class_tilemap.rst 66 KB

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  1. :github_url: hide
  2. .. DO NOT EDIT THIS FILE!!!
  3. .. Generated automatically from Godot engine sources.
  4. .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
  5. .. XML source: https://github.com/godotengine/godot/tree/master/doc/classes/TileMap.xml.
  6. .. _class_TileMap:
  7. TileMap
  8. =======
  9. **Inherits:** :ref:`Node2D<class_Node2D>` **<** :ref:`CanvasItem<class_CanvasItem>` **<** :ref:`Node<class_Node>` **<** :ref:`Object<class_Object>`
  10. Node for 2D tile-based maps.
  11. .. rst-class:: classref-introduction-group
  12. Description
  13. -----------
  14. Node for 2D tile-based maps. Tilemaps use a :ref:`TileSet<class_TileSet>` which contain a list of tiles which are used to create grid-based maps. A TileMap may have several layers, layouting tiles on top of each other.
  15. For performance reasons, all TileMap updates are batched at the end of a frame. Notably, this means that scene tiles from a :ref:`TileSetScenesCollectionSource<class_TileSetScenesCollectionSource>` may be initialized after their parent.
  16. To force an update earlier on, call :ref:`update_internals<class_TileMap_method_update_internals>`.
  17. .. rst-class:: classref-introduction-group
  18. Tutorials
  19. ---------
  20. - :doc:`Using Tilemaps <../tutorials/2d/using_tilemaps>`
  21. - `2D Platformer Demo <https://godotengine.org/asset-library/asset/120>`__
  22. - `2D Isometric Demo <https://godotengine.org/asset-library/asset/112>`__
  23. - `2D Hexagonal Demo <https://godotengine.org/asset-library/asset/111>`__
  24. - `2D Navigation Astar Demo <https://godotengine.org/asset-library/asset/519>`__
  25. - `2D Role Playing Game Demo <https://godotengine.org/asset-library/asset/520>`__
  26. - `2D Kinematic Character Demo <https://godotengine.org/asset-library/asset/113>`__
  27. .. rst-class:: classref-reftable-group
  28. Properties
  29. ----------
  30. .. table::
  31. :widths: auto
  32. +----------------------------------------------------+--------------------------------------------------------------------------------------+-----------+
  33. | :ref:`bool<class_bool>` | :ref:`collision_animatable<class_TileMap_property_collision_animatable>` | ``false`` |
  34. +----------------------------------------------------+--------------------------------------------------------------------------------------+-----------+
  35. | :ref:`VisibilityMode<enum_TileMap_VisibilityMode>` | :ref:`collision_visibility_mode<class_TileMap_property_collision_visibility_mode>` | ``0`` |
  36. +----------------------------------------------------+--------------------------------------------------------------------------------------+-----------+
  37. | :ref:`VisibilityMode<enum_TileMap_VisibilityMode>` | :ref:`navigation_visibility_mode<class_TileMap_property_navigation_visibility_mode>` | ``0`` |
  38. +----------------------------------------------------+--------------------------------------------------------------------------------------+-----------+
  39. | :ref:`int<class_int>` | :ref:`rendering_quadrant_size<class_TileMap_property_rendering_quadrant_size>` | ``16`` |
  40. +----------------------------------------------------+--------------------------------------------------------------------------------------+-----------+
  41. | :ref:`TileSet<class_TileSet>` | :ref:`tile_set<class_TileMap_property_tile_set>` | |
  42. +----------------------------------------------------+--------------------------------------------------------------------------------------+-----------+
  43. .. rst-class:: classref-reftable-group
  44. Methods
  45. -------
  46. .. table::
  47. :widths: auto
  48. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  49. | void | :ref:`_tile_data_runtime_update<class_TileMap_method__tile_data_runtime_update>` **(** :ref:`int<class_int>` layer, :ref:`Vector2i<class_Vector2i>` coords, :ref:`TileData<class_TileData>` tile_data **)** |virtual| |
  50. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  51. | :ref:`bool<class_bool>` | :ref:`_use_tile_data_runtime_update<class_TileMap_method__use_tile_data_runtime_update>` **(** :ref:`int<class_int>` layer, :ref:`Vector2i<class_Vector2i>` coords **)** |virtual| |
  52. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  53. | void | :ref:`add_layer<class_TileMap_method_add_layer>` **(** :ref:`int<class_int>` to_position **)** |
  54. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  55. | void | :ref:`clear<class_TileMap_method_clear>` **(** **)** |
  56. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  57. | void | :ref:`clear_layer<class_TileMap_method_clear_layer>` **(** :ref:`int<class_int>` layer **)** |
  58. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  59. | void | :ref:`erase_cell<class_TileMap_method_erase_cell>` **(** :ref:`int<class_int>` layer, :ref:`Vector2i<class_Vector2i>` coords **)** |
  60. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  61. | void | :ref:`fix_invalid_tiles<class_TileMap_method_fix_invalid_tiles>` **(** **)** |
  62. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  63. | void | :ref:`force_update<class_TileMap_method_force_update>` **(** :ref:`int<class_int>` layer=-1 **)** |
  64. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  65. | :ref:`int<class_int>` | :ref:`get_cell_alternative_tile<class_TileMap_method_get_cell_alternative_tile>` **(** :ref:`int<class_int>` layer, :ref:`Vector2i<class_Vector2i>` coords, :ref:`bool<class_bool>` use_proxies=false **)** |const| |
  66. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  67. | :ref:`Vector2i<class_Vector2i>` | :ref:`get_cell_atlas_coords<class_TileMap_method_get_cell_atlas_coords>` **(** :ref:`int<class_int>` layer, :ref:`Vector2i<class_Vector2i>` coords, :ref:`bool<class_bool>` use_proxies=false **)** |const| |
  68. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  69. | :ref:`int<class_int>` | :ref:`get_cell_source_id<class_TileMap_method_get_cell_source_id>` **(** :ref:`int<class_int>` layer, :ref:`Vector2i<class_Vector2i>` coords, :ref:`bool<class_bool>` use_proxies=false **)** |const| |
