Kaynağa Gözat

Bump to version 2.4.0

Hugo Locurcio 5 ay önce
ebeveyn
işleme
7844979c90
4 değiştirilmiş dosya ile 31 ekleme ve 5 silme
  1. 2 2
      .github/ISSUE_TEMPLATE/bug_report.yml
  2. 26 0
      CHANGELOG.md
  3. 2 2
      package-lock.json
  4. 1 1
      package.json

+ 2 - 2
.github/ISSUE_TEMPLATE/bug_report.yml

@@ -29,7 +29,7 @@ body:
       Use the **Help > About** menu to see your current version.
       Specify the Git commit hash if using a development or non-official build.
       If you use a custom build, please test if your issue is reproducible in official builds too.
-    placeholder: "1.93.1"
+    placeholder: "1.97.2"
   validations:
     required: true
 
@@ -40,7 +40,7 @@ body:
       Open the **Extensions** side panel and click on the **godot-tools** extension to see your current version.
       Specify the Git commit hash if using a development or non-official build.
       If you use a custom build, please test if your issue is reproducible in official builds too.
-    placeholder: "2.3.0"
+    placeholder: "2.4.0"
   validations:
     required: true
 

+ 26 - 0
CHANGELOG.md

@@ -1,5 +1,31 @@
 # Changelog
 
+### 2.4.0
+
+- [**Implement warnings and errors in debug console**](https://github.com/godotengine/godot-vscode-plugin/pull/749)
+  - The items are expandable/collapsible, and the links on the right side of the panel work for any file inside the user's project
+- [**Improve GDScript formatter**](https://github.com/godotengine/godot-vscode-plugin/pull/746)
+  - Add new style of formatter snapshot tests
+  - Add many new test cases
+  - Fix several issues ([#728](https://github.com/godotengine/godot-vscode-plugin/pull/728), [#624](https://github.com/godotengine/godot-vscode-plugin/pull/624), [#657](https://github.com/godotengine/godot-vscode-plugin/pull/657), [#717](https://github.com/godotengine/godot-vscode-plugin/pull/717), [#734](https://github.com/godotengine/godot-vscode-plugin/pull/734), likely more)
+- [**Add debugger support for typed Dictionaries**](https://github.com/godotengine/godot-vscode-plugin/pull/764)
+- [Add some useful GDScript snippets for Godot 4](https://github.com/godotengine/godot-vscode-plugin/pull/794)
+- [Add setting to enable/disable documentation minimap](https://github.com/godotengine/godot-vscode-plugin/pull/786)
+- [Add newline when dropping nodes into editor](https://github.com/godotengine/godot-vscode-plugin/pull/754)
+- [Add `@static_unload` annotation and Godot 4.3 Variant types to syntax highlighting](https://github.com/godotengine/godot-vscode-plugin/pull/738)
+- [Overhaul LSP client](https://github.com/godotengine/godot-vscode-plugin/pull/752)
+  - Simplify LSP client internals
+  - Streamline control flow between Client, IO, and Buffer classes
+  - Create canonical, obvious place to implement filters on incoming and outgoing LSP messages
+  - Remove legacy WebSockets-based LSP support
+- [Update float syntax rules and formatting to better support complex cases](https://github.com/godotengine/godot-vscode-plugin/pull/756)
+- [Implement Godot-in-the-loop test suite and fix debugger errors](https://github.com/godotengine/godot-vscode-plugin/pull/788)
+- [Remove OS, GDScript and Object from the list of builtins in syntax highlighting](https://github.com/godotengine/godot-vscode-plugin/pull/739)
+- [Fix typed arrays of scripts not being decoded properly](https://github.com/godotengine/godot-vscode-plugin/pull/731)
+- [Fix debugger watch window freeze caused by missing responses](https://github.com/godotengine/godot-vscode-plugin/pull/781)
+- [Fix the TextMate grammar erroneously tagging enum members and const variables as language constants](https://github.com/godotengine/godot-vscode-plugin/pull/737)
+- [Fix VBoxContainer and HBoxContainer documentation not opening](https://github.com/godotengine/godot-vscode-plugin/pull/755)
+
 ### 2.3.0
 
 - [Add documentation page scaling feature](https://github.com/godotengine/godot-vscode-plugin/pull/722)

+ 2 - 2
package-lock.json

@@ -1,12 +1,12 @@
 {
 	"name": "godot-tools",
-	"version": "2.3.0",
+	"version": "2.4.0",
 	"lockfileVersion": 3,
 	"requires": true,
 	"packages": {
 		"": {
 			"name": "godot-tools",
-			"version": "2.3.0",
+			"version": "2.4.0",
 			"license": "MIT",
 			"dependencies": {
 				"@vscode/debugadapter": "^1.68.0",

+ 1 - 1
package.json

@@ -2,7 +2,7 @@
 	"name": "godot-tools",
 	"displayName": "godot-tools",
 	"icon": "icon.png",
-	"version": "2.3.0",
+	"version": "2.4.0",
 	"description": "Tools for game development with Godot Engine and GDScript",
 	"repository": {
 		"type": "git",