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Merge pull request #38635 from Calinou/tilemap-rename-ysort-index

Rename various TileMap methods/properties for clarity and consistency
Rémi Verschelde 5 yıl önce
ebeveyn
işleme
66b0b0c153
3 değiştirilmiş dosya ile 20 ekleme ve 20 silme
  1. 4 4
      doc/classes/TileMap.xml
  2. 12 12
      scene/2d/tile_map.cpp
  3. 4 4
      scene/2d/tile_map.h

+ 4 - 4
doc/classes/TileMap.xml

@@ -80,13 +80,13 @@
 				Returns a [Vector2] array with the positions of all cells containing a tile from the tileset (i.e. a tile index different from [code]-1[/code]).
 			</description>
 		</method>
-		<method name="get_used_cells_by_id" qualifiers="const">
+		<method name="get_used_cells_by_index" qualifiers="const">
 			<return type="Vector2i[]">
 			</return>
-			<argument index="0" name="id" type="int">
+			<argument index="0" name="index" type="int">
 			</argument>
 			<description>
-				Returns an array of all cells with the given tile [code]id[/code].
+				Returns an array of all cells with the given tile [code]index[/code].
 			</description>
 		</method>
 		<method name="get_used_rect">
@@ -273,7 +273,7 @@
 		<member name="cell_tile_origin" type="int" setter="set_tile_origin" getter="get_tile_origin" enum="TileMap.TileOrigin" default="0">
 			Position for tile origin. See [enum TileOrigin] for possible values.
 		</member>
-		<member name="cell_y_sort" type="bool" setter="set_y_sort_mode" getter="is_y_sort_mode_enabled" default="false">
+		<member name="cell_y_sort" type="bool" setter="set_y_sort_enabled" getter="is_y_sort_enabled" default="false">
 			If [code]true[/code], the TileMap's children will be drawn in order of their Y coordinate.
 		</member>
 		<member name="centered_textures" type="bool" setter="set_centered_textures" getter="is_centered_textures_enabled" default="false">

+ 12 - 12
scene/2d/tile_map.cpp

@@ -40,7 +40,7 @@
 
 int TileMap::_get_quadrant_size() const {
 
-	if (y_sort_mode)
+	if (use_y_sort)
 		return 1;
 	else
 		return quadrant_size;
@@ -1649,18 +1649,18 @@ Vector2 TileMap::world_to_map(const Vector2 &p_pos) const {
 	return ret.floor();
 }
 
-void TileMap::set_y_sort_mode(bool p_enable) {
+void TileMap::set_y_sort_enabled(bool p_enable) {
 
 	_clear_quadrants();
-	y_sort_mode = p_enable;
-	RS::get_singleton()->canvas_item_set_sort_children_by_y(get_canvas_item(), y_sort_mode);
+	use_y_sort = p_enable;
+	RS::get_singleton()->canvas_item_set_sort_children_by_y(get_canvas_item(), use_y_sort);
 	_recreate_quadrants();
 	emit_signal("settings_changed");
 }
 
-bool TileMap::is_y_sort_mode_enabled() const {
+bool TileMap::is_y_sort_enabled() const {
 
-	return y_sort_mode;
+	return use_y_sort;
 }
 
 void TileMap::set_compatibility_mode(bool p_enable) {
@@ -1703,7 +1703,7 @@ TypedArray<Vector2i> TileMap::get_used_cells() const {
 	return a;
 }
 
-TypedArray<Vector2i> TileMap::get_used_cells_by_id(int p_id) const {
+TypedArray<Vector2i> TileMap::get_used_cells_by_index(int p_id) const {
 
 	TypedArray<Vector2i> a;
 	for (Map<PosKey, Cell>::Element *E = tile_map.front(); E; E = E->next()) {
@@ -1823,8 +1823,8 @@ void TileMap::_bind_methods() {
 	ClassDB::bind_method(D_METHOD("set_clip_uv", "enable"), &TileMap::set_clip_uv);
 	ClassDB::bind_method(D_METHOD("get_clip_uv"), &TileMap::get_clip_uv);
 
-	ClassDB::bind_method(D_METHOD("set_y_sort_mode", "enable"), &TileMap::set_y_sort_mode);
-	ClassDB::bind_method(D_METHOD("is_y_sort_mode_enabled"), &TileMap::is_y_sort_mode_enabled);
+	ClassDB::bind_method(D_METHOD("set_y_sort_enabled", "enable"), &TileMap::set_y_sort_enabled);
+	ClassDB::bind_method(D_METHOD("is_y_sort_enabled"), &TileMap::is_y_sort_enabled);
 
