class_visualscriptyieldsignal.rst 3.5 KB

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  1. :github_url: hide
  2. .. Generated automatically by doc/tools/makerst.py in Godot's source tree.
  3. .. DO NOT EDIT THIS FILE, but the VisualScriptYieldSignal.xml source instead.
  4. .. The source is found in doc/classes or modules/<name>/doc_classes.
  5. .. _class_VisualScriptYieldSignal:
  6. VisualScriptYieldSignal
  7. =======================
  8. **Inherits:** :ref:`VisualScriptNode<class_VisualScriptNode>` **<** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
  9. **Category:** Core
  10. Brief Description
  11. -----------------
  12. Properties
  13. ----------
  14. +--------------------------------------------------------+--------------------------------------------------------------------+----------+
  15. | :ref:`String<class_String>` | :ref:`base_type<class_VisualScriptYieldSignal_property_base_type>` | "Object" |
  16. +--------------------------------------------------------+--------------------------------------------------------------------+----------+
  17. | :ref:`CallMode<enum_VisualScriptYieldSignal_CallMode>` | :ref:`call_mode<class_VisualScriptYieldSignal_property_call_mode>` | 0 |
  18. +--------------------------------------------------------+--------------------------------------------------------------------+----------+
  19. | :ref:`NodePath<class_NodePath>` | :ref:`node_path<class_VisualScriptYieldSignal_property_node_path>` | |
  20. +--------------------------------------------------------+--------------------------------------------------------------------+----------+
  21. | :ref:`String<class_String>` | :ref:`signal<class_VisualScriptYieldSignal_property_signal>` | "" |
  22. +--------------------------------------------------------+--------------------------------------------------------------------+----------+
  23. Enumerations
  24. ------------
  25. .. _enum_VisualScriptYieldSignal_CallMode:
  26. .. _class_VisualScriptYieldSignal_constant_CALL_MODE_SELF:
  27. .. _class_VisualScriptYieldSignal_constant_CALL_MODE_NODE_PATH:
  28. .. _class_VisualScriptYieldSignal_constant_CALL_MODE_INSTANCE:
  29. enum **CallMode**:
  30. - **CALL_MODE_SELF** = **0**
  31. - **CALL_MODE_NODE_PATH** = **1**
  32. - **CALL_MODE_INSTANCE** = **2**
  33. Property Descriptions
  34. ---------------------
  35. .. _class_VisualScriptYieldSignal_property_base_type:
  36. - :ref:`String<class_String>` **base_type**
  37. +-----------+----------------------+
  38. | *Default* | "Object" |
  39. +-----------+----------------------+
  40. | *Setter* | set_base_type(value) |
  41. +-----------+----------------------+
  42. | *Getter* | get_base_type() |
  43. +-----------+----------------------+
  44. .. _class_VisualScriptYieldSignal_property_call_mode:
  45. - :ref:`CallMode<enum_VisualScriptYieldSignal_CallMode>` **call_mode**
  46. +-----------+----------------------+
  47. | *Default* | 0 |
  48. +-----------+----------------------+
  49. | *Setter* | set_call_mode(value) |
  50. +-----------+----------------------+
  51. | *Getter* | get_call_mode() |
  52. +-----------+----------------------+
  53. .. _class_VisualScriptYieldSignal_property_node_path:
  54. - :ref:`NodePath<class_NodePath>` **node_path**
  55. +----------+----------------------+
  56. | *Setter* | set_base_path(value) |
  57. +----------+----------------------+
  58. | *Getter* | get_base_path() |
  59. +----------+----------------------+
  60. .. _class_VisualScriptYieldSignal_property_signal:
  61. - :ref:`String<class_String>` **signal**
  62. +-----------+-------------------+
  63. | *Default* | "" |
  64. +-----------+-------------------+
  65. | *Setter* | set_signal(value) |
  66. +-----------+-------------------+
  67. | *Getter* | get_signal() |
  68. +-----------+-------------------+