class_animationnode.rst 14 KB

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  1. .. Generated automatically by doc/tools/makerst.py in Godot's source tree.
  2. .. DO NOT EDIT THIS FILE, but the AnimationNode.xml source instead.
  3. .. The source is found in doc/classes or modules/<name>/doc_classes.
  4. .. _class_AnimationNode:
  5. AnimationNode
  6. =============
  7. **Inherits:** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
  8. **Inherited By:** :ref:`AnimationNodeAdd2<class_AnimationNodeAdd2>`, :ref:`AnimationNodeAdd3<class_AnimationNodeAdd3>`, :ref:`AnimationNodeTimeScale<class_AnimationNodeTimeScale>`, :ref:`AnimationRootNode<class_AnimationRootNode>`, :ref:`AnimationNodeBlend2<class_AnimationNodeBlend2>`, :ref:`AnimationNodeBlend3<class_AnimationNodeBlend3>`, :ref:`AnimationNodeTimeSeek<class_AnimationNodeTimeSeek>`, :ref:`AnimationNodeOneShot<class_AnimationNodeOneShot>`, :ref:`AnimationNodeTransition<class_AnimationNodeTransition>`, :ref:`AnimationNodeOutput<class_AnimationNodeOutput>`
  9. **Category:** Core
  10. Brief Description
  11. -----------------
  12. Methods
  13. -------
  14. +--------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  15. | void | :ref:`add_input<class_AnimationNode_add_input>` **(** :ref:`String<class_String>` name **)** |
  16. +--------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  17. | void | :ref:`blend_animation<class_AnimationNode_blend_animation>` **(** :ref:`String<class_String>` animation, :ref:`float<class_float>` time, :ref:`float<class_float>` delta, :ref:`bool<class_bool>` seeked, :ref:`float<class_float>` blend **)** |
  18. +--------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  19. | :ref:`float<class_float>` | :ref:`blend_input<class_AnimationNode_blend_input>` **(** :ref:`int<class_int>` input_index, :ref:`float<class_float>` time, :ref:`bool<class_bool>` seek, :ref:`float<class_float>` blend, :ref:`FilterAction<enum_AnimationNode_FilterAction>` filter=0, :ref:`bool<class_bool>` optimize=true **)** |
  20. +--------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  21. | :ref:`float<class_float>` | :ref:`blend_node<class_AnimationNode_blend_node>` **(** :ref:`String<class_String>` name, :ref:`AnimationNode<class_AnimationNode>` node, :ref:`float<class_float>` time, :ref:`bool<class_bool>` seek, :ref:`float<class_float>` blend, :ref:`FilterAction<enum_AnimationNode_FilterAction>` filter=0, :ref:`bool<class_bool>` optimize=true **)** |
  22. +--------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  23. | :ref:`String<class_String>` | :ref:`get_caption<class_AnimationNode_get_caption>` **(** **)** virtual |
  24. +--------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  25. | :ref:`int<class_int>` | :ref:`get_input_count<class_AnimationNode_get_input_count>` **(** **)** const |
  26. +--------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  27. | :ref:`String<class_String>` | :ref:`get_input_name<class_AnimationNode_get_input_name>` **(** :ref:`int<class_int>` input **)** |
  28. +--------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  29. | :ref:`Variant<class_Variant>` | :ref:`get_parameter<class_AnimationNode_get_parameter>` **(** :ref:`String<class_String>` name **)** const |
  30. +--------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  31. | :ref:`String<class_String>` | :ref:`has_filter<class_AnimationNode_has_filter>` **(** **)** virtual |
  32. +--------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  33. | :ref:`bool<class_bool>` | :ref:`is_path_filtered<class_AnimationNode_is_path_filtered>` **(** :ref:`NodePath<class_NodePath>` path **)** const |
  34. +--------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  35. | void | :ref:`process<class_AnimationNode_process>` **(** :ref:`float<class_float>` time, :ref:`bool<class_bool>` seek **)** virtual |