  70. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  71. | :ref:`TileData<class_TileData>` | :ref:`get_cell_tile_data<class_TileMap_method_get_cell_tile_data>` **(** :ref:`int<class_int>` layer, :ref:`Vector2i<class_Vector2i>` coords, :ref:`bool<class_bool>` use_proxies=false **)** |const| |
  72. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  73. | :ref:`Vector2i<class_Vector2i>` | :ref:`get_coords_for_body_rid<class_TileMap_method_get_coords_for_body_rid>` **(** :ref:`RID<class_RID>` body **)** |
  74. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  75. | :ref:`int<class_int>` | :ref:`get_layer_for_body_rid<class_TileMap_method_get_layer_for_body_rid>` **(** :ref:`RID<class_RID>` body **)** |
  76. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  77. | :ref:`Color<class_Color>` | :ref:`get_layer_modulate<class_TileMap_method_get_layer_modulate>` **(** :ref:`int<class_int>` layer **)** |const| |
  78. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  79. | :ref:`String<class_String>` | :ref:`get_layer_name<class_TileMap_method_get_layer_name>` **(** :ref:`int<class_int>` layer **)** |const| |
  80. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  81. | :ref:`RID<class_RID>` | :ref:`get_layer_navigation_map<class_TileMap_method_get_layer_navigation_map>` **(** :ref:`int<class_int>` layer **)** |const| |
  82. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  83. | :ref:`int<class_int>` | :ref:`get_layer_y_sort_origin<class_TileMap_method_get_layer_y_sort_origin>` **(** :ref:`int<class_int>` layer **)** |const| |
  84. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  85. | :ref:`int<class_int>` | :ref:`get_layer_z_index<class_TileMap_method_get_layer_z_index>` **(** :ref:`int<class_int>` layer **)** |const| |
  86. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  87. | :ref:`int<class_int>` | :ref:`get_layers_count<class_TileMap_method_get_layers_count>` **(** **)** |const| |
  88. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  89. | :ref:`RID<class_RID>` | :ref:`get_navigation_map<class_TileMap_method_get_navigation_map>` **(** :ref:`int<class_int>` layer **)** |const| |
  90. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  91. | :ref:`Vector2i<class_Vector2i>` | :ref:`get_neighbor_cell<class_TileMap_method_get_neighbor_cell>` **(** :ref:`Vector2i<class_Vector2i>` coords, :ref:`CellNeighbor<enum_TileSet_CellNeighbor>` neighbor **)** |const| |
  92. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  93. | :ref:`TileMapPattern<class_TileMapPattern>` | :ref:`get_pattern<class_TileMap_method_get_pattern>` **(** :ref:`int<class_int>` layer, :ref:`Vector2i[]<class_Vector2i>` coords_array **)** |
  94. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  95. | :ref:`Vector2i[]<class_Vector2i>` | :ref:`get_surrounding_cells<class_TileMap_method_get_surrounding_cells>` **(** :ref:`Vector2i<class_Vector2i>` coords **)** |
  96. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  97. | :ref:`Vector2i[]<class_Vector2i>` | :ref:`get_used_cells<class_TileMap_method_get_used_cells>` **(** :ref:`int<class_int>` layer **)** |const| |
  98. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  99. | :ref:`Vector2i[]<class_Vector2i>` | :ref:`get_used_cells_by_id<class_TileMap_method_get_used_cells_by_id>` **(** :ref:`int<class_int>` layer, :ref:`int<class_int>` source_id=-1, :ref:`Vector2i<class_Vector2i>` atlas_coords=Vector2i(-1, -1), :ref:`int<class_int>` alternative_tile=-1 **)** |const| |
  100. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  101. | :ref:`Rect2i<class_Rect2i>` | :ref:`get_used_rect<class_TileMap_method_get_used_rect>` **(** **)** |const| |
  102. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  103. | :ref:`bool<class_bool>` | :ref:`is_layer_enabled<class_TileMap_method_is_layer_enabled>` **(** :ref:`int<class_int>` layer **)** |const| |
  104. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  105. | :ref:`bool<class_bool>` | :ref:`is_layer_y_sort_enabled<class_TileMap_method_is_layer_y_sort_enabled>` **(** :ref:`int<class_int>` layer **)** |const| |
  106. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  107. | :ref:`Vector2i<class_Vector2i>` | :ref:`local_to_map<class_TileMap_method_local_to_map>` **(** :ref:`Vector2<class_Vector2>` local_position **)** |const| |
  108. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  109. | :ref:`Vector2i<class_Vector2i>` | :ref:`map_pattern<class_TileMap_method_map_pattern>` **(** :ref:`Vector2i<class_Vector2i>` position_in_tilemap, :ref:`Vector2i<class_Vector2i>` coords_in_pattern, :ref:`TileMapPattern<class_TileMapPattern>` pattern **)** |
  110. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  111. | :ref:`Vector2<class_Vector2>` | :ref:`map_to_local<class_TileMap_method_map_to_local>` **(** :ref:`Vector2i<class_Vector2i>` map_position **)** |const| |
  112. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  113. | void | :ref:`move_layer<class_TileMap_method_move_layer>` **(** :ref:`int<class_int>` layer, :ref:`int<class_int>` to_position **)** |
  114. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  115. | void | :ref:`notify_runtime_tile_data_update<class_TileMap_method_notify_runtime_tile_data_update>` **(** :ref:`int<class_int>` layer=-1 **)** |
  116. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  117. | void | :ref:`remove_layer<class_TileMap_method_remove_layer>` **(** :ref:`int<class_int>` layer **)** |
  118. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  119. | void | :ref:`set_cell<class_TileMap_method_set_cell>` **(** :ref:`int<class_int>` layer, :ref:`Vector2i<class_Vector2i>` coords, :ref:`int<class_int>` source_id=-1, :ref:`Vector2i<class_Vector2i>` atlas_coords=Vector2i(-1, -1), :ref:`int<class_int>` alternative_tile=0 **)** |
  120. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  121. | void | :ref:`set_cells_terrain_connect<class_TileMap_method_set_cells_terrain_connect>` **(** :ref:`int<class_int>` layer, :ref:`Vector2i[]<class_Vector2i>` cells, :ref:`int<class_int>` terrain_set, :ref:`int<class_int>` terrain, :ref:`bool<class_bool>` ignore_empty_terrains=true **)** |
