class_navigationmesh.rst 20 KB

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  1. :github_url: hide
  2. .. Generated automatically by doc/tools/makerst.py in Godot's source tree.
  3. .. DO NOT EDIT THIS FILE, but the NavigationMesh.xml source instead.
  4. .. The source is found in doc/classes or modules/<name>/doc_classes.
  5. .. _class_NavigationMesh:
  6. NavigationMesh
  7. ==============
  8. **Inherits:** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
  9. **Category:** Core
  10. Brief Description
  11. -----------------
  12. Properties
  13. ----------
  14. +---------------------------+-------------------------------------------------------------------------------------------------------------------------------+-------+
  15. | :ref:`float<class_float>` | :ref:`agent/height<class_NavigationMesh_property_agent/height>` | 2.0 |
  16. +---------------------------+-------------------------------------------------------------------------------------------------------------------------------+-------+
  17. | :ref:`float<class_float>` | :ref:`agent/max_climb<class_NavigationMesh_property_agent/max_climb>` | 0.9 |
  18. +---------------------------+-------------------------------------------------------------------------------------------------------------------------------+-------+
  19. | :ref:`float<class_float>` | :ref:`agent/max_slope<class_NavigationMesh_property_agent/max_slope>` | 45.0 |
  20. +---------------------------+-------------------------------------------------------------------------------------------------------------------------------+-------+
  21. | :ref:`float<class_float>` | :ref:`agent/radius<class_NavigationMesh_property_agent/radius>` | 0.6 |
  22. +---------------------------+-------------------------------------------------------------------------------------------------------------------------------+-------+
  23. | :ref:`float<class_float>` | :ref:`cell/height<class_NavigationMesh_property_cell/height>` | 0.2 |
  24. +---------------------------+-------------------------------------------------------------------------------------------------------------------------------+-------+
  25. | :ref:`float<class_float>` | :ref:`cell/size<class_NavigationMesh_property_cell/size>` | 0.3 |
  26. +---------------------------+-------------------------------------------------------------------------------------------------------------------------------+-------+
  27. | :ref:`float<class_float>` | :ref:`detail/sample_distance<class_NavigationMesh_property_detail/sample_distance>` | 6.0 |
  28. +---------------------------+-------------------------------------------------------------------------------------------------------------------------------+-------+
  29. | :ref:`float<class_float>` | :ref:`detail/sample_max_error<class_NavigationMesh_property_detail/sample_max_error>` | 1.0 |
  30. +---------------------------+-------------------------------------------------------------------------------------------------------------------------------+-------+
  31. | :ref:`float<class_float>` | :ref:`edge/max_error<class_NavigationMesh_property_edge/max_error>` | 1.3 |
  32. +---------------------------+-------------------------------------------------------------------------------------------------------------------------------+-------+
  33. | :ref:`float<class_float>` | :ref:`edge/max_length<class_NavigationMesh_property_edge/max_length>` | 12.0 |
  34. +---------------------------+-------------------------------------------------------------------------------------------------------------------------------+-------+
  35. | :ref:`bool<class_bool>` | :ref:`filter/filter_walkable_low_height_spans<class_NavigationMesh_property_filter/filter_walkable_low_height_spans>` | false |
  36. +---------------------------+-------------------------------------------------------------------------------------------------------------------------------+-------+
  37. | :ref:`bool<class_bool>` | :ref:`filter/ledge_spans<class_NavigationMesh_property_filter/ledge_spans>` | false |
  38. +---------------------------+-------------------------------------------------------------------------------------------------------------------------------+-------+
  39. | :ref:`bool<class_bool>` | :ref:`filter/low_hanging_obstacles<class_NavigationMesh_property_filter/low_hanging_obstacles>` | false |
  40. +---------------------------+-------------------------------------------------------------------------------------------------------------------------------+-------+
  41. | :ref:`int<class_int>` | :ref:`geometry/collision_mask<class_NavigationMesh_property_geometry/collision_mask>` | |
  42. +---------------------------+-------------------------------------------------------------------------------------------------------------------------------+-------+
