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- ; Engine configuration file.
- ; It's best edited using the editor UI and not directly,
- ; since the parameters that go here are not all obvious.
- ;
- ; Format:
- ; [section] ; section goes between []
- ; param=value ; assign values to parameters
- config_version=5
- [application]
- config/name="MultiplayerBase"
- run/main_scene="res://main/main.tscn"
- config/features=PackedStringArray("4.2", "GL Compatibility")
- run/flush_stdout_on_print=true
- config/icon="res://icon.svg"
- [autoload]
- Program="*res://program.gd"
- HTTPUtils="*res://utils/http_utils.gd"
- RPCUtils="*res://utils/rpc_utils.gd"
- ServiceManager="*res://services/service_manager.gd"
- Authentication="*res://authentication/authentication.gd"
- NetworkTime="*res://addons/netfox/network-time.gd"
- NetworkTimeSynchronizer="*res://addons/netfox/network-time-synchronizer.gd"
- NetworkRollback="*res://addons/netfox/rollback/network-rollback.gd"
- NetworkEvents="*res://addons/netfox/network-events.gd"
- NetworkPerformance="*res://addons/netfox/network-performance.gd"
- [debug]
- gdscript/warnings/integer_division=0
- [display]
- window/size/viewport_width=1920
- window/size/viewport_height=1080
- window/stretch/mode="canvas_items"
- window/stretch/aspect="expand"
- [editor_plugins]
- enabled=PackedStringArray("res://addons/godot-play-games-services/plugin.cfg", "res://addons/netfox.internals/plugin.cfg", "res://addons/netfox/plugin.cfg")
- [input]
- move_forward={
- "deadzone": 0.5,
- "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":87,"key_label":0,"unicode":119,"echo":false,"script":null)
- ]
- }
- move_backward={
- "deadzone": 0.5,
- "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":83,"key_label":0,"unicode":115,"echo":false,"script":null)
- ]
- }
- move_right={
- "deadzone": 0.5,
- "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":68,"key_label":0,"unicode":100,"echo":false,"script":null)
- ]
- }
- move_left={
- "deadzone": 0.5,
- "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":65,"key_label":0,"unicode":97,"echo":false,"script":null)
- ]
- }
- jump={
- "deadzone": 0.5,
- "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":32,"key_label":0,"unicode":32,"echo":false,"script":null)
- ]
- }
- mod_crouch={
- "deadzone": 0.5,
- "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":67,"key_label":0,"unicode":99,"echo":false,"script":null)
- ]
- }
- mod_run={
- "deadzone": 0.5,
- "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194325,"key_label":0,"unicode":0,"echo":false,"script":null)
- ]
- }
- [rendering]
- renderer/rendering_method="gl_compatibility"
- renderer/rendering_method.mobile="gl_compatibility"
- textures/vram_compression/import_etc2_astc=true
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