class_primitivemesh.rst 3.9 KB

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  1. .. Generated automatically by doc/tools/makerst.py in Godot's source tree.
  2. .. DO NOT EDIT THIS FILE, but the PrimitiveMesh.xml source instead.
  3. .. The source is found in doc/classes or modules/<name>/doc_classes.
  4. .. _class_PrimitiveMesh:
  5. PrimitiveMesh
  6. =============
  7. **Inherits:** :ref:`Mesh<class_Mesh>` **<** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
  8. **Inherited By:** :ref:`CapsuleMesh<class_CapsuleMesh>`, :ref:`CubeMesh<class_CubeMesh>`, :ref:`CylinderMesh<class_CylinderMesh>`, :ref:`PlaneMesh<class_PlaneMesh>`, :ref:`PrismMesh<class_PrismMesh>`, :ref:`QuadMesh<class_QuadMesh>`, :ref:`SphereMesh<class_SphereMesh>`
  9. **Category:** Core
  10. Brief Description
  11. -----------------
  12. Base class for all primitive meshes. Handles applying a :ref:`Material<class_Material>` to a primitive mesh.
  13. Properties
  14. ----------
  15. +---------------------------------+--------------------------------------------------------------+
  16. | :ref:`AABB<class_AABB>` | :ref:`custom_aabb<class_PrimitiveMesh_property_custom_aabb>` |
  17. +---------------------------------+--------------------------------------------------------------+
  18. | :ref:`bool<class_bool>` | :ref:`flip_faces<class_PrimitiveMesh_property_flip_faces>` |
  19. +---------------------------------+--------------------------------------------------------------+
  20. | :ref:`Material<class_Material>` | :ref:`material<class_PrimitiveMesh_property_material>` |
  21. +---------------------------------+--------------------------------------------------------------+
  22. Methods
  23. -------
  24. +---------------------------+--------------------------------------------------------------------------------------+
  25. | :ref:`Array<class_Array>` | :ref:`get_mesh_arrays<class_PrimitiveMesh_method_get_mesh_arrays>` **(** **)** const |
  26. +---------------------------+--------------------------------------------------------------------------------------+
  27. Description
  28. -----------
  29. Base class for all primitive meshes. Handles applying a :ref:`Material<class_Material>` to a primitive mesh. Examples include :ref:`CapsuleMesh<class_CapsuleMesh>`, :ref:`CubeMesh<class_CubeMesh>`, :ref:`CylinderMesh<class_CylinderMesh>`, :ref:`PlaneMesh<class_PlaneMesh>`, :ref:`PrismMesh<class_PrismMesh>`, :ref:`QuadMesh<class_QuadMesh>`, and :ref:`SphereMesh<class_SphereMesh>`.
  30. Property Descriptions
  31. ---------------------
  32. .. _class_PrimitiveMesh_property_custom_aabb:
  33. - :ref:`AABB<class_AABB>` **custom_aabb**
  34. +----------+------------------------+
  35. | *Setter* | set_custom_aabb(value) |
  36. +----------+------------------------+
  37. | *Getter* | get_custom_aabb() |
  38. +----------+------------------------+
  39. Overrides the :ref:`AABB<class_AABB>` with one defined by user for use with frustum culling. Especially useful to avoid unnexpected culling when using a shader to offset vertices.
  40. .. _class_PrimitiveMesh_property_flip_faces:
  41. - :ref:`bool<class_bool>` **flip_faces**
  42. +----------+-----------------------+
  43. | *Setter* | set_flip_faces(value) |
  44. +----------+-----------------------+
  45. | *Getter* | get_flip_faces() |
  46. +----------+-----------------------+
  47. If set, the order of the vertices in each triangle are reversed resulting in the backside of the mesh being drawn. Result is the same as using \*CULL_BACK\* in :ref:`SpatialMaterial<class_SpatialMaterial>`. Default is false.
  48. .. _class_PrimitiveMesh_property_material:
  49. - :ref:`Material<class_Material>` **material**
  50. +----------+---------------------+
  51. | *Setter* | set_material(value) |
  52. +----------+---------------------+
  53. | *Getter* | get_material() |
  54. +----------+---------------------+
  55. The current :ref:`Material<class_Material>` of the primitive mesh.
  56. Method Descriptions
  57. -------------------
  58. .. _class_PrimitiveMesh_method_get_mesh_arrays:
  59. - :ref:`Array<class_Array>` **get_mesh_arrays** **(** **)** const
  60. Returns mesh arrays used to constitute surface of :ref:`Mesh<class_Mesh>`. Mesh array can be used with :ref:`ArrayMesh<class_ArrayMesh>` to create new surface.