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@@ -30,7 +30,7 @@ You can use the following settings to setup the Godot Tools:
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- GodotTools.editorServerPort: The http server port used by the EditorServer Godot module (_see Extra Functionality below_)
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- GodotTools.maxNumberOfProblems: Sets the limit for the issues reported by the static code validator
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- GodotTools.editorPath: An absolute path pointing at the Godot Editor executable file. Required to run the project and test scenes from VScode
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-
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+- GodotTools.workspaceDocumentWithMarkdown: Control the documentations of workspace symbols should be rendered as plain text or html from markdown
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## Extra functionality
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@@ -53,6 +53,10 @@ The [Godot Tools](https://github.com/GodotExplorer/godot-tools) and the go to [e
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## Release Notes
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+### 0.2.1
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+* Support markdown render in hover tips for documentations in workspace symbols
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+* Add configuration `GodotTools.workspaceDocumentWithMarkdown` to control workspace documentation rendering
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+
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### 0.2.0
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* Show autoloads informations in hover tips and go to autoloads' definitions are supported now
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@@ -71,4 +75,4 @@ The [Godot Tools](https://github.com/GodotExplorer/godot-tools) and the go to [e
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* More reliable unused variable and constant checking in documente
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* Show workspace documentations and function signatures in completions
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-[Read more from the full change log](https://github.com/GodotExplorer/godot-tools/blob/master/CHANGELOG.md)
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+[Read more from the full change log](https://github.com/GodotExplorer/godot-tools/blob/master/CHANGELOG.md)
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