class_boxshape.rst 758 B

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  1. .. Generated automatically by doc/tools/makerst.py in Godot's source tree.
  2. .. DO NOT EDIT THIS FILE, but the BoxShape.xml source instead.
  3. .. The source is found in doc/classes or modules/<name>/doc_classes.
  4. .. _class_BoxShape:
  5. BoxShape
  6. ========
  7. **Inherits:** :ref:`Shape<class_Shape>` **<** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
  8. **Category:** Core
  9. Brief Description
  10. -----------------
  11. Box shape resource.
  12. Description
  13. -----------
  14. 3D box shape that can be a child of a :ref:`PhysicsBody<class_PhysicsBody>` or :ref:`Area<class_Area>`.
  15. Property Descriptions
  16. ---------------------
  17. .. _class_BoxShape_extents:
  18. - :ref:`Vector3<class_Vector3>` **extents** - The shape's half extents.