/*************************************************************************/
/*  stream_peer_gdnative.h                                               */
/*************************************************************************/
/*                       This file is part of:                           */
/*                           GODOT ENGINE                                */
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/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur.                 */
/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md)    */
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#ifndef STREAM_PEER_GDNATIVE_H
#define STREAM_PEER_GDNATIVE_H

#include "core/io/stream_peer.h"
#include "modules/gdnative/gdnative.h"
#include "modules/gdnative/include/net/godot_net.h"

class StreamPeerGDNative : public StreamPeer {

	GDCLASS(StreamPeerGDNative, StreamPeer);

protected:
	static void _bind_methods();
	godot_net_stream_peer *interface;

public:
	StreamPeerGDNative();
	~StreamPeerGDNative();

	/* Sets the interface implementation from GDNative */
	void set_native_stream_peer(godot_net_stream_peer *p_interface);

	/* Specific to StreamPeer */
	Error put_data(const uint8_t *p_data, int p_bytes);
	Error put_partial_data(const uint8_t *p_data, int p_bytes, int &r_sent);
	Error get_data(uint8_t *p_buffer, int p_bytes);
	Error get_partial_data(uint8_t *p_buffer, int p_bytes, int &r_received);
	int get_available_bytes() const;
};

#endif // STREAM_PEER_GDNATIVE_H
