Bläddra i källkod

Bump to version 1.1.3

Hugo Locurcio 3 år sedan
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3 ändrade filer med 10 tillägg och 2 borttagningar
  1. 8 0
      CHANGELOG.md
  2. 1 1
      package-lock.json
  3. 1 1
      package.json

+ 8 - 0
CHANGELOG.md

@@ -1,5 +1,13 @@
 # Change Log
 
+### 1.1.3
+* [Fix conditional breakpoints being parsed as regular breakpoints](https://github.com/godotengine/godot-vscode-plugin/pull/278)
+- [Add `in` to the list of keywords and add rule for `$` shorthand](https://github.com/godotengine/godot-vscode-plugin/pull/274)
+- [Fix typo in snippets: "decleration" -> "declaration"](https://github.com/godotengine/godot-vscode-plugin/pull/262)
+- [Add `remote` keyword to syntax highlighting](https://github.com/godotengine/godot-vscode-plugin/pull/257)
+- [Remove the configuration item `godot-tools.check_config` as it has no effect](https://github.com/godotengine/godot-vscode-plugin/pull/246)
+- [Fix the syntax of escaped characters in strings](https://github.com/godotengine/godot-vscode-plugin/pull/247)
+
 ### 1.1.1
 * Fix bug for GDScript debugger
 * Add TCP protocol support for GDScript language server Godot 3.2.2

+ 1 - 1
package-lock.json

@@ -1,6 +1,6 @@
 {
 	"name": "godot-tools",
-	"version": "1.1.2",
+	"version": "1.1.3",
 	"lockfileVersion": 1,
 	"requires": true,
 	"dependencies": {

+ 1 - 1
package.json

@@ -2,7 +2,7 @@
 	"name": "godot-tools",
 	"displayName": "godot-tools",
 	"icon": "icon.png",
-	"version": "1.1.2",
+	"version": "1.1.3",
 	"description": "Tools for game development with godot game engine",
 	"repository": {
 		"type": "git",