class_animationnodeadd2.rst 1.1 KB

1234567891011121314151617181920212223242526272829303132333435363738
  1. .. Generated automatically by doc/tools/makerst.py in Godot's source tree.
  2. .. DO NOT EDIT THIS FILE, but the AnimationNodeAdd2.xml source instead.
  3. .. The source is found in doc/classes or modules/<name>/doc_classes.
  4. .. _class_AnimationNodeAdd2:
  5. AnimationNodeAdd2
  6. =================
  7. **Inherits:** :ref:`AnimationNode<class_AnimationNode>` **<** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
  8. **Category:** Core
  9. Brief Description
  10. -----------------
  11. Properties
  12. ----------
  13. +-------------------------+----------------------------------------------------+
  14. | :ref:`bool<class_bool>` | :ref:`sync<class_AnimationNodeAdd2_property_sync>` |
  15. +-------------------------+----------------------------------------------------+
  16. Property Descriptions
  17. ---------------------
  18. .. _class_AnimationNodeAdd2_property_sync:
  19. - :ref:`bool<class_bool>` **sync**
  20. +----------+---------------------+
  21. | *Setter* | set_use_sync(value) |
  22. +----------+---------------------+
  23. | *Getter* | is_using_sync() |
  24. +----------+---------------------+