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@@ -2,7 +2,7 @@ A complete set of tools to code games with the [Godot game engine](http://www.go
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## Features
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-The plug-in comes with a wealth of features to make your programming experience as comfortable as possible
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+The extension comes with a wealth of features to make your programming experience as comfortable as possible:
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- Syntax highlighting for the GDscript language
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- Syntax highlighting for the tscn and tres scene formats
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@@ -10,44 +10,46 @@ The plug-in comes with a wealth of features to make your programming experience
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- Rich auto completion
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- Static code validation
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- Open projects and scenes in Godot from VScode
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-- Ctrl click on a variable or method call to jump to its definition
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-- Full documentation supported with API of godot engine
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+- Ctrl-click on a variable or method call to jump to its definition
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+- Full documentation of the Godot engine API supported
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-## Available commands
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+## Available Commands
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-The plug-ins adds a few entries to the command palette
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+The extension adds a few entries to the command palette:
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- Update Workspace Symbols
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-- Run workspace as godot project
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-- Open workspace with godot editor
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+- Run workspace as Godot project
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+- Open workspace with Godot editor
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- Run current scene
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## Settings
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-If you like this plugin you can set VSCode as your default script editor with following steps:
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+If you like this extension you can set VSCode as your default script editor with following steps:
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1. Open editor settings
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2. Select `Text Editor / External`
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3. Check the `Use External Editor` box with mouse click
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4. Fill `Exec Path` to the path of your Visual Studio Code
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5. Fill `Exec Flags` with `{project} --goto {file}:{line}:{col}`
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-You can use the following settings to setup the Godot Tools:
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-- GodotTools.godotVersion: The godot version of your project
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-- GodotTools.editorPath: An absolute path pointing at the Godot Editor executable file. Required to run the project and test scenes from VScode
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-- GodotTools.workspaceDocumentWithMarkdown: Control the documentations of workspace symbols should be rendered as plain text or html from markdown
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-- GodotTools.ignoreIndentedVars: Parse variables defined after indent of not
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-- GodotTools.parseTextScene: Parse scene files with extension ends with tscn
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-- GodotTools.completeNodePath: Show node paths of of workspace in the code completion
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-- GodotTools.godotProjectRoot: The godot project directory wich contains project.godot or engine.cfg
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-## Issues and contributions
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+You can use the following settings to configure Godot Tools:
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+- **GodotTools.godotVersion** - The Godot version of your project
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+- **GodotTools.editorPath** - An absolute path pointing at the Godot Editor executable file. Required to run the project and test scenes from VScode
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+- **GodotTools.workspaceDocumentWithMarkdown** - Control the documentations of workspace symbols should be rendered as plain text or html from markdown
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+- **GodotTools.workspaceDocumentWithMarkdown** - Control the documentations of workspace symbols should be rendered as plain text or html from markdown
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+- **GodotTools.ignoreIndentedVars** - Parse variables defined after indent of not
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+- **GodotTools.parseTextScene** - Parse scene files with extension ends with tscn
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+- **GodotTools.completeNodePath** - Show node paths of of workspace in the code completion
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+- **GodotTools.godotProjectRoot** - The Godot project directory wich contains project.godot or engine.cfg
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-The [Godot Tools](https://github.com/GodotExplorer/godot-tools) and the go to [engine modules](https://github.com/GodotExplorer/editor-server) are all hosted on GitHub. Feel free to open issues there and create pull requests anytime.
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+## Issues and Contributions
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+
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+The [Godot Tools](https://github.com/GodotExplorer/godot-tools) extension and [engine modules](https://github.com/GodotExplorer/editor-server) are all hosted on GitHub. Feel free to open issues there and create pull requests anytime.
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## FAQ
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-### Intelisense isn't showing up for me
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+### Intellisense isn't showing up for me
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Make sure you save your .gd file, then run "GodotTools: Update Workspace Symbols" from the command palate
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