class_quat.rst 13 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233
  1. :github_url: hide
  2. .. Generated automatically by doc/tools/makerst.py in Godot's source tree.
  3. .. DO NOT EDIT THIS FILE, but the Quat.xml source instead.
  4. .. The source is found in doc/classes or modules/<name>/doc_classes.
  5. .. _class_Quat:
  6. Quat
  7. ====
  8. **Category:** Built-In Types
  9. Brief Description
  10. -----------------
  11. Quaternion.
  12. Properties
  13. ----------
  14. +---------------------------+---------------------------------+-----+
  15. | :ref:`float<class_float>` | :ref:`w<class_Quat_property_w>` | 1.0 |
  16. +---------------------------+---------------------------------+-----+
  17. | :ref:`float<class_float>` | :ref:`x<class_Quat_property_x>` | 0.0 |
  18. +---------------------------+---------------------------------+-----+
  19. | :ref:`float<class_float>` | :ref:`y<class_Quat_property_y>` | 0.0 |
  20. +---------------------------+---------------------------------+-----+
  21. | :ref:`float<class_float>` | :ref:`z<class_Quat_property_z>` | 0.0 |
  22. +---------------------------+---------------------------------+-----+
  23. Methods
  24. -------
  25. +-------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  26. | :ref:`Quat<class_Quat>` | :ref:`Quat<class_Quat_method_Quat>` **(** :ref:`Basis<class_Basis>` from **)** |
  27. +-------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  28. | :ref:`Quat<class_Quat>` | :ref:`Quat<class_Quat_method_Quat>` **(** :ref:`Vector3<class_Vector3>` euler **)** |
  29. +-------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  30. | :ref:`Quat<class_Quat>` | :ref:`Quat<class_Quat_method_Quat>` **(** :ref:`Vector3<class_Vector3>` axis, :ref:`float<class_float>` angle **)** |
  31. +-------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  32. | :ref:`Quat<class_Quat>` | :ref:`Quat<class_Quat_method_Quat>` **(** :ref:`float<class_float>` x, :ref:`float<class_float>` y, :ref:`float<class_float>` z, :ref:`float<class_float>` w **)** |
  33. +-------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  34. | :ref:`Quat<class_Quat>` | :ref:`cubic_slerp<class_Quat_method_cubic_slerp>` **(** :ref:`Quat<class_Quat>` b, :ref:`Quat<class_Quat>` pre_a, :ref:`Quat<class_Quat>` post_b, :ref:`float<class_float>` t **)** |
  35. +-------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  36. | :ref:`float<class_float>` | :ref:`dot<class_Quat_method_dot>` **(** :ref:`Quat<class_Quat>` b **)** |
  37. +-------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  38. | :ref:`Vector3<class_Vector3>` | :ref:`get_euler<class_Quat_method_get_euler>` **(** **)** |
  39. +-------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  40. | :ref:`Quat<class_Quat>` | :ref:`inverse<class_Quat_method_inverse>` **(** **)** |
  41. +-------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  42. | :ref:`bool<class_bool>` | :ref:`is_normalized<class_Quat_method_is_normalized>` **(** **)** |
  43. +-------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  44. | :ref:`float<class_float>` | :ref:`length<class_Quat_method_length>` **(** **)** |
  45. +-------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  46. | :ref:`float<class_float>` | :ref:`length_squared<class_Quat_method_length_squared>` **(** **)** |
  47. +-------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  48. | :ref:`Quat<class_Quat>` | :ref:`normalized<class_Quat_method_normalized>` **(** **)** |
  49. +-------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  50. | void | :ref:`set_axis_angle<class_Quat_method_set_axis_angle>` **(** :ref:`Vector3<class_Vector3>` axis, :ref:`float<class_float>` angle **)** |
  51. +-------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  52. | void | :ref:`set_euler<class_Quat_method_set_euler>` **(** :ref:`Vector3<class_Vector3>` euler **)** |
  53. +-------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  54. | :ref:`Quat<class_Quat>` | :ref:`slerp<class_Quat_method_slerp>` **(** :ref:`Quat<class_Quat>` b, :ref:`float<class_float>` t **)** |
  55. +-------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  56. | :ref:`Quat<class_Quat>` | :ref:`slerpni<class_Quat_method_slerpni>` **(** :ref:`Quat<class_Quat>` b, :ref:`float<class_float>` t **)** |
  57. +-------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  58. | :ref:`Vector3<class_Vector3>` | :ref:`xform<class_Quat_method_xform>` **(** :ref:`Vector3<class_Vector3>` v **)** |
  59. +-------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  60. Constants
  61. ---------
  62. .. _class_Quat_constant_IDENTITY:
  63. - **IDENTITY** = **Quat( 0, 0, 0, 1 )**
  64. Description
  65. -----------
  66. A unit quaternion used for representing 3D rotations.
  67. It is similar to :ref:`Basis<class_Basis>`, which implements matrix representation of rotations, and can be parametrized using both an axis-angle pair or Euler angles. But due to its compactness and the way it is stored in memory, certain operations (obtaining axis-angle and performing SLERP, in particular) are more efficient and robust against floating-point errors.
