Commit történet

Szerző SHA1 Üzenet Dátum
  Juan Linietsky d8b702b566 -Re-added margins in one way collision (made in a more user friendly way than in Godot 2.1), fixes #23860 6 éve
  Rémi Verschelde b16c309f82 Update copyright statements to 2019 6 éve
  Juan Linietsky 13a801430b Further fixes to KinematicBody2D API, support for sync motion in moving objects 7 éve
  Juan Linietsky cc8dfcc9c0 Before I forget, add warnings on areas without children (should not break anything). 7 éve
  Rémi Verschelde e4213e66b2 Add missing copyright headers and fix formatting 7 éve
  Rémi Verschelde b50a9114b1 Update copyright statements to 2018 7 éve
  Rémi Verschelde bd282ff43f Use HTTPS URL for Godot's website in the headers 8 éve
  Jakub Grzesik 567cbfcceb expose missing CollisionShape API for CollisionObject 8 éve
  Bojidar Marinov 4d2642b666 Readd tilemap's shape_transform and bugfixes 8 éve
  Juan Linietsky a808f53020 Revert "Fix Tileset/tilemap issues related to my adding of one-way collisions to them" 8 éve
  Bojidar Marinov 80356f925c Fix #9409, fixup #9370; tileset now has shape transform instead of offset 8 éve
  Juan Linietsky 6ba1e4677b -Trigger shapes removed in 2D, they became obsolete long ago when areas could detect their own overlap 8 éve
  Juan Linietsky 5b3709d309 Removal of InputEvent as built-in Variant type.. 8 éve
  Rémi Verschelde df61dc4b2b Add "Godot Engine contributors" copyright line 8 éve
  Rémi Verschelde 5dbf1809c6 A Whole New World (clang-format edition) 8 éve
  Juan Linietsky bc26f90581 Type renames: 8 éve
  Juan Linietsky 118eed485e ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. 8 éve
  Rémi Verschelde c7bc44d5ad Welcome in 2017, dear changelog reader! 8 éve
  George Marques 5be9ff7b67 Update copyright to 2016 in headers 9 éve
  Juan Linietsky fdaa2920eb Updated copyright year in all headers 10 éve
  Juan Linietsky c6c72a3c37 input events on Area2D is now supported 10 éve
  Juan Linietsky 0b806ee0fc GODOT IS OPEN SOURCE 11 éve