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- :github_url: hide
- .. DO NOT EDIT THIS FILE!!!
- .. Generated automatically from Godot engine sources.
- .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
- .. XML source: https://github.com/godotengine/godot/tree/master/doc/classes/LimitAngularVelocityModifier3D.xml.
- .. _class_LimitAngularVelocityModifier3D:
- LimitAngularVelocityModifier3D
- ==============================
- **Inherits:** :ref:`SkeletonModifier3D<class_SkeletonModifier3D>` **<** :ref:`Node3D<class_Node3D>` **<** :ref:`Node<class_Node>` **<** :ref:`Object<class_Object>`
- Limit bone rotation angular velocity.
- .. rst-class:: classref-introduction-group
- Description
- -----------
- This modifier limits bone rotation angular velocity by comparing poses between previous and current frame.
- You can add bone chains by specifying their root and end bones, then add the bones between them to a list. Modifier processes either that list or the bones excluding those in the list depending on the option :ref:`exclude<class_LimitAngularVelocityModifier3D_property_exclude>`.
- .. rst-class:: classref-reftable-group
- Properties
- ----------
- .. table::
- :widths: auto
- +---------------------------+-------------------------------------------------------------------------------------------------+---------------+
- | :ref:`int<class_int>` | :ref:`chain_count<class_LimitAngularVelocityModifier3D_property_chain_count>` | ``0`` |
- +---------------------------+-------------------------------------------------------------------------------------------------+---------------+
- | :ref:`bool<class_bool>` | :ref:`exclude<class_LimitAngularVelocityModifier3D_property_exclude>` | ``false`` |
- +---------------------------+-------------------------------------------------------------------------------------------------+---------------+
- | :ref:`int<class_int>` | :ref:`joint_count<class_LimitAngularVelocityModifier3D_property_joint_count>` | ``0`` |
- +---------------------------+-------------------------------------------------------------------------------------------------+---------------+
- | :ref:`float<class_float>` | :ref:`max_angular_velocity<class_LimitAngularVelocityModifier3D_property_max_angular_velocity>` | ``6.2831855`` |
- +---------------------------+-------------------------------------------------------------------------------------------------+---------------+
- .. rst-class:: classref-reftable-group
- Methods
- -------
- .. table::
- :widths: auto
- +-----------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | |void| | :ref:`clear_chains<class_LimitAngularVelocityModifier3D_method_clear_chains>`\ (\ ) |
- +-----------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`int<class_int>` | :ref:`get_end_bone<class_LimitAngularVelocityModifier3D_method_get_end_bone>`\ (\ index\: :ref:`int<class_int>`\ ) |const| |
- +-----------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`String<class_String>` | :ref:`get_end_bone_name<class_LimitAngularVelocityModifier3D_method_get_end_bone_name>`\ (\ index\: :ref:`int<class_int>`\ ) |const| |
- +-----------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`int<class_int>` | :ref:`get_root_bone<class_LimitAngularVelocityModifier3D_method_get_root_bone>`\ (\ index\: :ref:`int<class_int>`\ ) |const| |
- +-----------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`String<class_String>` | :ref:`get_root_bone_name<class_LimitAngularVelocityModifier3D_method_get_root_bone_name>`\ (\ index\: :ref:`int<class_int>`\ ) |const| |
- +-----------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | |void| | :ref:`reset<class_LimitAngularVelocityModifier3D_method_reset>`\ (\ ) |
- +-----------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | |void| | :ref:`set_end_bone<class_LimitAngularVelocityModifier3D_method_set_end_bone>`\ (\ index\: :ref:`int<class_int>`, bone\: :ref:`int<class_int>`\ ) |
- +-----------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | |void| | :ref:`set_end_bone_name<class_LimitAngularVelocityModifier3D_method_set_end_bone_name>`\ (\ index\: :ref:`int<class_int>`, bone_name\: :ref:`String<class_String>`\ ) |
- +-----------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | |void| | :ref:`set_root_bone<class_LimitAngularVelocityModifier3D_method_set_root_bone>`\ (\ index\: :ref:`int<class_int>`, bone\: :ref:`int<class_int>`\ ) |
- +-----------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | |void| | :ref:`set_root_bone_name<class_LimitAngularVelocityModifier3D_method_set_root_bone_name>`\ (\ index\: :ref:`int<class_int>`, bone_name\: :ref:`String<class_String>`\ ) |
- +-----------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- .. rst-class:: classref-section-separator
- ----
- .. rst-class:: classref-descriptions-group
- Property Descriptions
- ---------------------
- .. _class_LimitAngularVelocityModifier3D_property_chain_count:
- .. rst-class:: classref-property
- :ref:`int<class_int>` **chain_count** = ``0`` :ref:`🔗<class_LimitAngularVelocityModifier3D_property_chain_count>`
- .. rst-class:: classref-property-setget
- - |void| **set_chain_count**\ (\ value\: :ref:`int<class_int>`\ )
- - :ref:`int<class_int>` **get_chain_count**\ (\ )
- The number of chains.
- .. rst-class:: classref-item-separator
- ----
- .. _class_LimitAngularVelocityModifier3D_property_exclude:
- .. rst-class:: classref-property
- :ref:`bool<class_bool>` **exclude** = ``false`` :ref:`🔗<class_LimitAngularVelocityModifier3D_property_exclude>`
- .. rst-class:: classref-property-setget
- - |void| **set_exclude**\ (\ value\: :ref:`bool<class_bool>`\ )
- - :ref:`bool<class_bool>` **is_exclude**\ (\ )
- If ``true``, the modifier processes bones not included in the bone list.
- If ``false``, the bones processed by the modifier are equal to the bone list.