  122. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  123. | void | :ref:`set_cells_terrain_path<class_TileMap_method_set_cells_terrain_path>` **(** :ref:`int<class_int>` layer, :ref:`Vector2i[]<class_Vector2i>` path, :ref:`int<class_int>` terrain_set, :ref:`int<class_int>` terrain, :ref:`bool<class_bool>` ignore_empty_terrains=true **)** |
  124. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  125. | void | :ref:`set_layer_enabled<class_TileMap_method_set_layer_enabled>` **(** :ref:`int<class_int>` layer, :ref:`bool<class_bool>` enabled **)** |
  126. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  127. | void | :ref:`set_layer_modulate<class_TileMap_method_set_layer_modulate>` **(** :ref:`int<class_int>` layer, :ref:`Color<class_Color>` modulate **)** |
  128. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  129. | void | :ref:`set_layer_name<class_TileMap_method_set_layer_name>` **(** :ref:`int<class_int>` layer, :ref:`String<class_String>` name **)** |
  130. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  131. | void | :ref:`set_layer_navigation_map<class_TileMap_method_set_layer_navigation_map>` **(** :ref:`int<class_int>` layer, :ref:`RID<class_RID>` map **)** |
  132. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  133. | void | :ref:`set_layer_y_sort_enabled<class_TileMap_method_set_layer_y_sort_enabled>` **(** :ref:`int<class_int>` layer, :ref:`bool<class_bool>` y_sort_enabled **)** |
  134. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  135. | void | :ref:`set_layer_y_sort_origin<class_TileMap_method_set_layer_y_sort_origin>` **(** :ref:`int<class_int>` layer, :ref:`int<class_int>` y_sort_origin **)** |
  136. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  137. | void | :ref:`set_layer_z_index<class_TileMap_method_set_layer_z_index>` **(** :ref:`int<class_int>` layer, :ref:`int<class_int>` z_index **)** |
  138. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  139. | void | :ref:`set_navigation_map<class_TileMap_method_set_navigation_map>` **(** :ref:`int<class_int>` layer, :ref:`RID<class_RID>` map **)** |
  140. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  141. | void | :ref:`set_pattern<class_TileMap_method_set_pattern>` **(** :ref:`int<class_int>` layer, :ref:`Vector2i<class_Vector2i>` position, :ref:`TileMapPattern<class_TileMapPattern>` pattern **)** |
  142. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  143. | void | :ref:`update_internals<class_TileMap_method_update_internals>` **(** **)** |
  144. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  145. .. rst-class:: classref-section-separator
  146. ----
  147. .. rst-class:: classref-descriptions-group
  148. Signals
  149. -------
  150. .. _class_TileMap_signal_changed:
  151. .. rst-class:: classref-signal
  152. **changed** **(** **)**
  153. Emitted when the :ref:`TileSet<class_TileSet>` of this TileMap changes.
  154. .. rst-class:: classref-section-separator
  155. ----
  156. .. rst-class:: classref-descriptions-group
  157. Enumerations
  158. ------------
  159. .. _enum_TileMap_VisibilityMode:
  160. .. rst-class:: classref-enumeration
  161. enum **VisibilityMode**:
  162. .. _class_TileMap_constant_VISIBILITY_MODE_DEFAULT:
  163. .. rst-class:: classref-enumeration-constant
  164. :ref:`VisibilityMode<enum_TileMap_VisibilityMode>` **VISIBILITY_MODE_DEFAULT** = ``0``
  165. Use the debug settings to determine visibility.
  166. .. _class_TileMap_constant_VISIBILITY_MODE_FORCE_HIDE:
  167. .. rst-class:: classref-enumeration-constant
  168. :ref:`VisibilityMode<enum_TileMap_VisibilityMode>` **VISIBILITY_MODE_FORCE_HIDE** = ``2``
  169. Always hide.
  170. .. _class_TileMap_constant_VISIBILITY_MODE_FORCE_SHOW:
  171. .. rst-class:: classref-enumeration-constant
  172. :ref:`VisibilityMode<enum_TileMap_VisibilityMode>` **VISIBILITY_MODE_FORCE_SHOW** = ``1``
  173. Always show.
  174. .. rst-class:: classref-section-separator
  175. ----
  176. .. rst-class:: classref-descriptions-group
  177. Property Descriptions
  178. ---------------------
  179. .. _class_TileMap_property_collision_animatable:
  180. .. rst-class:: classref-property
  181. :ref:`bool<class_bool>` **collision_animatable** = ``false``
  182. .. rst-class:: classref-property-setget
  183. - void **set_collision_animatable** **(** :ref:`bool<class_bool>` value **)**
  184. - :ref:`bool<class_bool>` **is_collision_animatable** **(** **)**
  185. If enabled, the TileMap will see its collisions synced to the physics tick and change its collision type from static to kinematic. This is required to create TileMap-based moving platform.
  186. \ **Note:** Enabling :ref:`collision_animatable<class_TileMap_property_collision_animatable>` may have a small performance impact, only do it if the TileMap is moving and has colliding tiles.
  187. .. rst-class:: classref-item-separator
  188. ----
  189. .. _class_TileMap_property_collision_visibility_mode:
  190. .. rst-class:: classref-property
  191. :ref:`VisibilityMode<enum_TileMap_VisibilityMode>` **collision_visibility_mode** = ``0``
  192. .. rst-class:: classref-property-setget
  193. - void **set_collision_visibility_mode** **(** :ref:`VisibilityMode<enum_TileMap_VisibilityMode>` value **)**
  194. - :ref:`VisibilityMode<enum_TileMap_VisibilityMode>` **get_collision_visibility_mode** **(** **)**
  195. Show or hide the TileMap's collision shapes. If set to :ref:`VISIBILITY_MODE_DEFAULT<class_TileMap_constant_VISIBILITY_MODE_DEFAULT>`, this depends on the show collision debug settings.
  196. .. rst-class:: classref-item-separator
  197. ----
  198. .. _class_TileMap_property_navigation_visibility_mode:
  199. .. rst-class:: classref-property
  200. :ref:`VisibilityMode<enum_TileMap_VisibilityMode>` **navigation_visibility_mode** = ``0``
  201. .. rst-class:: classref-property-setget
  202. - void **set_navigation_visibility_mode** **(** :ref:`VisibilityMode<enum_TileMap_VisibilityMode>` value **)**
  203. - :ref:`VisibilityMode<enum_TileMap_VisibilityMode>` **get_navigation_visibility_mode** **(** **)**
  204. Show or hide the TileMap's navigation meshes. If set to :ref:`VISIBILITY_MODE_DEFAULT<class_TileMap_constant_VISIBILITY_MODE_DEFAULT>`, this depends on the show navigation debug settings.
