class_spatial.rst 31 KB

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  1. .. Generated automatically by doc/tools/makerst.py in Godot's source tree.
  2. .. DO NOT EDIT THIS FILE, but the Spatial.xml source instead.
  3. .. The source is found in doc/classes or modules/<name>/doc_classes.
  4. .. _class_Spatial:
  5. Spatial
  6. =======
  7. **Inherits:** :ref:`Node<class_node>` **<** :ref:`Object<class_object>`
  8. **Inherited By:** :ref:`Joint<class_joint>`, :ref:`RayCast<class_raycast>`, :ref:`Camera<class_camera>`, :ref:`BoneAttachment<class_boneattachment>`, :ref:`CollisionShape<class_collisionshape>`, :ref:`AudioStreamPlayer3D<class_audiostreamplayer3d>`, :ref:`Path<class_path>`, :ref:`ARVRController<class_arvrcontroller>`, :ref:`VisualInstance<class_visualinstance>`, :ref:`VehicleWheel<class_vehiclewheel>`, :ref:`Position3D<class_position3d>`, :ref:`ProximityGroup<class_proximitygroup>`, :ref:`ARVRAnchor<class_arvranchor>`, :ref:`RemoteTransform<class_remotetransform>`, :ref:`CollisionObject<class_collisionobject>`, :ref:`PathFollow<class_pathfollow>`, :ref:`NavigationMeshInstance<class_navigationmeshinstance>`, :ref:`Listener<class_listener>`, :ref:`VisibilityNotifier<class_visibilitynotifier>`, :ref:`Navigation<class_navigation>`, :ref:`CollisionPolygon<class_collisionpolygon>`, :ref:`GridMap<class_gridmap>`, :ref:`Skeleton<class_skeleton>`, :ref:`ARVROrigin<class_arvrorigin>`
  9. **Category:** Core
  10. Brief Description
  11. -----------------
  12. Most basic 3D game object, parent of all 3D related nodes.
  13. Member Functions
  14. ----------------
  15. +------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  16. | :ref:`SpatialGizmo<class_spatialgizmo>` | :ref:`get_gizmo<class_Spatial_get_gizmo>` **(** **)** const |
  17. +------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  18. | :ref:`Transform<class_transform>` | :ref:`get_global_transform<class_Spatial_get_global_transform>` **(** **)** const |
  19. +------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  20. | :ref:`Spatial<class_spatial>` | :ref:`get_parent_spatial<class_Spatial_get_parent_spatial>` **(** **)** const |
  21. +------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  22. | :ref:`Vector3<class_vector3>` | :ref:`get_rotation<class_Spatial_get_rotation>` **(** **)** const |
  23. +------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  24. | :ref:`Vector3<class_vector3>` | :ref:`get_rotation_deg<class_Spatial_get_rotation_deg>` **(** **)** const |
  25. +------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  26. | :ref:`Vector3<class_vector3>` | :ref:`get_scale<class_Spatial_get_scale>` **(** **)** const |
  27. +------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  28. | :ref:`Transform<class_transform>` | :ref:`get_transform<class_Spatial_get_transform>` **(** **)** const |
  29. +------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  30. | :ref:`Vector3<class_vector3>` | :ref:`get_translation<class_Spatial_get_translation>` **(** **)** const |
  31. +------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  32. | :ref:`World<class_world>` | :ref:`get_world<class_Spatial_get_world>` **(** **)** const |
  33. +------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  34. | void | :ref:`global_rotate<class_Spatial_global_rotate>` **(** :ref:`Vector3<class_vector3>` normal, :ref:`float<class_float>` radians **)** |
  35. +------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  36. | void | :ref:`global_translate<class_Spatial_global_translate>` **(** :ref:`Vector3<class_vector3>` offset **)** |
  37. +------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  38. | void | :ref:`hide<class_Spatial_hide>` **(** **)** |
  39. +------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  40. | :ref:`bool<class_bool>` | :ref:`is_local_transform_notification_enabled<class_Spatial_is_local_transform_notification_enabled>` **(** **)** const |
  41. +------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  42. | :ref:`bool<class_bool>` | :ref:`is_set_as_toplevel<class_Spatial_is_set_as_toplevel>` **(** **)** const |
  43. +------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  44. | :ref:`bool<class_bool>` | :ref:`is_transform_notification_enabled<class_Spatial_is_transform_notification_enabled>` **(** **)** const |
  45. +------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  46. | :ref:`bool<class_bool>` | :ref:`is_visible<class_Spatial_is_visible>` **(** **)** const |
  47. +------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  48. | :ref:`bool<class_bool>` | :ref:`is_visible_in_tree<class_Spatial_is_visible_in_tree>` **(** **)** const |
