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- :github_url: hide
- .. Generated automatically by doc/tools/makerst.py in Godot's source tree.
- .. DO NOT EDIT THIS FILE, but the VisualShaderNodeVec3Constant.xml source instead.
- .. The source is found in doc/classes or modules/<name>/doc_classes.
- .. _class_VisualShaderNodeVec3Constant:
- VisualShaderNodeVec3Constant
- ============================
- **Inherits:** :ref:`VisualShaderNode<class_VisualShaderNode>` **<** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
- **Category:** Core
- Brief Description
- -----------------
- Properties
- ----------
- +-------------------------------+-----------------------------------------------------------------------+--------------------+
- | :ref:`Vector3<class_Vector3>` | :ref:`constant<class_VisualShaderNodeVec3Constant_property_constant>` | Vector3( 0, 0, 0 ) |
- +-------------------------------+-----------------------------------------------------------------------+--------------------+
- Property Descriptions
- ---------------------
- .. _class_VisualShaderNodeVec3Constant_property_constant:
- - :ref:`Vector3<class_Vector3>` **constant**
- +-----------+---------------------+
- | *Default* | Vector3( 0, 0, 0 ) |
- +-----------+---------------------+
- | *Setter* | set_constant(value) |
- +-----------+---------------------+
- | *Getter* | get_constant() |
- +-----------+---------------------+
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