  205. .. rst-class:: classref-item-separator
  206. ----
  207. .. _class_TileMap_property_rendering_quadrant_size:
  208. .. rst-class:: classref-property
  209. :ref:`int<class_int>` **rendering_quadrant_size** = ``16``
  210. .. rst-class:: classref-property-setget
  211. - void **set_rendering_quadrant_size** **(** :ref:`int<class_int>` value **)**
  212. - :ref:`int<class_int>` **get_rendering_quadrant_size** **(** **)**
  213. The TileMap's quadrant size. Optimizes drawing by batching, using chunks of this size.
  214. .. rst-class:: classref-item-separator
  215. ----
  216. .. _class_TileMap_property_tile_set:
  217. .. rst-class:: classref-property
  218. :ref:`TileSet<class_TileSet>` **tile_set**
  219. .. rst-class:: classref-property-setget
  220. - void **set_tileset** **(** :ref:`TileSet<class_TileSet>` value **)**
  221. - :ref:`TileSet<class_TileSet>` **get_tileset** **(** **)**
  222. The assigned :ref:`TileSet<class_TileSet>`.
  223. .. rst-class:: classref-section-separator
  224. ----
  225. .. rst-class:: classref-descriptions-group
  226. Method Descriptions
  227. -------------------
  228. .. _class_TileMap_method__tile_data_runtime_update:
  229. .. rst-class:: classref-method
  230. void **_tile_data_runtime_update** **(** :ref:`int<class_int>` layer, :ref:`Vector2i<class_Vector2i>` coords, :ref:`TileData<class_TileData>` tile_data **)** |virtual|
  231. Called with a TileData object about to be used internally by the TileMap, allowing its modification at runtime.
  232. This method is only called if :ref:`_use_tile_data_runtime_update<class_TileMap_method__use_tile_data_runtime_update>` is implemented and returns ``true`` for the given tile ``coords`` and ``layer``.
  233. \ **Warning:** The ``tile_data`` object's sub-resources are the same as the one in the TileSet. Modifying them might impact the whole TileSet. Instead, make sure to duplicate those resources.
  234. \ **Note:** If the properties of ``tile_data`` object should change over time, use :ref:`notify_runtime_tile_data_update<class_TileMap_method_notify_runtime_tile_data_update>` to notify the TileMap it needs an update.
  235. .. rst-class:: classref-item-separator
  236. ----
  237. .. _class_TileMap_method__use_tile_data_runtime_update:
  238. .. rst-class:: classref-method
  239. :ref:`bool<class_bool>` **_use_tile_data_runtime_update** **(** :ref:`int<class_int>` layer, :ref:`Vector2i<class_Vector2i>` coords **)** |virtual|
  240. Should return ``true`` if the tile at coordinates ``coords`` on layer ``layer`` requires a runtime update.
  241. \ **Warning:** Make sure this function only return ``true`` when needed. Any tile processed at runtime without a need for it will imply a significant performance penalty.
  242. \ **Note:** If the result of this function should changed, use :ref:`notify_runtime_tile_data_update<class_TileMap_method_notify_runtime_tile_data_update>` to notify the TileMap it needs an update.
  243. .. rst-class:: classref-item-separator
  244. ----
  245. .. _class_TileMap_method_add_layer:
  246. .. rst-class:: classref-method
  247. void **add_layer** **(** :ref:`int<class_int>` to_position **)**
  248. Adds a layer at the given position ``to_position`` in the array. If ``to_position`` is negative, the position is counted from the end, with ``-1`` adding the layer at the end of the array.
  249. .. rst-class:: classref-item-separator
  250. ----
  251. .. _class_TileMap_method_clear:
  252. .. rst-class:: classref-method
  253. void **clear** **(** **)**
  254. Clears all cells.
  255. .. rst-class:: classref-item-separator
  256. ----
  257. .. _class_TileMap_method_clear_layer:
  258. .. rst-class:: classref-method
  259. void **clear_layer** **(** :ref:`int<class_int>` layer **)**
  260. Clears all cells on the given layer.
  261. If ``layer`` is negative, the layers are accessed from the last one.
  262. .. rst-class:: classref-item-separator
  263. ----
  264. .. _class_TileMap_method_erase_cell:
  265. .. rst-class:: classref-method
  266. void **erase_cell** **(** :ref:`int<class_int>` layer, :ref:`Vector2i<class_Vector2i>` coords **)**
  267. Erases the cell on layer ``layer`` at coordinates ``coords``.
  268. If ``layer`` is negative, the layers are accessed from the last one.
  269. .. rst-class:: classref-item-separator
  270. ----
  271. .. _class_TileMap_method_fix_invalid_tiles:
  272. .. rst-class:: classref-method
  273. void **fix_invalid_tiles** **(** **)**
  274. Clears cells that do not exist in the tileset.
  275. .. rst-class:: classref-item-separator
  276. ----
  277. .. _class_TileMap_method_force_update:
  278. .. rst-class:: classref-method
  279. void **force_update** **(** :ref:`int<class_int>` layer=-1 **)**
  280. *Deprecated.* See :ref:`notify_runtime_tile_data_update<class_TileMap_method_notify_runtime_tile_data_update>` and :ref:`update_internals<class_TileMap_method_update_internals>`.
  281. .. rst-class:: classref-item-separator
  282. ----
  283. .. _class_TileMap_method_get_cell_alternative_tile:
  284. .. rst-class:: classref-method
  285. :ref:`int<class_int>` **get_cell_alternative_tile** **(** :ref:`int<class_int>` layer, :ref:`Vector2i<class_Vector2i>` coords, :ref:`bool<class_bool>` use_proxies=false **)** |const|
  286. Returns the tile alternative ID of the cell on layer ``layer`` at ``coords``. If ``use_proxies`` is ``false``, ignores the :ref:`TileSet<class_TileSet>`'s tile proxies, returning the raw alternative identifier. See :ref:`TileSet.map_tile_proxy<class_TileSet_method_map_tile_proxy>`.
  287. If ``layer`` is negative, the layers are accessed from the last one.
  288. .. rst-class:: classref-item-separator
  289. ----
  290. .. _class_TileMap_method_get_cell_atlas_coords:
  291. .. rst-class:: classref-method
  292. :ref:`Vector2i<class_Vector2i>` **get_cell_atlas_coords** **(** :ref:`int<class_int>` layer, :ref:`Vector2i<class_Vector2i>` coords, :ref:`bool<class_bool>` use_proxies=false **)** |const|
  293. Returns the tile atlas coordinates ID of the cell on layer ``layer`` at coordinates ``coords``. If ``use_proxies`` is ``false``, ignores the :ref:`TileSet<class_TileSet>`'s tile proxies, returning the raw alternative identifier. See :ref:`TileSet.map_tile_proxy<class_TileSet_method_map_tile_proxy>`.
