class_bone2d.rst 1.9 KB

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  1. .. Generated automatically by doc/tools/makerst.py in Godot's source tree.
  2. .. DO NOT EDIT THIS FILE, but the Bone2D.xml source instead.
  3. .. The source is found in doc/classes or modules/<name>/doc_classes.
  4. .. _class_Bone2D:
  5. Bone2D
  6. ======
  7. **Inherits:** :ref:`Node2D<class_Node2D>` **<** :ref:`CanvasItem<class_CanvasItem>` **<** :ref:`Node<class_Node>` **<** :ref:`Object<class_Object>`
  8. **Category:** Core
  9. Brief Description
  10. -----------------
  11. Methods
  12. -------
  13. +----------------------------------------+------------------------------------------------------------------------------------+
  14. | void | :ref:`apply_rest<class_Bone2D_apply_rest>` **(** **)** |
  15. +----------------------------------------+------------------------------------------------------------------------------------+
  16. | :ref:`int<class_int>` | :ref:`get_index_in_skeleton<class_Bone2D_get_index_in_skeleton>` **(** **)** const |
  17. +----------------------------------------+------------------------------------------------------------------------------------+
  18. | :ref:`Transform2D<class_Transform2D>` | :ref:`get_skeleton_rest<class_Bone2D_get_skeleton_rest>` **(** **)** const |
  19. +----------------------------------------+------------------------------------------------------------------------------------+
  20. Property Descriptions
  21. ---------------------
  22. .. _class_Bone2D_default_length:
  23. - :ref:`float<class_float>` **default_length**
  24. .. _class_Bone2D_rest:
  25. - :ref:`Transform2D<class_Transform2D>` **rest**
  26. Method Descriptions
  27. -------------------
  28. .. _class_Bone2D_apply_rest:
  29. - void **apply_rest** **(** **)**
  30. .. _class_Bone2D_get_index_in_skeleton:
  31. - :ref:`int<class_int>` **get_index_in_skeleton** **(** **)** const
  32. .. _class_Bone2D_get_skeleton_rest:
  33. - :ref:`Transform2D<class_Transform2D>` **get_skeleton_rest** **(** **)** const