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release 0.2.7

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Modificáronse 3 ficheiros con 53 adicións e 9 borrados
  1. 26 0
      CHANGELOG.md
  2. 26 8
      README.md
  3. 1 1
      package.json

+ 26 - 0
CHANGELOG.md

@@ -1,5 +1,31 @@
 # Change Log
 
+### 0.2.7
+
+* Fix some error with syntax checking
+* Add symbol support for enumerations
+* Remove key bindings for `F5`~`F8` as it might be confict with other functionalities of VSCode
+    * You can bind the key bindings back by add following configurations
+    ```json
+    {
+        "command": "godot.runWorkspace",
+        "key": "F5"
+    },
+    {
+        "command": "godot.runCurrentScene",
+        "key": "F6"
+    },
+    {
+        "command": "godot.openWithEditor",
+        "key": "F7"
+    },
+    {
+        "command": "godot.updateWorkspaceSymbols",
+        "key": "F8"
+    }
+    ```
+    For more references please ready [keybindings](https://code.visualstudio.com/docs/getstarted/keybindings)
+
 ### 0.2.6
 
 * Add shorthand if else expression support

+ 26 - 8
README.md

@@ -55,6 +55,32 @@ The [Godot Tools](https://github.com/GodotExplorer/godot-tools) and the go to [e
 
 ## Release Notes
 
+### 0.2.7
+
+* Fix some error with syntax checking
+* Add symbol support for enumerations
+* Remove key bindings for `F5`~`F8` as it might be confict with other functionalities of VSCode
+    * You can bind the key bindings back by add following configurations
+    ```json
+    {
+        "command": "godot.runWorkspace",
+        "key": "F5"
+    },
+    {
+        "command": "godot.runCurrentScene",
+        "key": "F6"
+    },
+    {
+        "command": "godot.openWithEditor",
+        "key": "F7"
+    },
+    {
+        "command": "godot.updateWorkspaceSymbols",
+        "key": "F8"
+    }
+    ```
+    For more references please ready [keybindings](https://code.visualstudio.com/docs/getstarted/keybindings)
+
 ### 0.2.6
 
 * Add shorthand if else expression support
@@ -72,14 +98,6 @@ The [Godot Tools](https://github.com/GodotExplorer/godot-tools) and the go to [e
 * Fix a lot of bugs with unused vaiable cheching
 * Move workspace symbols state notice to status bar
 
-### 0.2.4
-
-* Add code cheching for asignments and comparations
-* Impoved builtin documentation preview page
-* Fix bugs with unused vaiable cheching
-
-[Read more from the full change log](https://github.com/GodotExplorer/godot-tools/blob/master/CHANGELOG.md)
-
 
 ## TODOS:
 * Convert official BBCode documentation into Markdown and render it to HTML with documentation previewer pages

+ 1 - 1
package.json

@@ -3,7 +3,7 @@
   "displayName": "Godot Tools",
   "icon": "icon.png",
   "description": "\"Tools for game development with godot game engine\"",
-  "version": "0.2.6",
+  "version": "0.2.7",
   "publisher": "geequlim",
   "repository": "https://github.com/GodotExplorer/godot-tools",
   "license": "MIT",