- .. rst-class:: classref-item-separator
- ----
- .. _class_LimitAngularVelocityModifier3D_property_joint_count:
- .. rst-class:: classref-property
- :ref:`int<class_int>` **joint_count** = ``0`` :ref:`🔗<class_LimitAngularVelocityModifier3D_property_joint_count>`
- The number of joints in the list which created by chains dynamically.
- .. rst-class:: classref-item-separator
- ----
- .. _class_LimitAngularVelocityModifier3D_property_max_angular_velocity:
- .. rst-class:: classref-property
- :ref:`float<class_float>` **max_angular_velocity** = ``6.2831855`` :ref:`🔗<class_LimitAngularVelocityModifier3D_property_max_angular_velocity>`
- .. rst-class:: classref-property-setget
- - |void| **set_max_angular_velocity**\ (\ value\: :ref:`float<class_float>`\ )
- - :ref:`float<class_float>` **get_max_angular_velocity**\ (\ )
- The maximum angular velocity per second.
- .. rst-class:: classref-section-separator
- ----
- .. rst-class:: classref-descriptions-group
- Method Descriptions
- -------------------
- .. _class_LimitAngularVelocityModifier3D_method_clear_chains:
- .. rst-class:: classref-method
- |void| **clear_chains**\ (\ ) :ref:`🔗<class_LimitAngularVelocityModifier3D_method_clear_chains>`
- Clear all chains.
- .. rst-class:: classref-item-separator
- ----
- .. _class_LimitAngularVelocityModifier3D_method_get_end_bone:
- .. rst-class:: classref-method
- :ref:`int<class_int>` **get_end_bone**\ (\ index\: :ref:`int<class_int>`\ ) |const| :ref:`🔗<class_LimitAngularVelocityModifier3D_method_get_end_bone>`
- Returns the end bone index of the bone chain.
- .. rst-class:: classref-item-separator
- ----
- .. _class_LimitAngularVelocityModifier3D_method_get_end_bone_name:
- .. rst-class:: classref-method
- :ref:`String<class_String>` **get_end_bone_name**\ (\ index\: :ref:`int<class_int>`\ ) |const| :ref:`🔗<class_LimitAngularVelocityModifier3D_method_get_end_bone_name>`
- Returns the end bone name of the bone chain.
- .. rst-class:: classref-item-separator
- ----
- .. _class_LimitAngularVelocityModifier3D_method_get_root_bone:
- .. rst-class:: classref-method
- :ref:`int<class_int>` **get_root_bone**\ (\ index\: :ref:`int<class_int>`\ ) |const| :ref:`🔗<class_LimitAngularVelocityModifier3D_method_get_root_bone>`
- Returns the root bone index of the bone chain.
- .. rst-class:: classref-item-separator
- ----
- .. _class_LimitAngularVelocityModifier3D_method_get_root_bone_name:
- .. rst-class:: classref-method
- :ref:`String<class_String>` **get_root_bone_name**\ (\ index\: :ref:`int<class_int>`\ ) |const| :ref:`🔗<class_LimitAngularVelocityModifier3D_method_get_root_bone_name>`
- Returns the root bone name of the bone chain.
- .. rst-class:: classref-item-separator
- ----
- .. _class_LimitAngularVelocityModifier3D_method_reset:
- .. rst-class:: classref-method
- |void| **reset**\ (\ ) :ref:`🔗<class_LimitAngularVelocityModifier3D_method_reset>`
- Sets the reference pose for angle comparison to the current pose with the influence of constraints removed. This function is automatically triggered when joints change or upon activation.
- .. rst-class:: classref-item-separator
- ----
- .. _class_LimitAngularVelocityModifier3D_method_set_end_bone:
- .. rst-class:: classref-method
- |void| **set_end_bone**\ (\ index\: :ref:`int<class_int>`, bone\: :ref:`int<class_int>`\ ) :ref:`🔗<class_LimitAngularVelocityModifier3D_method_set_end_bone>`
- Sets the end bone index of the bone chain.
- .. rst-class:: classref-item-separator
- ----
- .. _class_LimitAngularVelocityModifier3D_method_set_end_bone_name:
- .. rst-class:: classref-method
- |void| **set_end_bone_name**\ (\ index\: :ref:`int<class_int>`, bone_name\: :ref:`String<class_String>`\ ) :ref:`🔗<class_LimitAngularVelocityModifier3D_method_set_end_bone_name>`
- Sets the end bone name of the bone chain.
- \ **Note:** End bone must be the root bone or a child of the root bone.
- .. rst-class:: classref-item-separator
- ----
- .. _class_LimitAngularVelocityModifier3D_method_set_root_bone:
- .. rst-class:: classref-method
- |void| **set_root_bone**\ (\ index\: :ref:`int<class_int>`, bone\: :ref:`int<class_int>`\ ) :ref:`🔗<class_LimitAngularVelocityModifier3D_method_set_root_bone>`
- Sets the root bone index of the bone chain.
- .. rst-class:: classref-item-separator
- ----
- .. _class_LimitAngularVelocityModifier3D_method_set_root_bone_name:
- .. rst-class:: classref-method
- |void| **set_root_bone_name**\ (\ index\: :ref:`int<class_int>`, bone_name\: :ref:`String<class_String>`\ ) :ref:`🔗<class_LimitAngularVelocityModifier3D_method_set_root_bone_name>`
- Sets the root bone name of the bone chain.
- .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
- .. |required| replace:: :abbr:`required (This method is required to be overridden when extending its base class.)`
- .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
- .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
- .. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
- .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
- .. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`
- .. |bitfield| replace:: :abbr:`BitField (This value is an integer composed as a bitmask of the following flags.)`
- .. |void| replace:: :abbr:`void (No return value.)`
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