  294. If ``layer`` is negative, the layers are accessed from the last one.
  295. .. rst-class:: classref-item-separator
  296. ----
  297. .. _class_TileMap_method_get_cell_source_id:
  298. .. rst-class:: classref-method
  299. :ref:`int<class_int>` **get_cell_source_id** **(** :ref:`int<class_int>` layer, :ref:`Vector2i<class_Vector2i>` coords, :ref:`bool<class_bool>` use_proxies=false **)** |const|
  300. Returns the tile source ID of the cell on layer ``layer`` at coordinates ``coords``. Returns ``-1`` if the cell does not exist.
  301. If ``use_proxies`` is ``false``, ignores the :ref:`TileSet<class_TileSet>`'s tile proxies, returning the raw alternative identifier. See :ref:`TileSet.map_tile_proxy<class_TileSet_method_map_tile_proxy>`.
  302. If ``layer`` is negative, the layers are accessed from the last one.
  303. .. rst-class:: classref-item-separator
  304. ----
  305. .. _class_TileMap_method_get_cell_tile_data:
  306. .. rst-class:: classref-method
  307. :ref:`TileData<class_TileData>` **get_cell_tile_data** **(** :ref:`int<class_int>` layer, :ref:`Vector2i<class_Vector2i>` coords, :ref:`bool<class_bool>` use_proxies=false **)** |const|
  308. Returns the :ref:`TileData<class_TileData>` object associated with the given cell, or ``null`` if the cell does not exist or is not a :ref:`TileSetAtlasSource<class_TileSetAtlasSource>`.
  309. If ``layer`` is negative, the layers are accessed from the last one.
  310. If ``use_proxies`` is ``false``, ignores the :ref:`TileSet<class_TileSet>`'s tile proxies, returning the raw alternative identifier. See :ref:`TileSet.map_tile_proxy<class_TileSet_method_map_tile_proxy>`.
  311. ::
  312. func get_clicked_tile_power():
  313. var clicked_cell = tile_map.local_to_map(tile_map.get_local_mouse_position())
  314. var data = tile_map.get_cell_tile_data(0, clicked_cell)
  315. if data:
  316. return data.get_custom_data("power")
  317. else:
  318. return 0
  319. .. rst-class:: classref-item-separator
  320. ----
  321. .. _class_TileMap_method_get_coords_for_body_rid:
  322. .. rst-class:: classref-method
  323. :ref:`Vector2i<class_Vector2i>` **get_coords_for_body_rid** **(** :ref:`RID<class_RID>` body **)**
  324. Returns the coordinates of the tile for given physics body RID. Such RID can be retrieved from :ref:`KinematicCollision2D.get_collider_rid<class_KinematicCollision2D_method_get_collider_rid>`, when colliding with a tile.
  325. .. rst-class:: classref-item-separator
  326. ----
  327. .. _class_TileMap_method_get_layer_for_body_rid:
  328. .. rst-class:: classref-method
  329. :ref:`int<class_int>` **get_layer_for_body_rid** **(** :ref:`RID<class_RID>` body **)**
  330. Returns the tilemap layer of the tile for given physics body RID. Such RID can be retrieved from :ref:`KinematicCollision2D.get_collider_rid<class_KinematicCollision2D_method_get_collider_rid>`, when colliding with a tile.
  331. .. rst-class:: classref-item-separator
  332. ----
  333. .. _class_TileMap_method_get_layer_modulate:
  334. .. rst-class:: classref-method
  335. :ref:`Color<class_Color>` **get_layer_modulate** **(** :ref:`int<class_int>` layer **)** |const|
  336. Returns a TileMap layer's modulate.
  337. If ``layer`` is negative, the layers are accessed from the last one.
  338. .. rst-class:: classref-item-separator
  339. ----
  340. .. _class_TileMap_method_get_layer_name:
  341. .. rst-class:: classref-method
  342. :ref:`String<class_String>` **get_layer_name** **(** :ref:`int<class_int>` layer **)** |const|
  343. Returns a TileMap layer's name.
  344. If ``layer`` is negative, the layers are accessed from the last one.
  345. .. rst-class:: classref-item-separator
  346. ----
  347. .. _class_TileMap_method_get_layer_navigation_map:
  348. .. rst-class:: classref-method
  349. :ref:`RID<class_RID>` **get_layer_navigation_map** **(** :ref:`int<class_int>` layer **)** |const|
  350. Returns the :ref:`NavigationServer2D<class_NavigationServer2D>` navigation map :ref:`RID<class_RID>` currently assigned to the specified TileMap ``layer``.
  351. By default the TileMap uses the default :ref:`World2D<class_World2D>` navigation map for the first TileMap layer. For each additional TileMap layer a new navigation map is created for the additional layer.
  352. In order to make :ref:`NavigationAgent2D<class_NavigationAgent2D>` switch between TileMap layer navigation maps use :ref:`NavigationAgent2D.set_navigation_map<class_NavigationAgent2D_method_set_navigation_map>` with the navigation map received from :ref:`get_layer_navigation_map<class_TileMap_method_get_layer_navigation_map>`.