  43. | :ref:`int<class_int>` | :ref:`geometry/parsed_geometry_type<class_NavigationMesh_property_geometry/parsed_geometry_type>` | 0 |
  44. +---------------------------+-------------------------------------------------------------------------------------------------------------------------------+-------+
  45. | :ref:`float<class_float>` | :ref:`polygon/verts_per_poly<class_NavigationMesh_property_polygon/verts_per_poly>` | 6.0 |
  46. +---------------------------+-------------------------------------------------------------------------------------------------------------------------------+-------+
  47. | :ref:`float<class_float>` | :ref:`region/merge_size<class_NavigationMesh_property_region/merge_size>` | 20.0 |
  48. +---------------------------+-------------------------------------------------------------------------------------------------------------------------------+-------+
  49. | :ref:`float<class_float>` | :ref:`region/min_size<class_NavigationMesh_property_region/min_size>` | 8.0 |
  50. +---------------------------+-------------------------------------------------------------------------------------------------------------------------------+-------+
  51. | :ref:`int<class_int>` | :ref:`sample_partition_type/sample_partition_type<class_NavigationMesh_property_sample_partition_type/sample_partition_type>` | 0 |
  52. +---------------------------+-------------------------------------------------------------------------------------------------------------------------------+-------+
  53. Methods
  54. -------
  55. +-------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------+
  56. | void | :ref:`add_polygon<class_NavigationMesh_method_add_polygon>` **(** :ref:`PoolIntArray<class_PoolIntArray>` polygon **)** |
  57. +-------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------+
  58. | void | :ref:`clear_polygons<class_NavigationMesh_method_clear_polygons>` **(** **)** |
  59. +-------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------+
  60. | void | :ref:`create_from_mesh<class_NavigationMesh_method_create_from_mesh>` **(** :ref:`Mesh<class_Mesh>` mesh **)** |
  61. +-------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------+
  62. | :ref:`bool<class_bool>` | :ref:`get_collision_mask_bit<class_NavigationMesh_method_get_collision_mask_bit>` **(** :ref:`int<class_int>` bit **)** const |
  63. +-------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------+
  64. | :ref:`PoolIntArray<class_PoolIntArray>` | :ref:`get_polygon<class_NavigationMesh_method_get_polygon>` **(** :ref:`int<class_int>` idx **)** |
  65. +-------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------+
  66. | :ref:`int<class_int>` | :ref:`get_polygon_count<class_NavigationMesh_method_get_polygon_count>` **(** **)** const |
  67. +-------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------+
  68. | :ref:`PoolVector3Array<class_PoolVector3Array>` | :ref:`get_vertices<class_NavigationMesh_method_get_vertices>` **(** **)** const |
  69. +-------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------+
  70. | void | :ref:`set_collision_mask_bit<class_NavigationMesh_method_set_collision_mask_bit>` **(** :ref:`int<class_int>` bit, :ref:`bool<class_bool>` value **)** |
  71. +-------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------+
  72. | void | :ref:`set_vertices<class_NavigationMesh_method_set_vertices>` **(** :ref:`PoolVector3Array<class_PoolVector3Array>` vertices **)** |
  73. +-------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------+
  74. Constants
  75. ---------
  76. .. _class_NavigationMesh_constant_SAMPLE_PARTITION_WATERSHED:
  77. .. _class_NavigationMesh_constant_SAMPLE_PARTITION_MONOTONE:
  78. .. _class_NavigationMesh_constant_SAMPLE_PARTITION_LAYERS:
  79. .. _class_NavigationMesh_constant_PARSED_GEOMETRY_MESH_INSTANCES:
  80. .. _class_NavigationMesh_constant_PARSED_GEOMETRY_STATIC_COLLIDERS:
  81. .. _class_NavigationMesh_constant_PARSED_GEOMETRY_BOTH:
  82. - **SAMPLE_PARTITION_WATERSHED** = **0**
  83. - **SAMPLE_PARTITION_MONOTONE** = **1**
  84. - **SAMPLE_PARTITION_LAYERS** = **2**
  85. - **PARSED_GEOMETRY_MESH_INSTANCES** = **0**
  86. - **PARSED_GEOMETRY_STATIC_COLLIDERS** = **1**
  87. - **PARSED_GEOMETRY_BOTH** = **2**
  88. Property Descriptions
  89. ---------------------
  90. .. _class_NavigationMesh_property_agent/height:
  91. - :ref:`float<class_float>` **agent/height**
  92. +-----------+-------------------------+
  93. | *Default* | 2.0 |
  94. +-----------+-------------------------+
  95. | *Setter* | set_agent_height(value) |
  96. +-----------+-------------------------+
  97. | *Getter* | get_agent_height() |