  49. +------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  50. | void | :ref:`look_at<class_Spatial_look_at>` **(** :ref:`Vector3<class_vector3>` target, :ref:`Vector3<class_vector3>` up **)** |
  51. +------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  52. | void | :ref:`look_at_from_position<class_Spatial_look_at_from_position>` **(** :ref:`Vector3<class_vector3>` position, :ref:`Vector3<class_vector3>` target, :ref:`Vector3<class_vector3>` up **)** |
  53. +------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  54. | void | :ref:`orthonormalize<class_Spatial_orthonormalize>` **(** **)** |
  55. +------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  56. | void | :ref:`rotate<class_Spatial_rotate>` **(** :ref:`Vector3<class_vector3>` normal, :ref:`float<class_float>` radians **)** |
  57. +------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  58. | void | :ref:`rotate_x<class_Spatial_rotate_x>` **(** :ref:`float<class_float>` radians **)** |
  59. +------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  60. | void | :ref:`rotate_y<class_Spatial_rotate_y>` **(** :ref:`float<class_float>` radians **)** |
  61. +------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  62. | void | :ref:`rotate_z<class_Spatial_rotate_z>` **(** :ref:`float<class_float>` radians **)** |
  63. +------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  64. | void | :ref:`set_as_toplevel<class_Spatial_set_as_toplevel>` **(** :ref:`bool<class_bool>` enable **)** |
  65. +------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  66. | void | :ref:`set_gizmo<class_Spatial_set_gizmo>` **(** :ref:`SpatialGizmo<class_spatialgizmo>` gizmo **)** |
  67. +------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  68. | void | :ref:`set_global_transform<class_Spatial_set_global_transform>` **(** :ref:`Transform<class_transform>` global **)** |
  69. +------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  70. | void | :ref:`set_identity<class_Spatial_set_identity>` **(** **)** |
  71. +------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  72. | void | :ref:`set_ignore_transform_notification<class_Spatial_set_ignore_transform_notification>` **(** :ref:`bool<class_bool>` enabled **)** |
  73. +------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  74. | void | :ref:`set_notify_local_transform<class_Spatial_set_notify_local_transform>` **(** :ref:`bool<class_bool>` enable **)** |
  75. +------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  76. | void | :ref:`set_notify_transform<class_Spatial_set_notify_transform>` **(** :ref:`bool<class_bool>` enable **)** |
  77. +------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  78. | void | :ref:`set_rotation<class_Spatial_set_rotation>` **(** :ref:`Vector3<class_vector3>` rotation_rad **)** |
  79. +------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  80. | void | :ref:`set_rotation_deg<class_Spatial_set_rotation_deg>` **(** :ref:`Vector3<class_vector3>` rotation_deg **)** |
  81. +------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  82. | void | :ref:`set_scale<class_Spatial_set_scale>` **(** :ref:`Vector3<class_vector3>` scale **)** |
  83. +------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  84. | void | :ref:`set_transform<class_Spatial_set_transform>` **(** :ref:`Transform<class_transform>` local **)** |
  85. +------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  86. | void | :ref:`set_translation<class_Spatial_set_translation>` **(** :ref:`Vector3<class_vector3>` translation **)** |
  87. +------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  88. | void | :ref:`set_visible<class_Spatial_set_visible>` **(** :ref:`bool<class_bool>` visible **)** |
  89. +------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  90. | void | :ref:`show<class_Spatial_show>` **(** **)** |
  91. +------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  92. | :ref:`Vector3<class_vector3>` | :ref:`to_global<class_Spatial_to_global>` **(** :ref:`Vector3<class_vector3>` local_point **)** const |
  93. +------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  94. | :ref:`Vector3<class_vector3>` | :ref:`to_local<class_Spatial_to_local>` **(** :ref:`Vector3<class_vector3>` global_point **)** const |
  95. +------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  96. | void | :ref:`translate<class_Spatial_translate>` **(** :ref:`Vector3<class_vector3>` offset **)** |
  97. +------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  98. | void | :ref:`update_gizmo<class_Spatial_update_gizmo>` **(** **)** |
  99. +------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  100. Signals
  101. -------
  102. .. _class_Spatial_visibility_changed:
