class_godotsharp.rst 4.3 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293
  1. :github_url: hide
  2. .. Generated automatically by doc/tools/makerst.py in Godot's source tree.
  3. .. DO NOT EDIT THIS FILE, but the GodotSharp.xml source instead.
  4. .. The source is found in doc/classes or modules/<name>/doc_classes.
  5. .. _class_GodotSharp:
  6. GodotSharp
  7. ==========
  8. **Inherits:** :ref:`Object<class_Object>`
  9. Methods
  10. -------
  11. +-------------------------+---------------------------------------------------------------------------------------------------------------------------------------------+
  12. | void | :ref:`attach_thread<class_GodotSharp_method_attach_thread>` **(** **)** |
  13. +-------------------------+---------------------------------------------------------------------------------------------------------------------------------------------+
  14. | void | :ref:`detach_thread<class_GodotSharp_method_detach_thread>` **(** **)** |
  15. +-------------------------+---------------------------------------------------------------------------------------------------------------------------------------------+
  16. | :ref:`int<class_int>` | :ref:`get_domain_id<class_GodotSharp_method_get_domain_id>` **(** **)** |
  17. +-------------------------+---------------------------------------------------------------------------------------------------------------------------------------------+
  18. | :ref:`int<class_int>` | :ref:`get_scripts_domain_id<class_GodotSharp_method_get_scripts_domain_id>` **(** **)** |
  19. +-------------------------+---------------------------------------------------------------------------------------------------------------------------------------------+
  20. | :ref:`bool<class_bool>` | :ref:`is_domain_finalizing_for_unload<class_GodotSharp_method_is_domain_finalizing_for_unload>` **(** :ref:`int<class_int>` domain_id **)** |
  21. +-------------------------+---------------------------------------------------------------------------------------------------------------------------------------------+
  22. | :ref:`bool<class_bool>` | :ref:`is_runtime_initialized<class_GodotSharp_method_is_runtime_initialized>` **(** **)** |
  23. +-------------------------+---------------------------------------------------------------------------------------------------------------------------------------------+
  24. | :ref:`bool<class_bool>` | :ref:`is_runtime_shutting_down<class_GodotSharp_method_is_runtime_shutting_down>` **(** **)** |
  25. +-------------------------+---------------------------------------------------------------------------------------------------------------------------------------------+
  26. | :ref:`bool<class_bool>` | :ref:`is_scripts_domain_loaded<class_GodotSharp_method_is_scripts_domain_loaded>` **(** **)** |
  27. +-------------------------+---------------------------------------------------------------------------------------------------------------------------------------------+
  28. Method Descriptions
  29. -------------------
  30. .. _class_GodotSharp_method_attach_thread:
  31. - void **attach_thread** **(** **)**
  32. Attaches the current thread to the mono runtime.
  33. ----
  34. .. _class_GodotSharp_method_detach_thread:
  35. - void **detach_thread** **(** **)**
  36. Detaches the current thread from the mono runtime.
  37. ----
  38. .. _class_GodotSharp_method_get_domain_id:
  39. - :ref:`int<class_int>` **get_domain_id** **(** **)**
  40. ----
  41. .. _class_GodotSharp_method_get_scripts_domain_id:
  42. - :ref:`int<class_int>` **get_scripts_domain_id** **(** **)**
  43. ----
  44. .. _class_GodotSharp_method_is_domain_finalizing_for_unload:
  45. - :ref:`bool<class_bool>` **is_domain_finalizing_for_unload** **(** :ref:`int<class_int>` domain_id **)**
  46. Returns whether the domain is being finalized.
  47. ----
  48. .. _class_GodotSharp_method_is_runtime_initialized:
  49. - :ref:`bool<class_bool>` **is_runtime_initialized** **(** **)**
  50. ----
  51. .. _class_GodotSharp_method_is_runtime_shutting_down:
  52. - :ref:`bool<class_bool>` **is_runtime_shutting_down** **(** **)**
  53. ----
  54. .. _class_GodotSharp_method_is_scripts_domain_loaded:
  55. - :ref:`bool<class_bool>` **is_scripts_domain_loaded** **(** **)**
  56. Returns whether the scripts domain is loaded.