123456789101112131415161718192021222324252627282930 |
- .. Generated automatically by doc/tools/makerst.py in Godot's source tree.
- .. DO NOT EDIT THIS FILE, but the BoxShape.xml source instead.
- .. The source is found in doc/classes or modules/<name>/doc_classes.
- .. _class_BoxShape:
- BoxShape
- ========
- **Inherits:** :ref:`Shape<class_Shape>` **<** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
- **Category:** Core
- Brief Description
- -----------------
- Box shape resource.
- Description
- -----------
- 3D box shape that can be a child of a :ref:`PhysicsBody<class_PhysicsBody>` or :ref:`Area<class_Area>`.
- Property Descriptions
- ---------------------
- .. _class_BoxShape_extents:
- - :ref:`Vector3<class_Vector3>` **extents** - The shape's half extents.
|