  103. - **visibility_changed** **(** **)**
  104. Emitted when node visibility changes.
  105. Member Variables
  106. ----------------
  107. .. _class_Spatial_global_transform:
  108. - :ref:`Transform<class_transform>` **global_transform** - World space (global) :ref:`Transform<class_transform>` of this node.
  109. .. _class_Spatial_rotation:
  110. - :ref:`Vector3<class_vector3>` **rotation** - Local euler rotation in radians of this node.
  111. .. _class_Spatial_rotation_deg:
  112. - :ref:`Vector3<class_vector3>` **rotation_deg** - Local euler rotation in degrees of this node.
  113. .. _class_Spatial_scale:
  114. - :ref:`Vector3<class_vector3>` **scale** - Local scale of this node.
  115. .. _class_Spatial_transform:
  116. - :ref:`Transform<class_transform>` **transform** - Local space :ref:`Transform<class_transform>` of this node.
  117. .. _class_Spatial_translation:
  118. - :ref:`Vector3<class_vector3>` **translation** - Local translation of this node.
  119. .. _class_Spatial_visible:
  120. - :ref:`bool<class_bool>` **visible** - Visibility of this node. Toggles if this node is rendered.
  121. Numeric Constants
  122. -----------------
  123. - **NOTIFICATION_TRANSFORM_CHANGED** = **29** --- Spatial nodes receives this notification when their global transform changes. This means that either the current or a parent node changed its transform.
  124. In order for NOTIFICATION_TRANSFORM_CHANGED to work user first needs to ask for it, with set_notify_transform(true).
  125. - **NOTIFICATION_ENTER_WORLD** = **41** --- Spatial nodes receives this notification when they are registered to new :ref:`World<class_world>` resource.
  126. - **NOTIFICATION_EXIT_WORLD** = **42** --- Spatial nodes receives this notification when they are unregistered from current :ref:`World<class_world>` resource.
  127. - **NOTIFICATION_VISIBILITY_CHANGED** = **43** --- Spatial nodes receives this notification when their visibility changes.
  128. Description
  129. -----------
  130. Most basic 3D game object, with a 3D :ref:`Transform<class_transform>` and visibility settings. All other 3D game objects inherit from Spatial. Use Spatial as a parent node to move, scale, rotate and show/hide children in a 3D project.
  131. Member Function Description
  132. ---------------------------
  133. .. _class_Spatial_get_gizmo:
  134. - :ref:`SpatialGizmo<class_spatialgizmo>` **get_gizmo** **(** **)** const
  135. Returns the SpatialGizmo for this node. Used for example in :ref:`EditorSpatialGizmo<class_editorspatialgizmo>` as custom visualization and editing handles in Editor.
  136. .. _class_Spatial_get_global_transform:
  137. - :ref:`Transform<class_transform>` **get_global_transform** **(** **)** const
  138. Returns the global transform, relative to worldspace.
  139. .. _class_Spatial_get_parent_spatial:
  140. - :ref:`Spatial<class_spatial>` **get_parent_spatial** **(** **)** const
  141. Returns the parent ``Spatial``, or an empty :ref:`Object<class_object>` if no parent exists or parent is not of type ``Spatial``.
