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- .. _class_AnimatedSprite3D:
- AnimatedSprite3D
- ================
- **Inherits:** :ref:`SpriteBase3D<class_spritebase3d>` **<** :ref:`GeometryInstance<class_geometryinstance>` **<** :ref:`VisualInstance<class_visualinstance>` **<** :ref:`Spatial<class_spatial>` **<** :ref:`Node<class_node>` **<** :ref:`Object<class_object>`
- **Category:** Core
- Brief Description
- -----------------
- Member Functions
- ----------------
- +--------------------------------+----------------------------------------------------------------------------------------------------------------------------------------+
- | void | :ref:`set_sprite_frames<class_AnimatedSprite3D_set_sprite_frames>` **(** :ref:`SpriteFrames<class_spriteframes>` sprite_frames **)** |
- +--------------------------------+----------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`Texture<class_texture>` | :ref:`get_sprite_frames<class_AnimatedSprite3D_get_sprite_frames>` **(** **)** const |
- +--------------------------------+----------------------------------------------------------------------------------------------------------------------------------------+
- | void | :ref:`set_frame<class_AnimatedSprite3D_set_frame>` **(** :ref:`int<class_int>` frame **)** |
- +--------------------------------+----------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`int<class_int>` | :ref:`get_frame<class_AnimatedSprite3D_get_frame>` **(** **)** const |
- +--------------------------------+----------------------------------------------------------------------------------------------------------------------------------------+
- Signals
- -------
- - **frame_changed** **(** **)**
- Member Function Description
- ---------------------------
- .. _class_AnimatedSprite3D_set_sprite_frames:
- - void **set_sprite_frames** **(** :ref:`SpriteFrames<class_spriteframes>` sprite_frames **)**
- .. _class_AnimatedSprite3D_get_sprite_frames:
- - :ref:`Texture<class_texture>` **get_sprite_frames** **(** **)** const
- .. _class_AnimatedSprite3D_set_frame:
- - void **set_frame** **(** :ref:`int<class_int>` frame **)**
- .. _class_AnimatedSprite3D_get_frame:
- - :ref:`int<class_int>` **get_frame** **(** **)** const
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