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c_sharp
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9a05eef561
4.0: Convert Sprite references to Sprite2D
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3 years ago |
debug
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5c7f653347
Optimize PNG and SVG images using oxipng and svgcleaner (#5254)
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3 years ago |
files
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d0eb1eb6bc
Move remaining files out of step_by_step/
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4 years ago |
gdnative
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7954084bd4
GDNative: Specify to use the 3.x branch (#5354)
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3 years ago |
gdscript
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0fb9b49e3e
Merge pull request #5339 from zacryol/memory-mgmnt-refactor
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3 years ago |
img
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5c7f653347
Optimize PNG and SVG images using oxipng and svgcleaner (#5254)
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3 years ago |
visual_script
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5c7f653347
Optimize PNG and SVG images using oxipng and svgcleaner (#5254)
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3 years ago |
change_scenes_manually.rst
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d4b7b9ec6f
Removing " a" (singular) in front of "ViewportContainers" (plural)
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4 years ago |
creating_script_templates.rst
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81fea66371
Document that `.gdignore` files' contents are ignored
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3 years ago |
cross_language_scripting.rst
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4272395ab7
Move scripting section to tutorials/
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4 years ago |
evaluating_expressions.rst
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e9c31d9104
Fix incorrect explanation of successful evaluation in Evaluating expressions (#5424)
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3 years ago |
filesystem.rst
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bd19917ea0
Draft: Remove "simple", "simply", "easy", and "just" from the docs (#4496)
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4 years ago |
groups.rst
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352ce06d87
Fix method name in Groups (#4392)
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4 years ago |
how_to_read_the_godot_api.rst
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4060179184
Remove trailing space characters (#5251)
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3 years ago |
idle_and_physics_processing.rst
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1cd4653182
One phrase fix for idle_and_physics_processing.rst
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4 years ago |
index.rst
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7d66fa2ec8
Add 'How to read the Godot API' docs.
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4 years ago |
instancing_with_signals.rst
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9a05eef561
4.0: Convert Sprite references to Sprite2D
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3 years ago |
nodes_and_scene_instances.rst
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94beafa63b
Change PackedScene `instance()` to `instantiate()` (#5439)
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3 years ago |
overridable_functions.rst
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aedad86597
Fix couple of missing `#` and `//` for comments in code examples (#4360)
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4 years ago |
pausing_games.rst
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bd19917ea0
Draft: Remove "simple", "simply", "easy", and "just" from the docs (#4496)
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4 years ago |
resources.rst
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9a05eef561
4.0: Convert Sprite references to Sprite2D
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3 years ago |
scene_tree.rst
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0247f14e1e
Clarify tree order in Using SceneTree (#5449)
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3 years ago |
singletons_autoload.rst
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f1ff320f06
Clarify singleton read order (#5457)
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3 years ago |