  353. If ``layer`` is negative, the layers are accessed from the last one.
  354. .. rst-class:: classref-item-separator
  355. ----
  356. .. _class_TileMap_method_get_layer_y_sort_origin:
  357. .. rst-class:: classref-method
  358. :ref:`int<class_int>` **get_layer_y_sort_origin** **(** :ref:`int<class_int>` layer **)** |const|
  359. Returns a TileMap layer's Y sort origin.
  360. If ``layer`` is negative, the layers are accessed from the last one.
  361. .. rst-class:: classref-item-separator
  362. ----
  363. .. _class_TileMap_method_get_layer_z_index:
  364. .. rst-class:: classref-method
  365. :ref:`int<class_int>` **get_layer_z_index** **(** :ref:`int<class_int>` layer **)** |const|
  366. Returns a TileMap layer's Z-index value.
  367. If ``layer`` is negative, the layers are accessed from the last one.
  368. .. rst-class:: classref-item-separator
  369. ----
  370. .. _class_TileMap_method_get_layers_count:
  371. .. rst-class:: classref-method
  372. :ref:`int<class_int>` **get_layers_count** **(** **)** |const|
  373. Returns the number of layers in the TileMap.
  374. .. rst-class:: classref-item-separator
  375. ----
  376. .. _class_TileMap_method_get_navigation_map:
  377. .. rst-class:: classref-method
  378. :ref:`RID<class_RID>` **get_navigation_map** **(** :ref:`int<class_int>` layer **)** |const|
  379. See :ref:`get_layer_navigation_map<class_TileMap_method_get_layer_navigation_map>`.
  380. .. rst-class:: classref-item-separator
  381. ----
  382. .. _class_TileMap_method_get_neighbor_cell:
  383. .. rst-class:: classref-method
  384. :ref:`Vector2i<class_Vector2i>` **get_neighbor_cell** **(** :ref:`Vector2i<class_Vector2i>` coords, :ref:`CellNeighbor<enum_TileSet_CellNeighbor>` neighbor **)** |const|
  385. Returns the neighboring cell to the one at coordinates ``coords``, identified by the ``neighbor`` direction. This method takes into account the different layouts a TileMap can take.
  386. .. rst-class:: classref-item-separator
  387. ----
  388. .. _class_TileMap_method_get_pattern:
  389. .. rst-class:: classref-method
  390. :ref:`TileMapPattern<class_TileMapPattern>` **get_pattern** **(** :ref:`int<class_int>` layer, :ref:`Vector2i[]<class_Vector2i>` coords_array **)**
  391. Creates a new :ref:`TileMapPattern<class_TileMapPattern>` from the given layer and set of cells.
  392. If ``layer`` is negative, the layers are accessed from the last one.
  393. .. rst-class:: classref-item-separator
  394. ----
  395. .. _class_TileMap_method_get_surrounding_cells:
  396. .. rst-class:: classref-method
  397. :ref:`Vector2i[]<class_Vector2i>` **get_surrounding_cells** **(** :ref:`Vector2i<class_Vector2i>` coords **)**
  398. Returns the list of all neighbourings cells to the one at ``coords``.
  399. .. rst-class:: classref-item-separator
  400. ----
  401. .. _class_TileMap_method_get_used_cells:
  402. .. rst-class:: classref-method
  403. :ref:`Vector2i[]<class_Vector2i>` **get_used_cells** **(** :ref:`int<class_int>` layer **)** |const|
  404. Returns a :ref:`Vector2i<class_Vector2i>` array with the positions of all cells containing a tile in the given layer. A cell is considered empty if its source identifier equals -1, its atlas coordinates identifiers is ``Vector2(-1, -1)`` and its alternative identifier is -1.
  405. If ``layer`` is negative, the layers are accessed from the last one.
  406. .. rst-class:: classref-item-separator
  407. ----
  408. .. _class_TileMap_method_get_used_cells_by_id:
  409. .. rst-class:: classref-method
  410. :ref:`Vector2i[]<class_Vector2i>` **get_used_cells_by_id** **(** :ref:`int<class_int>` layer, :ref:`int<class_int>` source_id=-1, :ref:`Vector2i<class_Vector2i>` atlas_coords=Vector2i(-1, -1), :ref:`int<class_int>` alternative_tile=-1 **)** |const|
  411. Returns a :ref:`Vector2i<class_Vector2i>` array with the positions of all cells containing a tile in the given layer. Tiles may be filtered according to their source (``source_id``), their atlas coordinates (``atlas_coords``) or alternative id (``alternative_tile``).
  412. If a parameter has its value set to the default one, this parameter is not used to filter a cell. Thus, if all parameters have their respective default value, this method returns the same result as :ref:`get_used_cells<class_TileMap_method_get_used_cells>`.
  413. A cell is considered empty if its source identifier equals -1, its atlas coordinates identifiers is ``Vector2(-1, -1)`` and its alternative identifier is -1.
  414. If ``layer`` is negative, the layers are accessed from the last one.
  415. .. rst-class:: classref-item-separator
  416. ----
  417. .. _class_TileMap_method_get_used_rect:
  418. .. rst-class:: classref-method
  419. :ref:`Rect2i<class_Rect2i>` **get_used_rect** **(** **)** |const|
  420. Returns a rectangle enclosing the used (non-empty) tiles of the map, including all layers.
  421. .. rst-class:: classref-item-separator
  422. ----
  423. .. _class_TileMap_method_is_layer_enabled:
  424. .. rst-class:: classref-method
  425. :ref:`bool<class_bool>` **is_layer_enabled** **(** :ref:`int<class_int>` layer **)** |const|
  426. Returns if a layer is enabled.
  427. If ``layer`` is negative, the layers are accessed from the last one.
  428. .. rst-class:: classref-item-separator
  429. ----
  430. .. _class_TileMap_method_is_layer_y_sort_enabled:
  431. .. rst-class:: classref-method
  432. :ref:`bool<class_bool>` **is_layer_y_sort_enabled** **(** :ref:`int<class_int>` layer **)** |const|
  433. Returns if a layer Y-sorts its tiles.
  434. If ``layer`` is negative, the layers are accessed from the last one.
  435. .. rst-class:: classref-item-separator
  436. ----
  437. .. _class_TileMap_method_local_to_map:
  438. .. rst-class:: classref-method
  439. :ref:`Vector2i<class_Vector2i>` **local_to_map** **(** :ref:`Vector2<class_Vector2>` local_position **)** |const|
  440. Returns the map coordinates of the cell containing the given ``local_position``. If ``local_position`` is in global coordinates, consider using :ref:`Node2D.to_local<class_Node2D_method_to_local>` before passing it to this method. See also :ref:`map_to_local<class_TileMap_method_map_to_local>`.
  441. .. rst-class:: classref-item-separator
  442. ----
  443. .. _class_TileMap_method_map_pattern:
  444. .. rst-class:: classref-method
  445. :ref:`Vector2i<class_Vector2i>` **map_pattern** **(** :ref:`Vector2i<class_Vector2i>` position_in_tilemap, :ref:`Vector2i<class_Vector2i>` coords_in_pattern, :ref:`TileMapPattern<class_TileMapPattern>` pattern **)**
  446. Returns for the given coordinate ``coords_in_pattern`` in a :ref:`TileMapPattern<class_TileMapPattern>` the corresponding cell coordinates if the pattern was pasted at the ``position_in_tilemap`` coordinates (see :ref:`set_pattern<class_TileMap_method_set_pattern>`). This mapping is required as in half-offset tile shapes, the mapping might not work by calculating ``position_in_tile_map + coords_in_pattern``.
