------------+
  138. | *Getter* | get_path_rotation() |
  139. +----------+--------------------------+
  140. The method by which each slice is rotated along the path when :ref:`mode<class_CSGPolygon_property_mode>` is :ref:`MODE_PATH<class_CSGPolygon_constant_MODE_PATH>`.
  141. .. _class_CSGPolygon_property_polygon:
  142. - :ref:`PoolVector2Array<class_PoolVector2Array>` **polygon**
  143. +-----------+--------------------------------------------+
  144. | *Default* | PoolVector2Array( 0, 0, 0, 1, 1, 1, 1, 0 ) |
  145. +-----------+--------------------------------------------+
  146. | *Setter* | set_polygon(value) |
  147. +-----------+--------------------------------------------+
  148. | *Getter* | get_polygon() |
  149. +-----------+--------------------------------------------+
  150. Point array that defines the shape that we'll extrude.
  151. .. _class_CSGPolygon_property_smooth_faces:
  152. - :ref:`bool<class_bool>` **smooth_faces**
  153. +-----------+-------------------------+
  154. | *Default* | false |
  155. +-----------+-------------------------+
  156. | *Setter* | set_smooth_faces(value) |
  157. +-----------+-------------------------+
  158. | *Getter* | get_smooth_faces() |
  159. +-----------+-------------------------+
  160. Generates smooth normals so smooth shading is applied to our mesh.
  161. .. _class_CSGPolygon_property_spin_degrees:
  162. - :ref:`float<class_float>` **spin_degrees**
  163. +----------+-------------------------+
  164. | *Setter* | set_spin_degrees(value) |
  165. +----------+-------------------------+
  166. | *Getter* | get_spin_degrees() |
  167. +----------+-------------------------+
  168. Degrees to rotate our extrusion for each slice when :ref:`mode<class_CSGPolygon_property_mode>` is :ref:`MODE_SPIN<class_CSGPolygon_constant_MODE_SPIN>`.
  169. .. _class_CSGPolygon_property_spin_sides:
  170. - :ref:`int<class_int>` **spin_sides**
  171. +----------+-----------------------+
  172. | *Setter* | set_spin_sides(value) |
  173. +----------+-----------------------+
  174. | *Getter* | get_spin_sides() |
  175. +----------+-----------------------+
  176. Number of extrusion when :ref:`mode<class_CSGPolygon_property_mode>` is :ref:`MODE_SPIN<class_CSGPolygon_constant_MODE_SPIN>`.