class_visualscriptemitsignal.rst 1.4 KB

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  1. :github_url: hide
  2. .. Generated automatically by doc/tools/makerst.py in Godot's source tree.
  3. .. DO NOT EDIT THIS FILE, but the VisualScriptEmitSignal.xml source instead.
  4. .. The source is found in doc/classes or modules/<name>/doc_classes.
  5. .. _class_VisualScriptEmitSignal:
  6. VisualScriptEmitSignal
  7. ======================
  8. **Inherits:** :ref:`VisualScriptNode<class_VisualScriptNode>` **<** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
  9. Emits a specified signal.
  10. Description
  11. -----------
  12. Emits a specified signal when it is executed.
  13. **Input Ports:**
  14. - Sequence: ``emit``
  15. **Output Ports:**
  16. - Sequence
  17. Properties
  18. ----------
  19. +-------------------------------------+-------------------------------------------------------------+---------+
  20. | :ref:`StringName<class_StringName>` | :ref:`signal<class_VisualScriptEmitSignal_property_signal>` | ``@""`` |
  21. +-------------------------------------+-------------------------------------------------------------+---------+
  22. Property Descriptions
  23. ---------------------
  24. .. _class_VisualScriptEmitSignal_property_signal:
  25. - :ref:`StringName<class_StringName>` **signal**
  26. +-----------+-------------------+
  27. | *Default* | ``@""`` |
  28. +-----------+-------------------+
  29. | *Setter* | set_signal(value) |
  30. +-----------+-------------------+
  31. | *Getter* | get_signal() |
  32. +-----------+-------------------+
  33. The signal to emit.