  68. Quaternions need to be (re)normalized.
  69. Tutorials
  70. ---------
  71. - `#interpolating-with-quaternions <../tutorials/3d/using_transforms.html#interpolating-with-quaternions>`_ in :doc:`../tutorials/3d/using_transforms`
  72. Property Descriptions
  73. ---------------------
  74. .. _class_Quat_property_w:
  75. - :ref:`float<class_float>` **w**
  76. +-----------+-----+
  77. | *Default* | 1.0 |
  78. +-----------+-----+
  79. W component of the quaternion.
  80. .. _class_Quat_property_x:
  81. - :ref:`float<class_float>` **x**
  82. +-----------+-----+
  83. | *Default* | 0.0 |
  84. +-----------+-----+
  85. X component of the quaternion.
  86. .. _class_Quat_property_y:
  87. - :ref:`float<class_float>` **y**
  88. +-----------+-----+
  89. | *Default* | 0.0 |
  90. +-----------+-----+
  91. Y component of the quaternion.
  92. .. _class_Quat_property_z:
  93. - :ref:`float<class_float>` **z**
  94. +-----------+-----+
  95. | *Default* | 0.0 |
  96. +-----------+-----+
  97. Z component of the quaternion.
  98. Method Descriptions
  99. -------------------
  100. .. _class_Quat_method_Quat:
  101. - :ref:`Quat<class_Quat>` **Quat** **(** :ref:`Basis<class_Basis>` from **)**
  102. Returns the rotation matrix corresponding to the given quaternion.
  103. - :ref:`Quat<class_Quat>` **Quat** **(** :ref:`Vector3<class_Vector3>` euler **)**
  104. Returns a quaternion that will perform a rotation specified by Euler angles (in the YXZ convention: first Z, then X, and Y last), given in the vector format as (X angle, Y angle, Z angle).
  105. - :ref:`Quat<class_Quat>` **Quat** **(** :ref:`Vector3<class_Vector3>` axis, :ref:`float<class_float>` angle **)**
  106. Returns a quaternion that will rotate around the given axis by the specified angle. The axis must be a normalized vector.
  107. - :ref:`Quat<class_Quat>` **Quat** **(** :ref:`float<class_float>` x, :ref:`float<class_float>` y, :ref:`float<class_float>` z, :ref:`float<class_float>` w **)**
  108. Returns a quaternion defined by these values.
  109. .. _class_Quat_method_cubic_slerp:
  110. - :ref:`Quat<class_Quat>` **cubic_slerp** **(** :ref:`Quat<class_Quat>` b, :ref:`Quat<class_Quat>` pre_a, :ref:`Quat<class_Quat>` post_b, :ref:`float<class_float>` t **)**
  111. Performs a cubic spherical-linear interpolation with another quaternion.
  112. .. _class_Quat_method_dot:
  113. - :ref:`float<class_float>` **dot** **(** :ref:`Quat<class_Quat>` b **)**
  114. Returns the dot product of two quaternions.
  115. .. _class_Quat_method_get_euler:
  116. - :ref:`Vector3<class_Vector3>` **get_euler** **(** **)**
  117. Returns Euler angles (in the YXZ convention: first Z, then X, and Y last) corresponding to the rotation represented by the unit quaternion. Returned vector contains the rotation angles in the format (X angle, Y angle, Z angle).
  118. .. _class_Quat_method_inverse:
  119. - :ref:`Quat<class_Quat>` **inverse** **(** **)**
  120. Returns the inverse of the quaternion.
  121. .. _class_Quat_method_is_normalized:
  122. - :ref:`bool<class_bool>` **is_normalized** **(** **)**
  123. Returns whether the quaternion is normalized or not.
  124. .. _class_Quat_method_length:
  125. - :ref:`float<class_float>` **length** **(** **)**
  126. Returns the length of the quaternion.
  127. .. _class_Quat_method_length_squared:
  128. - :ref:`float<class_float>` **length_squared** **(** **)**
  129. Returns the length of the quaternion, squared.
  130. .. _class_Quat_method_normalized:
  131. - :ref:`Quat<class_Quat>` **normalized** **(** **)**
  132. Returns a copy of the quaternion, normalized to unit length.
  133. .. _class_Quat_method_set_axis_angle:
  134. - void **set_axis_angle** **(** :ref:`Vector3<class_Vector3>` axis, :ref:`float<class_float>` angle **)**
  135. Sets the quaternion to a rotation which rotates around axis by the specified angle, in radians. The axis must be a normalized vector.
  136. .. _class_Quat_method_set_euler:
  137. - void **set_euler** **(** :ref:`Vector3<class_Vector3>` euler **)**
  138. Sets the quaternion to a rotation specified by Euler angles (in the YXZ convention: first Z, then X, and Y last), given in the vector format as (X angle, Y angle, Z angle).
  139. .. _class_Quat_method_slerp:
  140. - :ref:`Quat<class_Quat>` **slerp** **(** :ref:`Quat<class_Quat>` b, :ref:`float<class_float>` t **)**
  141. Performs a spherical-linear interpolation with another quaternion.
  142. .. _class_Quat_method_slerpni:
  143. - :ref:`Quat<class_Quat>` **slerpni** **(** :ref:`Quat<class_Quat>` b, :ref:`float<class_float>` t **)**
  144. Performs a spherical-linear interpolation with another quaterion without checking if the rotation path is not bigger than 90°.
  145. .. _class_Quat_method_xform:
  146. - :ref:`Vector3<class_Vector3>` **xform** **(** :ref:`Vector3<class_Vector3>` v **)**
  147. Transforms the vector ``v`` by this quaternion.