  98. +-----------+-------------------------+
  99. .. _class_NavigationMesh_property_agent/max_climb:
  100. - :ref:`float<class_float>` **agent/max_climb**
  101. +-----------+----------------------------+
  102. | *Default* | 0.9 |
  103. +-----------+----------------------------+
  104. | *Setter* | set_agent_max_climb(value) |
  105. +-----------+----------------------------+
  106. | *Getter* | get_agent_max_climb() |
  107. +-----------+----------------------------+
  108. .. _class_NavigationMesh_property_agent/max_slope:
  109. - :ref:`float<class_float>` **agent/max_slope**
  110. +-----------+----------------------------+
  111. | *Default* | 45.0 |
  112. +-----------+----------------------------+
  113. | *Setter* | set_agent_max_slope(value) |
  114. +-----------+----------------------------+
  115. | *Getter* | get_agent_max_slope() |
  116. +-----------+----------------------------+
  117. .. _class_NavigationMesh_property_agent/radius:
  118. - :ref:`float<class_float>` **agent/radius**
  119. +-----------+-------------------------+
  120. | *Default* | 0.6 |
  121. +-----------+-------------------------+
  122. | *Setter* | set_agent_radius(value) |
  123. +-----------+-------------------------+
  124. | *Getter* | get_agent_radius() |
  125. +-----------+-------------------------+
  126. .. _class_NavigationMesh_property_cell/height:
  127. - :ref:`float<class_float>` **cell/height**
  128. +-----------+------------------------+
  129. | *Default* | 0.2 |
  130. +-----------+------------------------+
  131. | *Setter* | set_cell_height(value) |
  132. +-----------+------------------------+
  133. | *Getter* | get_cell_height() |
  134. +-----------+------------------------+
  135. .. _class_NavigationMesh_property_cell/size:
  136. - :ref:`float<class_float>` **cell/size**
  137. +-----------+----------------------+
  138. | *Default* | 0.3 |
  139. +-----------+----------------------+
  140. | *Setter* | set_cell_size(value) |
  141. +-----------+----------------------+
  142. | *Getter* | get_cell_size() |
  143. +-----------+----------------------+
  144. .. _class_NavigationMesh_property_detail/sample_distance:
  145. - :ref:`float<class_float>` **detail/sample_distance**
  146. +-----------+-----------------------------------+
  147. | *Default* | 6.0 |
  148. +-----------+-----------------------------------+
  149. | *Setter* | set_detail_sample_distance(value) |
  150. +-----------+-----------------------------------+
  151. | *Getter* | get_detail_sample_distance() |
  152. +-----------+-----------------------------------+
  153. .. _class_NavigationMesh_property_detail/sample_max_error:
  154. - :ref:`float<class_float>` **detail/sample_max_error**
  155. +-----------+------------------------------------+
  156. | *Default* | 1.0 |
  157. +-----------+------------------------------------+
  158. | *Setter* | set_detail_sample_max_error(value) |
  159. +-----------+------------------------------------+
  160. | *Getter* | get_detail_sample_max_error() |
  161. +-----------+------------------------------------+
  162. .. _class_NavigationMesh_property_edge/max_error:
  163. - :ref:`float<class_float>` **edge/max_error**
  164. +-----------+---------------------------+
  165. | *Default* | 1.3 |
  166. +-----------+---------------------------+
  167. | *Setter* | set_edge_max_error(value) |
  168. +-----------+---------------------------+
  169. | *Getter* | get_edge_max_error() |
  170. +-----------+---------------------------+
  171. .. _class_NavigationMesh_property_edge/max_length:
  172. - :ref:`float<class_float>` **edge/max_length**
  173. +-----------+----------------------------+
  174. | *Default* | 12.0 |
  175. +-----------+----------------------------+
  176. | *Setter* | set_edge_max_length(value) |
  177. +-----------+----------------------------+
  178. | *Getter* | get_edge_max_length() |
  179. +-----------+----------------------------+
  180. .. _class_NavigationMesh_property_filter/filter_walkable_low_height_spans:
  181. - :ref:`bool<class_bool>` **filter/filter_walkable_low_height_spans**
  182. +-----------+---------------------------------------------+
  183. | *Default* | false |
  184. +-----------+---------------------------------------------+
  185. | *Setter* | set_filter_walkable_low_height_spans(value) |
  186. +-----------+---------------------------------------------+
  187. | *Getter* | get_filter_walkable_low_height_spans() |
  188. +-----------+---------------------------------------------+
  189. .. _class_NavigationMesh_property_filter/ledge_spans:
  190. - :ref:`bool<class_bool>` **filter/ledge_spans**
  191. +-----------+-------------------------------+
  192. | *Default* | false |
  193. +-----------+-------------------------------+
