Vector used for 2D math using integer coordinates.
2-element structure that can be used to represent positions in 2D space or any other pair of numeric values. It uses integer coordinates.
https://docs.godotengine.org/en/latest/tutorials/math/index.html
Constructs a new [Vector2i] from the given [code]x[/code] and [code]y[/code].
Constructs a new [Vector2i] from [Vector2]. The floating point coordinates will be truncated.
Enumerated value for the X axis.
Enumerated value for the Y axis.
Zero vector.
One vector.
Left unit vector.
Right unit vector.
Up unit vector.
Down unit vector.