  142. .. _class_Spatial_get_rotation:
  143. - :ref:`Vector3<class_vector3>` **get_rotation** **(** **)** const
  144. Returns the rotation (in radians).
  145. .. _class_Spatial_get_rotation_deg:
  146. - :ref:`Vector3<class_vector3>` **get_rotation_deg** **(** **)** const
  147. Returns the rotation (in degrees).
  148. .. _class_Spatial_get_scale:
  149. - :ref:`Vector3<class_vector3>` **get_scale** **(** **)** const
  150. .. _class_Spatial_get_transform:
  151. - :ref:`Transform<class_transform>` **get_transform** **(** **)** const
  152. Returns the local transform, relative to the bone parent.
  153. .. _class_Spatial_get_translation:
  154. - :ref:`Vector3<class_vector3>` **get_translation** **(** **)** const
  155. .. _class_Spatial_get_world:
  156. - :ref:`World<class_world>` **get_world** **(** **)** const
  157. Returns the current :ref:`World<class_world>` resource this Spatial node is registered to.
  158. .. _class_Spatial_global_rotate:
  159. - void **global_rotate** **(** :ref:`Vector3<class_vector3>` normal, :ref:`float<class_float>` radians **)**
  160. Rotates the current node along normal :ref:`Vector3<class_vector3>` by angle in radians in Global space.
  161. .. _class_Spatial_global_translate:
  162. - void **global_translate** **(** :ref:`Vector3<class_vector3>` offset **)**
  163. Moves the node by :ref:`Vector3<class_vector3>` offset in Global space.
  164. .. _class_Spatial_hide:
  165. - void **hide** **(** **)**
  166. Disables rendering of this node. Change Spatial Visible property to false.
  167. .. _class_Spatial_is_local_transform_notification_enabled:
  168. - :ref:`bool<class_bool>` **is_local_transform_notification_enabled** **(** **)** const
  169. Returns whether node notifies about its local transformation changes. Spatial will not propagate this by default.
  170. .. _class_Spatial_is_set_as_toplevel:
  171. - :ref:`bool<class_bool>` **is_set_as_toplevel** **(** **)** const
  172. Returns whether this node is set as Toplevel, that is whether it ignores its parent nodes transformations.
  173. .. _class_Spatial_is_transform_notification_enabled:
  174. - :ref:`bool<class_bool>` **is_transform_notification_enabled** **(** **)** const
  175. Returns whether the node notifies about its global and local transformation changes. Spatial will not propagate this by default.
  176. .. _class_Spatial_is_visible:
  177. - :ref:`bool<class_bool>` **is_visible** **(** **)** const
  178. Returns whether the node is set to be visible.
  179. .. _class_Spatial_is_visible_in_tree:
  180. - :ref:`bool<class_bool>` **is_visible_in_tree** **(** **)** const
  181. Returns whether the node is visible, taking into consideration that its parents visibility.
  182. .. _class_Spatial_look_at:
  183. - void **look_at** **(** :ref:`Vector3<class_vector3>` target, :ref:`Vector3<class_vector3>` up **)**
  184. Rotates itself to point into direction of target position. Operations take place in global space.
  185. .. _class_Spatial_look_at_from_position:
  186. - void **look_at_from_position** **(** :ref:`Vector3<class_vector3>` position, :ref:`Vector3<class_vector3>` target, :ref:`Vector3<class_vector3>` up **)**
  187. Moves the node to specified position and then rotates itself to point into direction of target position. Operations take place in global space.
  188. .. _class_Spatial_orthonormalize:
  189. - void **orthonormalize** **(** **)**
  190. Resets this node's transformations (like scale, skew and taper) preserving its rotation and translation. Performs orthonormalization on this node Transform3D.
  191. .. _class_Spatial_rotate:
  192. - void **rotate** **(** :ref:`Vector3<class_vector3>` normal, :ref:`float<class_float>` radians **)**
  193. Rotates the node in local space on given normal :ref:`Vector3<class_vector3>` by angle in radians.
  194. .. _class_Spatial_rotate_x:
  195. - void **rotate_x** **(** :ref:`float<class_float>` radians **)**
  196. Rotates the node in local space on X axis by angle in radians.
  197. .. _class_Spatial_rotate_y:
