class_visualscriptinputaction.rst 2.4 KB

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  1. :github_url: hide
  2. .. Generated automatically by doc/tools/makerst.py in Godot's source tree.
  3. .. DO NOT EDIT THIS FILE, but the VisualScriptInputAction.xml source instead.
  4. .. The source is found in doc/classes or modules/<name>/doc_classes.
  5. .. _class_VisualScriptInputAction:
  6. VisualScriptInputAction
  7. =======================
  8. **Inherits:** :ref:`VisualScriptNode<class_VisualScriptNode>` **<** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
  9. Properties
  10. ----------
  11. +------------------------------------------------+--------------------------------------------------------------+---------+
  12. | :ref:`StringName<class_StringName>` | :ref:`action<class_VisualScriptInputAction_property_action>` | ``@""`` |
  13. +------------------------------------------------+--------------------------------------------------------------+---------+
  14. | :ref:`Mode<enum_VisualScriptInputAction_Mode>` | :ref:`mode<class_VisualScriptInputAction_property_mode>` | ``0`` |
  15. +------------------------------------------------+--------------------------------------------------------------+---------+
  16. Enumerations
  17. ------------
  18. .. _enum_VisualScriptInputAction_Mode:
  19. .. _class_VisualScriptInputAction_constant_MODE_PRESSED:
  20. .. _class_VisualScriptInputAction_constant_MODE_RELEASED:
  21. .. _class_VisualScriptInputAction_constant_MODE_JUST_PRESSED:
  22. .. _class_VisualScriptInputAction_constant_MODE_JUST_RELEASED:
  23. enum **Mode**:
  24. - **MODE_PRESSED** = **0**
  25. - **MODE_RELEASED** = **1**
  26. - **MODE_JUST_PRESSED** = **2**
  27. - **MODE_JUST_RELEASED** = **3**
  28. Property Descriptions
  29. ---------------------
  30. .. _class_VisualScriptInputAction_property_action:
  31. - :ref:`StringName<class_StringName>` **action**
  32. +-----------+------------------------+
  33. | *Default* | ``@""`` |
  34. +-----------+------------------------+
  35. | *Setter* | set_action_name(value) |
  36. +-----------+------------------------+
  37. | *Getter* | get_action_name() |
  38. +-----------+------------------------+
  39. ----
  40. .. _class_VisualScriptInputAction_property_mode:
  41. - :ref:`Mode<enum_VisualScriptInputAction_Mode>` **mode**
  42. +-----------+------------------------+
  43. | *Default* | ``0`` |
  44. +-----------+------------------------+
  45. | *Setter* | set_action_mode(value) |
  46. +-----------+------------------------+
  47. | *Getter* | get_action_mode() |
  48. +-----------+------------------------+