Library of meshes.
A library of meshes. Contains a list of [Mesh] resources, each with a name and ID. This resource is used in [GridMap].
Clears the library.
Create a new item in the library, supplied as an ID.
Returns the list of items.
Returns the mesh of the item.
Returns the name of the item.
Returns a generated item preview (a 3D rendering in isometric perspective). [b]Note:[/b] Since item previews are only generated in an editor context, this function will return an empty [Texture] in a running project.
Gets an unused ID for a new item.
Removes the item.
Sets the item's mesh.
Sets the item's name.