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Merge pull request #20010 from toger5/docs_texture_load

[DOCS] mention load in texture class
Max Hilbrunner %!s(int64=7) %!d(string=hai) anos
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Modificáronse 1 ficheiros con 1 adicións e 0 borrados
  1. 1 0
      doc/classes/Texture.xml

+ 1 - 0
doc/classes/Texture.xml

@@ -5,6 +5,7 @@
 	</brief_description>
 	<description>
 		A texture works by registering an image in the video hardware, which then can be used in 3D models or 2D [Sprite] or GUI [Control].
+		Textures are often created by loading them from a file. See [method @GDScript.load].
 	</description>
 	<tutorials>
 	</tutorials>