 	ClassDB::bind_method(D_METHOD("set_compatibility_mode", "enable"), &TileMap::set_compatibility_mode);
 	ClassDB::bind_method(D_METHOD("is_compatibility_mode_enabled"), &TileMap::is_compatibility_mode_enabled);
@@ -1874,7 +1874,7 @@ void TileMap::_bind_methods() {
 	ClassDB::bind_method(D_METHOD("clear"), &TileMap::clear);
 
 	ClassDB::bind_method(D_METHOD("get_used_cells"), &TileMap::get_used_cells);
-	ClassDB::bind_method(D_METHOD("get_used_cells_by_id", "id"), &TileMap::get_used_cells_by_id);
+	ClassDB::bind_method(D_METHOD("get_used_cells_by_index", "index"), &TileMap::get_used_cells_by_index);
 	ClassDB::bind_method(D_METHOD("get_used_rect"), &TileMap::get_used_rect);
 
 	ClassDB::bind_method(D_METHOD("map_to_world", "map_position", "ignore_half_ofs"), &TileMap::map_to_world, DEFVAL(false));
@@ -1898,7 +1898,7 @@ void TileMap::_bind_methods() {
 	ADD_PROPERTY(PropertyInfo(Variant::TRANSFORM2D, "cell_custom_transform"), "set_custom_transform", "get_custom_transform");
 	ADD_PROPERTY(PropertyInfo(Variant::INT, "cell_half_offset", PROPERTY_HINT_ENUM, "Offset X,Offset Y,Disabled,Offset Negative X,Offset Negative Y"), "set_half_offset", "get_half_offset");
 	ADD_PROPERTY(PropertyInfo(Variant::INT, "cell_tile_origin", PROPERTY_HINT_ENUM, "Top Left,Center,Bottom Left"), "set_tile_origin", "get_tile_origin");
-	ADD_PROPERTY(PropertyInfo(Variant::BOOL, "cell_y_sort"), "set_y_sort_mode", "is_y_sort_mode_enabled");
+	ADD_PROPERTY(PropertyInfo(Variant::BOOL, "cell_y_sort"), "set_y_sort_enabled", "is_y_sort_enabled");
 	ADD_PROPERTY(PropertyInfo(Variant::BOOL, "compatibility_mode"), "set_compatibility_mode", "is_compatibility_mode_enabled");
 	ADD_PROPERTY(PropertyInfo(Variant::BOOL, "centered_textures"), "set_centered_textures", "is_centered_textures_enabled");
 	ADD_PROPERTY(PropertyInfo(Variant::BOOL, "cell_clip_uv"), "set_clip_uv", "get_clip_uv");
@@ -1960,7 +1960,7 @@ TileMap::TileMap() {
 	collision_parent = nullptr;
 	use_kinematic = false;
 	navigation = nullptr;
-	y_sort_mode = false;
+	use_y_sort = false;
 	compatibility_mode = false;
 	centered_textures = false;
 	occluder_light_mask = 1;

+ 4 - 4
scene/2d/tile_map.h

@@ -187,7 +187,7 @@ private:
 	Rect2 used_size_cache;
 	bool used_size_cache_dirty;
 	bool quadrant_order_dirty;
-	bool y_sort_mode;
+	bool use_y_sort;
 	bool compatibility_mode;
 	bool centered_textures;
 	bool clip_uv;
@@ -319,8 +319,8 @@ public:
 	Vector2 map_to_world(const Vector2 &p_pos, bool p_ignore_ofs = false) const;
 	Vector2 world_to_map(const Vector2 &p_pos) const;
 
-	void set_y_sort_mode(bool p_enable);
-	bool is_y_sort_mode_enabled() const;
+	void set_y_sort_enabled(bool p_enable);
+	bool is_y_sort_enabled() const;
 
 	void set_compatibility_mode(bool p_enable);
 	bool is_compatibility_mode_enabled() const;
@@ -329,7 +329,7 @@ public:
 	bool is_centered_textures_enabled() const;
 
 	TypedArray<Vector2i> get_used_cells() const;
-	TypedArray<Vector2i> get_used_cells_by_id(int p_id) const;
+	TypedArray<Vector2i> get_used_cells_by_index(int p_index) const;
 	Rect2 get_used_rect(); // Not const because of cache
 
 	void set_occluder_light_mask(int p_mask);