class_visualshadernodevectorop.rst 2.4 KB

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  1. :github_url: hide
  2. .. Generated automatically by doc/tools/makerst.py in Godot's source tree.
  3. .. DO NOT EDIT THIS FILE, but the VisualShaderNodeVectorOp.xml source instead.
  4. .. The source is found in doc/classes or modules/<name>/doc_classes.
  5. .. _class_VisualShaderNodeVectorOp:
  6. VisualShaderNodeVectorOp
  7. ========================
  8. **Inherits:** :ref:`VisualShaderNode<class_VisualShaderNode>` **<** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
  9. **Category:** Core
  10. Brief Description
  11. -----------------
  12. Properties
  13. ----------
  14. +---------------------------------------------------------+-------------------------------------------------------------------+---+
  15. | :ref:`Operator<enum_VisualShaderNodeVectorOp_Operator>` | :ref:`operator<class_VisualShaderNodeVectorOp_property_operator>` | 0 |
  16. +---------------------------------------------------------+-------------------------------------------------------------------+---+
  17. Enumerations
  18. ------------
  19. .. _enum_VisualShaderNodeVectorOp_Operator:
  20. .. _class_VisualShaderNodeVectorOp_constant_OP_ADD:
  21. .. _class_VisualShaderNodeVectorOp_constant_OP_SUB:
  22. .. _class_VisualShaderNodeVectorOp_constant_OP_MUL:
  23. .. _class_VisualShaderNodeVectorOp_constant_OP_DIV:
  24. .. _class_VisualShaderNodeVectorOp_constant_OP_MOD:
  25. .. _class_VisualShaderNodeVectorOp_constant_OP_POW:
  26. .. _class_VisualShaderNodeVectorOp_constant_OP_MAX:
  27. .. _class_VisualShaderNodeVectorOp_constant_OP_MIN:
  28. .. _class_VisualShaderNodeVectorOp_constant_OP_CROSS:
  29. .. _class_VisualShaderNodeVectorOp_constant_OP_ATAN2:
  30. .. _class_VisualShaderNodeVectorOp_constant_OP_REFLECT:
  31. .. _class_VisualShaderNodeVectorOp_constant_OP_STEP:
  32. enum **Operator**:
  33. - **OP_ADD** = **0**
  34. - **OP_SUB** = **1**
  35. - **OP_MUL** = **2**
  36. - **OP_DIV** = **3**
  37. - **OP_MOD** = **4**
  38. - **OP_POW** = **5**
  39. - **OP_MAX** = **6**
  40. - **OP_MIN** = **7**
  41. - **OP_CROSS** = **8**
  42. - **OP_ATAN2** = **9**
  43. - **OP_REFLECT** = **10**
  44. - **OP_STEP** = **11**
  45. Property Descriptions
  46. ---------------------
  47. .. _class_VisualShaderNodeVectorOp_property_operator:
  48. - :ref:`Operator<enum_VisualShaderNodeVectorOp_Operator>` **operator**
  49. +-----------+---------------------+
  50. | *Default* | 0 |
  51. +-----------+---------------------+
  52. | *Setter* | set_operator(value) |
  53. +-----------+---------------------+
  54. | *Getter* | get_operator() |
  55. +-----------+---------------------+