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- .. Generated automatically by doc/tools/makerst.py in Godot's source tree.
- .. DO NOT EDIT THIS FILE, but the RemoteTransform2D.xml source instead.
- .. The source is found in doc/classes or modules/<name>/doc_classes.
- .. _class_RemoteTransform2D:
- RemoteTransform2D
- =================
- **Inherits:** :ref:`Node2D<class_node2d>` **<** :ref:`CanvasItem<class_canvasitem>` **<** :ref:`Node<class_node>` **<** :ref:`Object<class_object>`
- **Category:** Core
- Brief Description
- -----------------
- RemoteTransform2D mirrors the :ref:`Transform2D<class_transform2d>` of another :ref:`CanvasItem<class_canvasitem>` derived Node in the scene.
- Member Functions
- ----------------
- +----------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`NodePath<class_nodepath>` | :ref:`get_remote_node<class_RemoteTransform2D_get_remote_node>` **(** **)** const |
- +----------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`bool<class_bool>` | :ref:`get_update_position<class_RemoteTransform2D_get_update_position>` **(** **)** const |
- +----------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`bool<class_bool>` | :ref:`get_update_rotation<class_RemoteTransform2D_get_update_rotation>` **(** **)** const |
- +----------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`bool<class_bool>` | :ref:`get_update_scale<class_RemoteTransform2D_get_update_scale>` **(** **)** const |
- +----------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`bool<class_bool>` | :ref:`get_use_global_coordinates<class_RemoteTransform2D_get_use_global_coordinates>` **(** **)** const |
- +----------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------+
- | void | :ref:`set_remote_node<class_RemoteTransform2D_set_remote_node>` **(** :ref:`NodePath<class_nodepath>` path **)** |
- +----------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------+
- | void | :ref:`set_update_position<class_RemoteTransform2D_set_update_position>` **(** :ref:`bool<class_bool>` update_remote_position **)** |
- +----------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------+
- | void | :ref:`set_update_rotation<class_RemoteTransform2D_set_update_rotation>` **(** :ref:`bool<class_bool>` update_remote_rotation **)** |
- +----------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------+
- | void | :ref:`set_update_scale<class_RemoteTransform2D_set_update_scale>` **(** :ref:`bool<class_bool>` update_remote_scale **)** |
- +----------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------+
- | void | :ref:`set_use_global_coordinates<class_RemoteTransform2D_set_use_global_coordinates>` **(** :ref:`bool<class_bool>` use_global_coordinates **)** |
- +----------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------+
- Member Variables
- ----------------
- .. _class_RemoteTransform2D_remote_path:
- - :ref:`NodePath<class_nodepath>` **remote_path** - The remote node's :ref:`NodePath<class_nodepath>`.
- .. _class_RemoteTransform2D_update_position:
- - :ref:`bool<class_bool>` **update_position** - If ``true`` the remote node's position is mirrored.
- .. _class_RemoteTransform2D_update_rotation:
- - :ref:`bool<class_bool>` **update_rotation** - If ``true`` the remote node's rotation is mirrored.
- .. _class_RemoteTransform2D_update_scale:
- - :ref:`bool<class_bool>` **update_scale** - If ``true`` the remote node's scale is mirrored.
- .. _class_RemoteTransform2D_use_global_coordinates:
- - :ref:`bool<class_bool>` **use_global_coordinates** - If ``true`` global coordinates are used. If ``false`` local coordinates are used. Default value: ``true``.
- Description
- -----------
- RemoteTransform2D mirrors the :ref:`Transform2D<class_transform2d>` of another :ref:`CanvasItem<class_canvasitem>` derived Node (called the remote node) in the scene.
- It can be set to track another Node's position, rotation and/or and update its own accordingly, using either global or local coordinates.
- Member Function Description
- ---------------------------
- .. _class_RemoteTransform2D_get_remote_node:
- - :ref:`NodePath<class_nodepath>` **get_remote_node** **(** **)** const
- .. _class_RemoteTransform2D_get_update_position:
- - :ref:`bool<class_bool>` **get_update_position** **(** **)** const
- .. _class_RemoteTransform2D_get_update_rotation:
- - :ref:`bool<class_bool>` **get_update_rotation** **(** **)** const
- .. _class_RemoteTransform2D_get_update_scale:
- - :ref:`bool<class_bool>` **get_update_scale** **(** **)** const
- .. _class_RemoteTransform2D_get_use_global_coordinates:
- - :ref:`bool<class_bool>` **get_use_global_coordinates** **(** **)** const
- .. _class_RemoteTransform2D_set_remote_node:
- - void **set_remote_node** **(** :ref:`NodePath<class_nodepath>` path **)**
- .. _class_RemoteTransform2D_set_update_position:
- - void **set_update_position** **(** :ref:`bool<class_bool>` update_remote_position **)**
- .. _class_RemoteTransform2D_set_update_rotation:
- - void **set_update_rotation** **(** :ref:`bool<class_bool>` update_remote_rotation **)**
- .. _class_RemoteTransform2D_set_update_scale:
- - void **set_update_scale** **(** :ref:`bool<class_bool>` update_remote_scale **)**
- .. _class_RemoteTransform2D_set_use_global_coordinates:
- - void **set_use_global_coordinates** **(** :ref:`bool<class_bool>` use_global_coordinates **)**
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