  194. | *Setter* | set_filter_ledge_spans(value) |
  195. +-----------+-------------------------------+
  196. | *Getter* | get_filter_ledge_spans() |
  197. +-----------+-------------------------------+
  198. .. _class_NavigationMesh_property_filter/low_hanging_obstacles:
  199. - :ref:`bool<class_bool>` **filter/low_hanging_obstacles**
  200. +-----------+-----------------------------------------+
  201. | *Default* | false |
  202. +-----------+-----------------------------------------+
  203. | *Setter* | set_filter_low_hanging_obstacles(value) |
  204. +-----------+-----------------------------------------+
  205. | *Getter* | get_filter_low_hanging_obstacles() |
  206. +-----------+-----------------------------------------+
  207. .. _class_NavigationMesh_property_geometry/collision_mask:
  208. - :ref:`int<class_int>` **geometry/collision_mask**
  209. +----------+---------------------------+
  210. | *Setter* | set_collision_mask(value) |
  211. +----------+---------------------------+
  212. | *Getter* | get_collision_mask() |
  213. +----------+---------------------------+
  214. .. _class_NavigationMesh_property_geometry/parsed_geometry_type:
  215. - :ref:`int<class_int>` **geometry/parsed_geometry_type**
  216. +-----------+---------------------------------+
  217. | *Default* | 0 |
  218. +-----------+---------------------------------+
  219. | *Setter* | set_parsed_geometry_type(value) |
  220. +-----------+---------------------------------+
  221. | *Getter* | get_parsed_geometry_type() |
  222. +-----------+---------------------------------+
  223. .. _class_NavigationMesh_property_polygon/verts_per_poly:
  224. - :ref:`float<class_float>` **polygon/verts_per_poly**
  225. +-----------+---------------------------+
  226. | *Default* | 6.0 |
  227. +-----------+---------------------------+
  228. | *Setter* | set_verts_per_poly(value) |
  229. +-----------+---------------------------+
  230. | *Getter* | get_verts_per_poly() |
  231. +-----------+---------------------------+
  232. .. _class_NavigationMesh_property_region/merge_size:
  233. - :ref:`float<class_float>` **region/merge_size**
  234. +-----------+------------------------------+
  235. | *Default* | 20.0 |
  236. +-----------+------------------------------+
  237. | *Setter* | set_region_merge_size(value) |
  238. +-----------+------------------------------+
  239. | *Getter* | get_region_merge_size() |
  240. +-----------+------------------------------+
  241. .. _class_NavigationMesh_property_region/min_size:
  242. - :ref:`float<class_float>` **region/min_size**
  243. +-----------+----------------------------+
  244. | *Default* | 8.0 |
  245. +-----------+----------------------------+
  246. | *Setter* | set_region_min_size(value) |
  247. +-----------+----------------------------+
  248. | *Getter* | get_region_min_size() |
  249. +-----------+----------------------------+
  250. .. _class_NavigationMesh_property_sample_partition_type/sample_partition_type:
  251. - :ref:`int<class_int>` **sample_partition_type/sample_partition_type**
  252. +-----------+----------------------------------+
  253. | *Default* | 0 |
  254. +-----------+----------------------------------+
  255. | *Setter* | set_sample_partition_type(value) |
  256. +-----------+----------------------------------+
  257. | *Getter* | get_sample_partition_type() |
  258. +-----------+----------------------------------+
  259. Method Descriptions
  260. -------------------
  261. .. _class_NavigationMesh_method_add_polygon:
  262. - void **add_polygon** **(** :ref:`PoolIntArray<class_PoolIntArray>` polygon **)**
  263. .. _class_NavigationMesh_method_clear_polygons:
  264. - void **clear_polygons** **(** **)**
  265. .. _class_NavigationMesh_method_create_from_mesh:
  266. - void **create_from_mesh** **(** :ref:`Mesh<class_Mesh>` mesh **)**
  267. .. _class_NavigationMesh_method_get_collision_mask_bit:
  268. - :ref:`bool<class_bool>` **get_collision_mask_bit** **(** :ref:`int<class_int>` bit **)** const
  269. .. _class_NavigationMesh_method_get_polygon:
  270. - :ref:`PoolIntArray<class_PoolIntArray>` **get_polygon** **(** :ref:`int<class_int>` idx **)**
  271. .. _class_NavigationMesh_method_get_polygon_count:
  272. - :ref:`int<class_int>` **get_polygon_count** **(** **)** const
  273. .. _class_NavigationMesh_method_get_vertices:
  274. - :ref:`PoolVector3Array<class_PoolVector3Array>` **get_vertices** **(** **)** const
  275. .. _class_NavigationMesh_method_set_collision_mask_bit:
  276. - void **set_collision_mask_bit** **(** :ref:`int<class_int>` bit, :ref:`bool<class_bool>` value **)**
  277. .. _class_NavigationMesh_method_set_vertices:
  278. - void **set_vertices** **(** :ref:`PoolVector3Array<class_PoolVector3Array>` vertices **)**