tetrapod00 f48748a05c Fix compile error in advanced_postprocessing.rst há 11 meses atrás
..
img 7503ecbc46 Merge pull request #9400 from skyace65/VisualShader há 1 ano atrás
shader_reference 6a61ee7632 Merge pull request #9735 from tetrapod00/spatial-custom-uvs há 11 meses atrás
your_first_shader 9050e076e7 Update docs for new TileMapLayer node há 1 ano atrás
advanced_postprocessing.rst f48748a05c Fix compile error in advanced_postprocessing.rst há 11 meses atrás
compute_shaders.rst 7fb4080299 Document limitations of local RenderingDevices in Using compute shaders há 1 ano atrás
converting_glsl_to_godot_shaders.rst 83cad834b2 Fixed unordered list markup in "Converting GLSL to Godot shaders" há 1 ano atrás
custom_postprocessing.rst 9773552257 Emphasize the importance of mipmaps for `textureLod()` in Screen-reading shaders há 1 ano atrás
index.rst 95fb178429 Add support for user-provided comments with Giscus há 1 ano atrás
introduction_to_shaders.rst db0c9bb046 Remove reference of ``vertex`` in particle shaders há 1 ano atrás
making_trees.rst 3407328860 Fix typos: "modelling" -> "modeling" há 1 ano atrás
screen-reading_shaders.rst bd6cc665a7 Fix incorrect uses of a/an há 1 ano atrás
shader_materials.rst b82cd0690d A bunch of renames for Godot 4.0 há 2 anos atrás
shaders_style_guide.rst 5d6dfe147d Mention documentation comment support in Shading language há 1 ano atrás
using_viewport_as_texture.rst 74077e0edf Update using a viewport as a texture tutorial for 4.2 há 1 ano atrás
visual_shaders.rst 5712db6da1 Update VisualShader page for 4.3 há 1 ano atrás