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- .. Generated automatically by doc/tools/makerst.py in Godot's source tree.
- .. DO NOT EDIT THIS FILE, but the NetworkedMultiplayerPeer.xml source instead.
- .. The source is found in doc/classes or modules/<name>/doc_classes.
- .. _class_NetworkedMultiplayerPeer:
- NetworkedMultiplayerPeer
- ========================
- **Inherits:** :ref:`PacketPeer<class_packetpeer>` **<** :ref:`Reference<class_reference>` **<** :ref:`Object<class_object>`
- **Inherited By:** :ref:`NetworkedMultiplayerENet<class_networkedmultiplayerenet>`
- **Category:** Core
- Brief Description
- -----------------
- Member Functions
- ----------------
- +--------------------------+-----------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`int<class_int>` | :ref:`get_connection_status<class_NetworkedMultiplayerPeer_get_connection_status>` **(** **)** const |
- +--------------------------+-----------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`int<class_int>` | :ref:`get_packet_peer<class_NetworkedMultiplayerPeer_get_packet_peer>` **(** **)** const |
- +--------------------------+-----------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`int<class_int>` | :ref:`get_unique_id<class_NetworkedMultiplayerPeer_get_unique_id>` **(** **)** const |
- +--------------------------+-----------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`bool<class_bool>` | :ref:`is_refusing_new_connections<class_NetworkedMultiplayerPeer_is_refusing_new_connections>` **(** **)** const |
- +--------------------------+-----------------------------------------------------------------------------------------------------------------------------------------+
- | void | :ref:`poll<class_NetworkedMultiplayerPeer_poll>` **(** **)** |
- +--------------------------+-----------------------------------------------------------------------------------------------------------------------------------------+
- | void | :ref:`set_refuse_new_connections<class_NetworkedMultiplayerPeer_set_refuse_new_connections>` **(** :ref:`bool<class_bool>` enable **)** |
- +--------------------------+-----------------------------------------------------------------------------------------------------------------------------------------+
- | void | :ref:`set_target_peer<class_NetworkedMultiplayerPeer_set_target_peer>` **(** :ref:`int<class_int>` id **)** |
- +--------------------------+-----------------------------------------------------------------------------------------------------------------------------------------+
- | void | :ref:`set_transfer_mode<class_NetworkedMultiplayerPeer_set_transfer_mode>` **(** :ref:`int<class_int>` mode **)** |
- +--------------------------+-----------------------------------------------------------------------------------------------------------------------------------------+
- Signals
- -------
- .. _class_NetworkedMultiplayerPeer_connection_failed:
- - **connection_failed** **(** **)**
- Emitted when failed to connect to server.
- .. _class_NetworkedMultiplayerPeer_connection_succeeded:
- - **connection_succeeded** **(** **)**
- Emitted when successfully connected to server.
- .. _class_NetworkedMultiplayerPeer_peer_connected:
- - **peer_connected** **(** :ref:`int<class_int>` id **)**
- Emitted by the server when a client is connected.
- .. _class_NetworkedMultiplayerPeer_peer_disconnected:
- - **peer_disconnected** **(** :ref:`int<class_int>` id **)**
- Emitted by the server when a client is disconnected.
- .. _class_NetworkedMultiplayerPeer_server_disconnected:
- - **server_disconnected** **(** **)**
- Emitted by clients when server is disconnected.
- Numeric Constants
- -----------------
- - **TRANSFER_MODE_UNRELIABLE** = **0**
- - **TRANSFER_MODE_UNRELIABLE_ORDERED** = **1**
- - **TRANSFER_MODE_RELIABLE** = **2**
- - **CONNECTION_DISCONNECTED** = **0**
- - **CONNECTION_CONNECTING** = **1**
- - **CONNECTION_CONNECTED** = **2**
- - **TARGET_PEER_BROADCAST** = **0**
- - **TARGET_PEER_SERVER** = **1**
- Member Function Description
- ---------------------------
- .. _class_NetworkedMultiplayerPeer_get_connection_status:
- - :ref:`int<class_int>` **get_connection_status** **(** **)** const
- .. _class_NetworkedMultiplayerPeer_get_packet_peer:
- - :ref:`int<class_int>` **get_packet_peer** **(** **)** const
- .. _class_NetworkedMultiplayerPeer_get_unique_id:
- - :ref:`int<class_int>` **get_unique_id** **(** **)** const
- .. _class_NetworkedMultiplayerPeer_is_refusing_new_connections:
- - :ref:`bool<class_bool>` **is_refusing_new_connections** **(** **)** const
- Return whether this ``NetworkedMultiplayerPeer`` is refusing new connections.
- .. _class_NetworkedMultiplayerPeer_poll:
- - void **poll** **(** **)**
- .. _class_NetworkedMultiplayerPeer_set_refuse_new_connections:
- - void **set_refuse_new_connections** **(** :ref:`bool<class_bool>` enable **)**
- If ``endable`` is true, this ``NetworkedMultiplayerPeer`` will refuse new connections.
- .. _class_NetworkedMultiplayerPeer_set_target_peer:
- - void **set_target_peer** **(** :ref:`int<class_int>` id **)**
- .. _class_NetworkedMultiplayerPeer_set_transfer_mode:
- - void **set_transfer_mode** **(** :ref:`int<class_int>` mode **)**
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