  36. +--------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  37. | void | :ref:`remove_input<class_AnimationNode_remove_input>` **(** :ref:`int<class_int>` index **)** |
  38. +--------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  39. | void | :ref:`set_filter_path<class_AnimationNode_set_filter_path>` **(** :ref:`NodePath<class_NodePath>` path, :ref:`bool<class_bool>` enable **)** |
  40. +--------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  41. | void | :ref:`set_parameter<class_AnimationNode_set_parameter>` **(** :ref:`String<class_String>` name, :ref:`Variant<class_Variant>` value **)** |
  42. +--------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  43. Signals
  44. -------
  45. .. _class_AnimationNode_removed_from_graph:
  46. - **removed_from_graph** **(** **)**
  47. .. _class_AnimationNode_tree_changed:
  48. - **tree_changed** **(** **)**
  49. Enumerations
  50. ------------
  51. .. _enum_AnimationNode_FilterAction:
  52. enum **FilterAction**
  53. - **FILTER_IGNORE** = **0**
  54. - **FILTER_PASS** = **1**
  55. - **FILTER_STOP** = **2**
  56. - **FILTER_BLEND** = **3**
  57. Property Descriptions
  58. ---------------------
  59. .. _class_AnimationNode_filter_enabled:
  60. - :ref:`bool<class_bool>` **filter_enabled**
  61. Method Descriptions
  62. -------------------
  63. .. _class_AnimationNode_add_input:
  64. - void **add_input** **(** :ref:`String<class_String>` name **)**
  65. .. _class_AnimationNode_blend_animation:
  66. - void **blend_animation** **(** :ref:`String<class_String>` animation, :ref:`float<class_float>` time, :ref:`float<class_float>` delta, :ref:`bool<class_bool>` seeked, :ref:`float<class_float>` blend **)**
  67. .. _class_AnimationNode_blend_input:
  68. - :ref:`float<class_float>` **blend_input** **(** :ref:`int<class_int>` input_index, :ref:`float<class_float>` time, :ref:`bool<class_bool>` seek, :ref:`float<class_float>` blend, :ref:`FilterAction<enum_AnimationNode_FilterAction>` filter=0, :ref:`bool<class_bool>` optimize=true **)**
  69. .. _class_AnimationNode_blend_node:
  70. - :ref:`float<class_float>` **blend_node** **(** :ref:`String<class_String>` name, :ref:`AnimationNode<class_AnimationNode>` node, :ref:`float<class_float>` time, :ref:`bool<class_bool>` seek, :ref:`float<class_float>` blend, :ref:`FilterAction<enum_AnimationNode_FilterAction>` filter=0, :ref:`bool<class_bool>` optimize=true **)**
  71. .. _class_AnimationNode_get_caption:
  72. - :ref:`String<class_String>` **get_caption** **(** **)** virtual
  73. .. _class_AnimationNode_get_input_count:
  74. - :ref:`int<class_int>` **get_input_count** **(** **)** const
  75. .. _class_AnimationNode_get_input_name:
  76. - :ref:`String<class_String>` **get_input_name** **(** :ref:`int<class_int>` input **)**
  77. .. _class_AnimationNode_get_parameter:
  78. - :ref:`Variant<class_Variant>` **get_parameter** **(** :ref:`String<class_String>` name **)** const
  79. .. _class_AnimationNode_has_filter:
  80. - :ref:`String<class_String>` **has_filter** **(** **)** virtual
  81. .. _class_AnimationNode_is_path_filtered:
  82. - :ref:`bool<class_bool>` **is_path_filtered** **(** :ref:`NodePath<class_NodePath>` path **)** const
  83. .. _class_AnimationNode_process:
  84. - void **process** **(** :ref:`float<class_float>` time, :ref:`bool<class_bool>` seek **)** virtual
  85. .. _class_AnimationNode_remove_input:
  86. - void **remove_input** **(** :ref:`int<class_int>` index **)**
  87. .. _class_AnimationNode_set_filter_path:
  88. - void **set_filter_path** **(** :ref:`NodePath<class_NodePath>` path, :ref:`bool<class_bool>` enable **)**
  89. .. _class_AnimationNode_set_parameter:
  90. - void **set_parameter** **(** :ref:`String<class_String>` name, :ref:`Variant<class_Variant>` value **)**