class_csgsphere.rst 3.9 KB

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  1. :github_url: hide
  2. .. Generated automatically by doc/tools/makerst.py in Godot's source tree.
  3. .. DO NOT EDIT THIS FILE, but the CSGSphere.xml source instead.
  4. .. The source is found in doc/classes or modules/<name>/doc_classes.
  5. .. _class_CSGSphere:
  6. CSGSphere
  7. =========
  8. **Inherits:** :ref:`CSGPrimitive<class_CSGPrimitive>` **<** :ref:`CSGShape<class_CSGShape>` **<** :ref:`GeometryInstance<class_GeometryInstance>` **<** :ref:`VisualInstance<class_VisualInstance>` **<** :ref:`Spatial<class_Spatial>` **<** :ref:`Node<class_Node>` **<** :ref:`Object<class_Object>`
  9. **Category:** Core
  10. Brief Description
  11. -----------------
  12. A CSG Sphere shape.
  13. Properties
  14. ----------
  15. +---------------------------------+------------------------------------------------------------------+------+
  16. | :ref:`Material<class_Material>` | :ref:`material<class_CSGSphere_property_material>` | |
  17. +---------------------------------+------------------------------------------------------------------+------+
  18. | :ref:`int<class_int>` | :ref:`radial_segments<class_CSGSphere_property_radial_segments>` | 12 |
  19. +---------------------------------+------------------------------------------------------------------+------+
  20. | :ref:`float<class_float>` | :ref:`radius<class_CSGSphere_property_radius>` | 1.0 |
  21. +---------------------------------+------------------------------------------------------------------+------+
  22. | :ref:`int<class_int>` | :ref:`rings<class_CSGSphere_property_rings>` | 6 |
  23. +---------------------------------+------------------------------------------------------------------+------+
  24. | :ref:`bool<class_bool>` | :ref:`smooth_faces<class_CSGSphere_property_smooth_faces>` | true |
  25. +---------------------------------+------------------------------------------------------------------+------+
  26. Description
  27. -----------
  28. This node allows you to create a sphere for use with the CSG system.
  29. Property Descriptions
  30. ---------------------
  31. .. _class_CSGSphere_property_material:
  32. - :ref:`Material<class_Material>` **material**
  33. +----------+---------------------+
  34. | *Setter* | set_material(value) |
  35. +----------+---------------------+
  36. | *Getter* | get_material() |
  37. +----------+---------------------+
  38. The material used to render the sphere.
  39. .. _class_CSGSphere_property_radial_segments:
  40. - :ref:`int<class_int>` **radial_segments**
  41. +-----------+----------------------------+
  42. | *Default* | 12 |
  43. +-----------+----------------------------+
  44. | *Setter* | set_radial_segments(value) |
  45. +-----------+----------------------------+
  46. | *Getter* | get_radial_segments() |
  47. +-----------+----------------------------+
  48. Number of vertical slices for the sphere.
  49. .. _class_CSGSphere_property_radius:
  50. - :ref:`float<class_float>` **radius**
  51. +-----------+-------------------+
  52. | *Default* | 1.0 |
  53. +-----------+-------------------+
  54. | *Setter* | set_radius(value) |
  55. +-----------+-------------------+
  56. | *Getter* | get_radius() |
  57. +-----------+-------------------+
  58. Radius of the sphere.
  59. .. _class_CSGSphere_property_rings:
  60. - :ref:`int<class_int>` **rings**
  61. +-----------+------------------+
  62. | *Default* | 6 |
  63. +-----------+------------------+
  64. | *Setter* | set_rings(value) |
  65. +-----------+------------------+
  66. | *Getter* | get_rings() |
  67. +-----------+------------------+
  68. Number of horizontal slices for the sphere.
  69. .. _class_CSGSphere_property_smooth_faces:
  70. - :ref:`bool<class_bool>` **smooth_faces**
  71. +-----------+-------------------------+
  72. | *Default* | true |
  73. +-----------+-------------------------+
  74. | *Setter* | set_smooth_faces(value) |
  75. +-----------+-------------------------+
  76. | *Getter* | get_smooth_faces() |
  77. +-----------+-------------------------+
  78. If ``true`` the normals of the sphere are set to give a smooth effect making the sphere seem rounded. If ``false`` the sphere will have a flat shaded look.