  447. .. rst-class:: classref-item-separator
  448. ----
  449. .. _class_TileMap_method_map_to_local:
  450. .. rst-class:: classref-method
  451. :ref:`Vector2<class_Vector2>` **map_to_local** **(** :ref:`Vector2i<class_Vector2i>` map_position **)** |const|
  452. Returns the centered position of a cell in the TileMap's local coordinate space. To convert the returned value into global coordinates, use :ref:`Node2D.to_global<class_Node2D_method_to_global>`. See also :ref:`local_to_map<class_TileMap_method_local_to_map>`.
  453. \ **Note:** This may not correspond to the visual position of the tile, i.e. it ignores the :ref:`TileData.texture_origin<class_TileData_property_texture_origin>` property of individual tiles.
  454. .. rst-class:: classref-item-separator
  455. ----
  456. .. _class_TileMap_method_move_layer:
  457. .. rst-class:: classref-method
  458. void **move_layer** **(** :ref:`int<class_int>` layer, :ref:`int<class_int>` to_position **)**
  459. Moves the layer at index ``layer`` to the given position ``to_position`` in the array.
  460. .. rst-class:: classref-item-separator
  461. ----
  462. .. _class_TileMap_method_notify_runtime_tile_data_update:
  463. .. rst-class:: classref-method
  464. void **notify_runtime_tile_data_update** **(** :ref:`int<class_int>` layer=-1 **)**
  465. Notifies the TileMap node that calls to :ref:`_use_tile_data_runtime_update<class_TileMap_method__use_tile_data_runtime_update>` or :ref:`_tile_data_runtime_update<class_TileMap_method__tile_data_runtime_update>` will lead to different results. This will thus trigger a TileMap update.
  466. If ``layer`` is provided, only notifies changes for the given layer. Providing the ``layer`` argument (when applicable) is usually preferred for performance reasons.
  467. \ **Warning:** Updating the TileMap is computationally expensive and may impact performance. Try to limit the number of calls to this function to avoid unnecessary update.
  468. \ **Note:** This does not trigger a direct update of the TileMap, the update will be done at the end of the frame as usual (unless you call :ref:`update_internals<class_TileMap_method_update_internals>`).
  469. .. rst-class:: classref-item-separator
  470. ----
  471. .. _class_TileMap_method_remove_layer:
  472. .. rst-class:: classref-method
  473. void **remove_layer** **(** :ref:`int<class_int>` layer **)**
  474. Removes the layer at index ``layer``.
  475. .. rst-class:: classref-item-separator
  476. ----
  477. .. _class_TileMap_method_set_cell:
  478. .. rst-class:: classref-method
  479. void **set_cell** **(** :ref:`int<class_int>` layer, :ref:`Vector2i<class_Vector2i>` coords, :ref:`int<class_int>` source_id=-1, :ref:`Vector2i<class_Vector2i>` atlas_coords=Vector2i(-1, -1), :ref:`int<class_int>` alternative_tile=0 **)**
  480. Sets the tile identifiers for the cell on layer ``layer`` at coordinates ``coords``. Each tile of the :ref:`TileSet<class_TileSet>` is identified using three parts:
  481. - The source identifier ``source_id`` identifies a :ref:`TileSetSource<class_TileSetSource>` identifier. See :ref:`TileSet.set_source_id<class_TileSet_method_set_source_id>`,
  482. - The atlas coordinates identifier ``atlas_coords`` identifies a tile coordinates in the atlas (if the source is a :ref:`TileSetAtlasSource<class_TileSetAtlasSource>`). For :ref:`TileSetScenesCollectionSource<class_TileSetScenesCollectionSource>` it should always be ``Vector2i(0, 0)``),
  483. - The alternative tile identifier ``alternative_tile`` identifies a tile alternative in the atlas (if the source is a :ref:`TileSetAtlasSource<class_TileSetAtlasSource>`), and the scene for a :ref:`TileSetScenesCollectionSource<class_TileSetScenesCollectionSource>`.
  484. If ``source_id`` is set to ``-1``, ``atlas_coords`` to ``Vector2i(-1, -1)`` or ``alternative_tile`` to ``-1``, the cell will be erased. An erased cell gets **all** its identifiers automatically set to their respective invalid values, namely ``-1``, ``Vector2i(-1, -1)`` and ``-1``.
  485. If ``layer`` is negative, the layers are accessed from the last one.
  486. .. rst-class:: classref-item-separator
  487. ----
  488. .. _class_TileMap_method_set_cells_terrain_connect:
  489. .. rst-class:: classref-method
  490. void **set_cells_terrain_connect** **(** :ref:`int<class_int>` layer, :ref:`Vector2i[]<class_Vector2i>` cells, :ref:`int<class_int>` terrain_set, :ref:`int<class_int>` terrain, :ref:`bool<class_bool>` ignore_empty_terrains=true **)**
  491. Update all the cells in the ``cells`` coordinates array so that they use the given ``terrain`` for the given ``terrain_set``. If an updated cell has the same terrain as one of its neighboring cells, this function tries to join the two. This function might update neighboring tiles if needed to create correct terrain transitions.
  492. If ``ignore_empty_terrains`` is true, empty terrains will be ignored when trying to find the best fitting tile for the given terrain constraints.
  493. If ``layer`` is negative, the layers are accessed from the last one.
  494. \ **Note:** To work correctly, this method requires the TileMap's TileSet to have terrains set up with all required terrain combinations. Otherwise, it may produce unexpected results.
  495. .. rst-class:: classref-item-separator
  496. ----
  497. .. _class_TileMap_method_set_cells_terrain_path:
  498. .. rst-class:: classref-method
  499. void **set_cells_terrain_path** **(** :ref:`int<class_int>` layer, :ref:`Vector2i[]<class_Vector2i>` path, :ref:`int<class_int>` terrain_set, :ref:`int<class_int>` terrain, :ref:`bool<class_bool>` ignore_empty_terrains=true **)**
  500. Update all the cells in the ``path`` coordinates array so that they use the given ``terrain`` for the given ``terrain_set``. The function will also connect two successive cell in the path with the same terrain. This function might update neighboring tiles if needed to create correct terrain transitions.