  198. - void **rotate_y** **(** :ref:`float<class_float>` radians **)**
  199. Rotates the node in local space on Y axis by angle in radians.
  200. .. _class_Spatial_rotate_z:
  201. - void **rotate_z** **(** :ref:`float<class_float>` radians **)**
  202. Rotates the node in local space on Z axis by angle in radians.
  203. .. _class_Spatial_set_as_toplevel:
  204. - void **set_as_toplevel** **(** :ref:`bool<class_bool>` enable **)**
  205. Makes the node ignore its parents transformations. Node transformations are only in global space.
  206. .. _class_Spatial_set_gizmo:
  207. - void **set_gizmo** **(** :ref:`SpatialGizmo<class_spatialgizmo>` gizmo **)**
  208. Set :ref:`SpatialGizmo<class_spatialgizmo>` for this node. Used for example in :ref:`EditorSpatialGizmo<class_editorspatialgizmo>` as custom visualization and editing handles in Editor.
  209. .. _class_Spatial_set_global_transform:
  210. - void **set_global_transform** **(** :ref:`Transform<class_transform>` global **)**
  211. Set the transform globally, relative to world space.
  212. .. _class_Spatial_set_identity:
  213. - void **set_identity** **(** **)**
  214. Reset all transformations for this node. Set its Transform3D to identity matrix.
  215. .. _class_Spatial_set_ignore_transform_notification:
  216. - void **set_ignore_transform_notification** **(** :ref:`bool<class_bool>` enabled **)**
  217. Set whether the node ignores notification that its transformation (global or local) changed.
  218. .. _class_Spatial_set_notify_local_transform:
  219. - void **set_notify_local_transform** **(** :ref:`bool<class_bool>` enable **)**
  220. Set whether the node notifies about its local transformation changes. Spatial will not propagate this by default.
  221. .. _class_Spatial_set_notify_transform:
  222. - void **set_notify_transform** **(** :ref:`bool<class_bool>` enable **)**
  223. Set whether the node notifies about its global and local transformation changes. Spatial will not propagate this by default.
  224. .. _class_Spatial_set_rotation:
  225. - void **set_rotation** **(** :ref:`Vector3<class_vector3>` rotation_rad **)**
  226. Set the rotation (in radians).
  227. .. _class_Spatial_set_rotation_deg:
  228. - void **set_rotation_deg** **(** :ref:`Vector3<class_vector3>` rotation_deg **)**
  229. Set the rotation (in degrees).
  230. .. _class_Spatial_set_scale:
  231. - void **set_scale** **(** :ref:`Vector3<class_vector3>` scale **)**
  232. Set the scale.
  233. .. _class_Spatial_set_transform:
  234. - void **set_transform** **(** :ref:`Transform<class_transform>` local **)**
  235. Set the transform locally, relative to the parent spatial node.
  236. .. _class_Spatial_set_translation:
  237. - void **set_translation** **(** :ref:`Vector3<class_vector3>` translation **)**
  238. .. _class_Spatial_set_visible:
  239. - void **set_visible** **(** :ref:`bool<class_bool>` visible **)**
  240. .. _class_Spatial_show:
  241. - void **show** **(** **)**
  242. Enables rendering of this node. Change Spatial Visible property to "True".
  243. .. _class_Spatial_to_global:
  244. - :ref:`Vector3<class_vector3>` **to_global** **(** :ref:`Vector3<class_vector3>` local_point **)** const
  245. Transforms :ref:`Vector3<class_vector3>` "local_point" from this node's local space to world space.
  246. .. _class_Spatial_to_local:
  247. - :ref:`Vector3<class_vector3>` **to_local** **(** :ref:`Vector3<class_vector3>` global_point **)** const
  248. Transforms :ref:`Vector3<class_vector3>` "global_point" from world space to this node's local space.
  249. .. _class_Spatial_translate:
  250. - void **translate** **(** :ref:`Vector3<class_vector3>` offset **)**
  251. Changes the node's position by given offset :ref:`Vector3<class_vector3>`.
  252. .. _class_Spatial_update_gizmo:
  253. - void **update_gizmo** **(** **)**
  254. Updates the :ref:`SpatialGizmo<class_spatialgizmo>` of this node.