/*************************************************************************/
/*  editor_run_native.cpp                                                */
/*************************************************************************/
/*                       This file is part of:                           */
/*                           GODOT ENGINE                                */
/*                    http://www.godotengine.org                         */
/*************************************************************************/
/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
/*                                                                       */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the       */
/* "Software"), to deal in the Software without restriction, including   */
/* without limitation the rights to use, copy, modify, merge, publish,   */
/* distribute, sublicense, and/or sell copies of the Software, and to    */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions:                                             */
/*                                                                       */
/* The above copyright notice and this permission notice shall be        */
/* included in all copies or substantial portions of the Software.       */
/*                                                                       */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
/*************************************************************************/
#include "editor_run_native.h"
#include "editor_import_export.h"


void EditorRunNative::_notification(int p_what) {


	if (p_what==NOTIFICATION_ENTER_TREE) {

		List<StringName> ep;
		EditorImportExport::get_singleton()->get_export_platforms(&ep);
		ep.sort_custom<StringName::AlphCompare>();
		for(List<StringName>::Element *E=ep.front();E;E=E->next()) {

			Ref<EditorExportPlatform> eep = EditorImportExport::get_singleton()->get_export_platform(E->get());
			if (eep.is_null())
				continue;
			Ref<ImageTexture> icon = eep->get_logo();
			if (!icon.is_null()) {
				Image im = icon->get_data();
				im.clear_mipmaps();
				if (!im.empty()) {

					im.resize(16,16);

					Ref<ImageTexture> small_icon = memnew( ImageTexture);
					small_icon->create_from_image(im);
					MenuButton *mb = memnew( MenuButton );
					mb->get_popup()->connect("item_pressed",this,"_run_native",varray(E->get()));
					mb->connect("pressed",this,"_run_native",varray(-1, E->get()));
					mb->set_icon(small_icon);
					add_child(mb);
					menus[E->get()]=mb;
				}
			}
		}
	}

	if (p_what==NOTIFICATION_PROCESS) {


		bool changed = EditorImportExport::get_singleton()->poll_export_platforms() || first;

		if (changed) {

			for(Map<StringName,MenuButton*>::Element *E=menus.front();E;E=E->next()) {

				Ref<EditorExportPlatform> eep = EditorImportExport::get_singleton()->get_export_platform(E->key());
				MenuButton *mb = E->get();
				int dc = eep->get_device_count();

				if (dc==0) {
					mb->hide();
				} else {
					mb->get_popup()->clear();
					mb->show();
					if (dc == 1) {
						mb->set_tooltip(eep->get_device_name(0) + "\n\n" + eep->get_device_info(0).strip_edges());
					} else {
						mb->set_tooltip("Select device from the list");
						for(int i=0;i<dc;i++) {
							mb->get_popup()->add_icon_item(get_icon("Play","EditorIcons"),eep->get_device_name(i));
							mb->get_popup()->set_item_tooltip(mb->get_popup()->get_item_count() -1,eep->get_device_info(i).strip_edges());
						}
					}
				}
			}

			first=false;
		}
	}

}

void EditorRunNative::_run_native(int p_idx,const String& p_platform) {

	Ref<EditorExportPlatform> eep = EditorImportExport::get_singleton()->get_export_platform(p_platform);
	ERR_FAIL_COND(eep.is_null());
	if (p_idx == -1) {
		if (eep->get_device_count() == 1) {
			menus[p_platform]->get_popup()->hide();
			p_idx = 0;
		} else {
			return;
		}
	}
	emit_signal("native_run");

	int flags=0;
	if (deploy_debug_remote)
		flags|=EditorExportPlatform::EXPORT_REMOTE_DEBUG;
	if (deploy_dumb)
		flags|=EditorExportPlatform::EXPORT_DUMB_CLIENT;
	if (debug_collisions)
		flags|=EditorExportPlatform::EXPORT_VIEW_COLLISONS;
	if (debug_navigation)
		flags|=EditorExportPlatform::EXPORT_VIEW_NAVIGATION;

	eep->run(p_idx,flags);
}

void EditorRunNative::_bind_methods() {

	ClassDB::bind_method("_run_native",&EditorRunNative::_run_native);

	ADD_SIGNAL(MethodInfo("native_run"));
}

void EditorRunNative::set_deploy_dumb(bool p_enabled) {

	deploy_dumb=p_enabled;
}

bool EditorRunNative::is_deploy_dumb_enabled() const{

	return deploy_dumb;
}

void EditorRunNative::set_deploy_debug_remote(bool p_enabled) {

	deploy_debug_remote=p_enabled;
}

bool EditorRunNative::is_deploy_debug_remote_enabled() const{

	return deploy_debug_remote;
}

void EditorRunNative::set_debug_collisions(bool p_debug) {

	debug_collisions=p_debug;
}

bool EditorRunNative::get_debug_collisions() const{

	return debug_collisions;
}

void EditorRunNative::set_debug_navigation(bool p_debug) {

	debug_navigation=p_debug;
}

bool EditorRunNative::get_debug_navigation() const{

	return debug_navigation;
}

EditorRunNative::EditorRunNative()
{
	set_process(true);
	first=true;
	deploy_dumb=false;
	deploy_debug_remote=false;
	debug_collisions=false;
	debug_navigation=false;

}
