class_remotetransform2d.rst 6.9 KB

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  1. .. Generated automatically by doc/tools/makerst.py in Godot's source tree.
  2. .. DO NOT EDIT THIS FILE, but the RemoteTransform2D.xml source instead.
  3. .. The source is found in doc/classes or modules/<name>/doc_classes.
  4. .. _class_RemoteTransform2D:
  5. RemoteTransform2D
  6. =================
  7. **Inherits:** :ref:`Node2D<class_node2d>` **<** :ref:`CanvasItem<class_canvasitem>` **<** :ref:`Node<class_node>` **<** :ref:`Object<class_object>`
  8. **Category:** Core
  9. Brief Description
  10. -----------------
  11. RemoteTransform2D mirrors the :ref:`Transform2D<class_transform2d>` of another :ref:`CanvasItem<class_canvasitem>` derived Node in the scene.
  12. Member Functions
  13. ----------------
  14. +----------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------+
  15. | :ref:`NodePath<class_nodepath>` | :ref:`get_remote_node<class_RemoteTransform2D_get_remote_node>` **(** **)** const |
  16. +----------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------+
  17. | :ref:`bool<class_bool>` | :ref:`get_update_position<class_RemoteTransform2D_get_update_position>` **(** **)** const |
  18. +----------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------+
  19. | :ref:`bool<class_bool>` | :ref:`get_update_rotation<class_RemoteTransform2D_get_update_rotation>` **(** **)** const |
  20. +----------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------+
  21. | :ref:`bool<class_bool>` | :ref:`get_update_scale<class_RemoteTransform2D_get_update_scale>` **(** **)** const |
  22. +----------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------+
  23. | :ref:`bool<class_bool>` | :ref:`get_use_global_coordinates<class_RemoteTransform2D_get_use_global_coordinates>` **(** **)** const |
  24. +----------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------+
  25. | void | :ref:`set_remote_node<class_RemoteTransform2D_set_remote_node>` **(** :ref:`NodePath<class_nodepath>` path **)** |
  26. +----------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------+
  27. | void | :ref:`set_update_position<class_RemoteTransform2D_set_update_position>` **(** :ref:`bool<class_bool>` update_remote_position **)** |
  28. +----------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------+
  29. | void | :ref:`set_update_rotation<class_RemoteTransform2D_set_update_rotation>` **(** :ref:`bool<class_bool>` update_remote_rotation **)** |
  30. +----------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------+
  31. | void | :ref:`set_update_scale<class_RemoteTransform2D_set_update_scale>` **(** :ref:`bool<class_bool>` update_remote_scale **)** |
  32. +----------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------+
  33. | void | :ref:`set_use_global_coordinates<class_RemoteTransform2D_set_use_global_coordinates>` **(** :ref:`bool<class_bool>` use_global_coordinates **)** |
  34. +----------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------+
  35. Member Variables
  36. ----------------
  37. .. _class_RemoteTransform2D_remote_path:
  38. - :ref:`NodePath<class_nodepath>` **remote_path** - The remote node's :ref:`NodePath<class_nodepath>`.
  39. .. _class_RemoteTransform2D_update_position:
  40. - :ref:`bool<class_bool>` **update_position** - If ``true`` the remote node's position is mirrored.
  41. .. _class_RemoteTransform2D_update_rotation:
  42. - :ref:`bool<class_bool>` **update_rotation** - If ``true`` the remote node's rotation is mirrored.
  43. .. _class_RemoteTransform2D_update_scale:
  44. - :ref:`bool<class_bool>` **update_scale** - If ``true`` the remote node's scale is mirrored.
  45. .. _class_RemoteTransform2D_use_global_coordinates:
  46. - :ref:`bool<class_bool>` **use_global_coordinates** - If ``true`` global coordinates are used. If ``false`` local coordinates are used. Default value: ``true``.
  47. Description
  48. -----------
  49. RemoteTransform2D mirrors the :ref:`Transform2D<class_transform2d>` of another :ref:`CanvasItem<class_canvasitem>` derived Node (called the remote node) in the scene.
  50. It can be set to track another Node's position, rotation and/or and update its own accordingly, using either global or local coordinates.
  51. Member Function Description
  52. ---------------------------
  53. .. _class_RemoteTransform2D_get_remote_node:
  54. - :ref:`NodePath<class_nodepath>` **get_remote_node** **(** **)** const
  55. .. _class_RemoteTransform2D_get_update_position:
  56. - :ref:`bool<class_bool>` **get_update_position** **(** **)** const
  57. .. _class_RemoteTransform2D_get_update_rotation:
  58. - :ref:`bool<class_bool>` **get_update_rotation** **(** **)** const
  59. .. _class_RemoteTransform2D_get_update_scale:
  60. - :ref:`bool<class_bool>` **get_update_scale** **(** **)** const
  61. .. _class_RemoteTransform2D_get_use_global_coordinates:
  62. - :ref:`bool<class_bool>` **get_use_global_coordinates** **(** **)** const
  63. .. _class_RemoteTransform2D_set_remote_node:
  64. - void **set_remote_node** **(** :ref:`NodePath<class_nodepath>` path **)**
  65. .. _class_RemoteTransform2D_set_update_position:
  66. - void **set_update_position** **(** :ref:`bool<class_bool>` update_remote_position **)**
  67. .. _class_RemoteTransform2D_set_update_rotation:
  68. - void **set_update_rotation** **(** :ref:`bool<class_bool>` update_remote_rotation **)**
  69. .. _class_RemoteTransform2D_set_update_scale:
  70. - void **set_update_scale** **(** :ref:`bool<class_bool>` update_remote_scale **)**
  71. .. _class_RemoteTransform2D_set_use_global_coordinates:
  72. - void **set_use_global_coordinates** **(** :ref:`bool<class_bool>` use_global_coordinates **)**