  501. If ``ignore_empty_terrains`` is true, empty terrains will be ignored when trying to find the best fitting tile for the given terrain constraints.
  502. If ``layer`` is negative, the layers are accessed from the last one.
  503. \ **Note:** To work correctly, this method requires the TileMap's TileSet to have terrains set up with all required terrain combinations. Otherwise, it may produce unexpected results.
  504. .. rst-class:: classref-item-separator
  505. ----
  506. .. _class_TileMap_method_set_layer_enabled:
  507. .. rst-class:: classref-method
  508. void **set_layer_enabled** **(** :ref:`int<class_int>` layer, :ref:`bool<class_bool>` enabled **)**
  509. Enables or disables the layer ``layer``. A disabled layer is not processed at all (no rendering, no physics, etc...).
  510. If ``layer`` is negative, the layers are accessed from the last one.
  511. .. rst-class:: classref-item-separator
  512. ----
  513. .. _class_TileMap_method_set_layer_modulate:
  514. .. rst-class:: classref-method
  515. void **set_layer_modulate** **(** :ref:`int<class_int>` layer, :ref:`Color<class_Color>` modulate **)**
  516. Sets a layer's color. It will be multiplied by tile's color and TileMap's modulate.
  517. If ``layer`` is negative, the layers are accessed from the last one.
  518. .. rst-class:: classref-item-separator
  519. ----
  520. .. _class_TileMap_method_set_layer_name:
  521. .. rst-class:: classref-method
  522. void **set_layer_name** **(** :ref:`int<class_int>` layer, :ref:`String<class_String>` name **)**
  523. Sets a layer's name. This is mostly useful in the editor.
  524. If ``layer`` is negative, the layers are accessed from the last one.
  525. .. rst-class:: classref-item-separator
  526. ----
  527. .. _class_TileMap_method_set_layer_navigation_map:
  528. .. rst-class:: classref-method
  529. void **set_layer_navigation_map** **(** :ref:`int<class_int>` layer, :ref:`RID<class_RID>` map **)**
  530. Assigns a :ref:`NavigationServer2D<class_NavigationServer2D>` navigation map :ref:`RID<class_RID>` to the specified TileMap ``layer``.
  531. By default the TileMap uses the default :ref:`World2D<class_World2D>` navigation map for the first TileMap layer. For each additional TileMap layer a new navigation map is created for the additional layer.
  532. In order to make :ref:`NavigationAgent2D<class_NavigationAgent2D>` switch between TileMap layer navigation maps use :ref:`NavigationAgent2D.set_navigation_map<class_NavigationAgent2D_method_set_navigation_map>` with the navigation map received from :ref:`get_layer_navigation_map<class_TileMap_method_get_layer_navigation_map>`.
  533. If ``layer`` is negative, the layers are accessed from the last one.
  534. .. rst-class:: classref-item-separator
  535. ----
  536. .. _class_TileMap_method_set_layer_y_sort_enabled:
  537. .. rst-class:: classref-method
  538. void **set_layer_y_sort_enabled** **(** :ref:`int<class_int>` layer, :ref:`bool<class_bool>` y_sort_enabled **)**
  539. Enables or disables a layer's Y-sorting. If a layer is Y-sorted, the layer will behave as a CanvasItem node where each of its tile gets Y-sorted.
  540. Y-sorted layers should usually be on different Z-index values than not Y-sorted layers, otherwise, each of those layer will be Y-sorted as whole with the Y-sorted one. This is usually an undesired behavior.
  541. If ``layer`` is negative, the layers are accessed from the last one.
  542. .. rst-class:: classref-item-separator
  543. ----
  544. .. _class_TileMap_method_set_layer_y_sort_origin:
  545. .. rst-class:: classref-method
  546. void **set_layer_y_sort_origin** **(** :ref:`int<class_int>` layer, :ref:`int<class_int>` y_sort_origin **)**
  547. Sets a layer's Y-sort origin value. This Y-sort origin value is added to each tile's Y-sort origin value.
  548. This allows, for example, to fake a different height level on each layer. This can be useful for top-down view games.
  549. If ``layer`` is negative, the layers are accessed from the last one.
  550. .. rst-class:: classref-item-separator
  551. ----
  552. .. _class_TileMap_method_set_layer_z_index:
  553. .. rst-class:: classref-method
  554. void **set_layer_z_index** **(** :ref:`int<class_int>` layer, :ref:`int<class_int>` z_index **)**
  555. Sets a layers Z-index value. This Z-index is added to each tile's Z-index value.
  556. If ``layer`` is negative, the layers are accessed from the last one.
  557. .. rst-class:: classref-item-separator
  558. ----
  559. .. _class_TileMap_method_set_navigation_map:
  560. .. rst-class:: classref-method
  561. void **set_navigation_map** **(** :ref:`int<class_int>` layer, :ref:`RID<class_RID>` map **)**
  562. See :ref:`set_layer_navigation_map<class_TileMap_method_set_layer_navigation_map>`.
  563. .. rst-class:: classref-item-separator
  564. ----
  565. .. _class_TileMap_method_set_pattern:
  566. .. rst-class:: classref-method
  567. void **set_pattern** **(** :ref:`int<class_int>` layer, :ref:`Vector2i<class_Vector2i>` position, :ref:`TileMapPattern<class_TileMapPattern>` pattern **)**
  568. Paste the given :ref:`TileMapPattern<class_TileMapPattern>` at the given ``position`` and ``layer`` in the tile map.
  569. If ``layer`` is negative, the layers are accessed from the last one.
  570. .. rst-class:: classref-item-separator
  571. ----
  572. .. _class_TileMap_method_update_internals:
  573. .. rst-class:: classref-method
  574. void **update_internals** **(** **)**
  575. Triggers a direct update of the TileMap. Usually, calling this function is not needed, as TileMap node updates automatically when one of its properties or cells is modified.
  576. However, for performance reasons, those updates are batched and delayed to the end of the frame. Calling this function will force the TileMap to update right away instead.
  577. \ **Warning:** Updating the TileMap is computationally expensive and may impact performance. Try to limit the number of updates and how many tiles they impact.
  578. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
  579. .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
  580. .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
  581. .. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
  582. .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
  583. .. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`
  584. .. |bitfield| replace:: :abbr:`BitField (This value is an integer composed as a bitmask of the following flags.)`