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- :github_url: hide
- .. Generated automatically by doc/tools/makerst.py in Godot's source tree.
- .. DO NOT EDIT THIS FILE, but the StringName.xml source instead.
- .. The source is found in doc/classes or modules/<name>/doc_classes.
- .. _class_StringName:
- StringName
- ==========
- An optimized string type for unique names.
- Description
- -----------
- ``StringName``\ s are immutable strings designed for general-purpose represention of unique names. ``StringName`` ensures that only one instance of a given name exists (so two ``StringName``\ s with the same value are the same object). Comparing them is much faster than with regular :ref:`String<class_String>`\ s, because only the pointers are compared, not the whole strings.
- Methods
- -------
- +-------------------------------------+----------------------------------------------------------------------------------------------------+
- | :ref:`StringName<class_StringName>` | :ref:`StringName<class_StringName_method_StringName>` **(** :ref:`String<class_String>` from **)** |
- +-------------------------------------+----------------------------------------------------------------------------------------------------+
- Method Descriptions
- -------------------
- .. _class_StringName_method_StringName:
- - :ref:`StringName<class_StringName>` **StringName** **(** :ref:`String<class_String>` from **)**
- Creates a new ``StringName`` from the given :ref:`String<class_String>`.
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