/**************************************************************************/ /* openxr_d3d12_extension.cpp */ /**************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /**************************************************************************/ /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /**************************************************************************/ #include "openxr_d3d12_extension.h" #ifdef D3D12_ENABLED #include "../../openxr_util.h" #include "servers/rendering/rendering_server_globals.h" #include "servers/rendering_server.h" HashMap OpenXRD3D12Extension::get_requested_extensions() { HashMap request_extensions; request_extensions[XR_KHR_D3D12_ENABLE_EXTENSION_NAME] = nullptr; return request_extensions; } void OpenXRD3D12Extension::on_instance_created(const XrInstance p_instance) { // Obtain pointers to functions we're accessing here. ERR_FAIL_NULL(OpenXRAPI::get_singleton()); EXT_INIT_XR_FUNC(xrGetD3D12GraphicsRequirementsKHR); EXT_INIT_XR_FUNC(xrEnumerateSwapchainImages); } D3D_FEATURE_LEVEL OpenXRD3D12Extension::get_feature_level() const { XrGraphicsRequirementsD3D12KHR d3d12_requirements = { XR_TYPE_GRAPHICS_REQUIREMENTS_D3D12_KHR, // type nullptr, // next { 0, 0 }, // adapterLuid (D3D_FEATURE_LEVEL)0 // minFeatureLevel }; XrResult result = xrGetD3D12GraphicsRequirementsKHR(OpenXRAPI::get_singleton()->get_instance(), OpenXRAPI::get_singleton()->get_system_id(), &d3d12_requirements); if (XR_FAILED(result)) { print_line("OpenXR: Failed to get Direct3D 12 graphics requirements [", OpenXRAPI::get_singleton()->get_error_string(result), "]"); return D3D_FEATURE_LEVEL_11_0; // Good default. } // #ifdef DEBUG print_line("OpenXR: xrGetD3D12GraphicsRequirementsKHR:"); print_line(" - minFeatureLevel: ", (uint32_t)d3d12_requirements.minFeatureLevel); // #endif return d3d12_requirements.minFeatureLevel; } LUID OpenXRD3D12Extension::get_adapter_luid() const { XrGraphicsRequirementsD3D12KHR d3d12_requirements = { XR_TYPE_GRAPHICS_REQUIREMENTS_D3D12_KHR, // type nullptr, // next { 0, 0 }, // adapterLuid (D3D_FEATURE_LEVEL)0 // minFeatureLevel }; XrResult result = xrGetD3D12GraphicsRequirementsKHR(OpenXRAPI::get_singleton()->get_instance(), OpenXRAPI::get_singleton()->get_system_id(), &d3d12_requirements); if (XR_FAILED(result)) { print_line("OpenXR: Failed to get Direct3D 12 graphics requirements [", OpenXRAPI::get_singleton()->get_error_string(result), "]"); return {}; } return d3d12_requirements.adapterLuid; } void OpenXRD3D12Extension::set_device(ID3D12Device *p_device) { graphics_device = p_device; } void OpenXRD3D12Extension::set_command_queue(ID3D12CommandQueue *p_queue) { command_queue = p_queue; } void OpenXRD3D12Extension::cleanup_device() { command_queue.Reset(); graphics_device.Reset(); } XrGraphicsBindingD3D12KHR OpenXRD3D12Extension::graphics_binding_d3d12; void *OpenXRD3D12Extension::set_session_create_and_get_next_pointer(void *p_next_pointer) { DEV_ASSERT(graphics_device && "Graphics Device was not specified yet."); DEV_ASSERT(command_queue && "Command queue was not specified yet."); graphics_binding_d3d12.type = XR_TYPE_GRAPHICS_BINDING_D3D12_KHR, graphics_binding_d3d12.next = p_next_pointer; graphics_binding_d3d12.device = graphics_device.Get(); graphics_binding_d3d12.queue = command_queue.Get(); return &graphics_binding_d3d12; } void OpenXRD3D12Extension::get_usable_swapchain_formats(Vector &p_usable_swap_chains) { p_usable_swap_chains.push_back(DXGI_FORMAT_R8G8B8A8_UNORM_SRGB); p_usable_swap_chains.push_back(DXGI_FORMAT_B8G8R8A8_UNORM_SRGB); p_usable_swap_chains.push_back(DXGI_FORMAT_R8G8B8A8_UNORM); p_usable_swap_chains.push_back(DXGI_FORMAT_B8G8R8A8_UNORM); } void OpenXRD3D12Extension::get_usable_depth_formats(Vector &p_usable_depth_formats) { p_usable_depth_formats.push_back(DXGI_FORMAT_D32_FLOAT); p_usable_depth_formats.push_back(DXGI_FORMAT_D32_FLOAT_S8X24_UINT); p_usable_depth_formats.push_back(DXGI_FORMAT_D24_UNORM_S8_UINT); p_usable_depth_formats.push_back(DXGI_FORMAT_D16_UNORM); } bool OpenXRD3D12Extension::get_swapchain_image_data(XrSwapchain p_swapchain, int64_t p_swapchain_format, uint32_t p_width, uint32_t p_height, uint32_t p_sample_count, uint32_t p_array_size, void **r_swapchain_graphics_data) { RenderingServer *rendering_server = RenderingServer::get_singleton(); ERR_FAIL_NULL_V(rendering_server, false); RenderingDevice *rendering_device = rendering_server->get_rendering_device(); ERR_FAIL_NULL_V(rendering_device, false); uint32_t swapchain_length; XrResult result = xrEnumerateSwapchainImages(p_swapchain, 0, &swapchain_length, nullptr); if (XR_FAILED(result)) { print_line("OpenXR: Failed to get swapchain image count [", OpenXRAPI::get_singleton()->get_error_string(result), "]"); return false; } LocalVector images; images.resize(swapchain_length); for (XrSwapchainImageD3D12KHR &image : images) { image.type = XR_TYPE_SWAPCHAIN_IMAGE_D3D12_KHR; image.next = nullptr; image.texture = nullptr; } result = xrEnumerateSwapchainImages(p_swapchain, swapchain_length, &swapchain_length, (XrSwapchainImageBaseHeader *)images.ptr()); if (XR_FAILED(result)) { print_line("OpenXR: Failed to get swapchain images [", OpenXRAPI::get_singleton()->get_error_string(result), "]"); return false; } SwapchainGraphicsData *data = memnew(SwapchainGraphicsData); if (data == nullptr) { print_line("OpenXR: Failed to allocate memory for swapchain data"); return false; } *r_swapchain_graphics_data = data; data->is_multiview = (p_array_size > 1); RenderingDevice::DataFormat format = RenderingDevice::DATA_FORMAT_R8G8B8A8_SRGB; RenderingDevice::TextureSamples samples = RenderingDevice::TEXTURE_SAMPLES_1; uint64_t usage_flags = RenderingDevice::TEXTURE_USAGE_SAMPLING_BIT; switch (p_swapchain_format) { case DXGI_FORMAT_R8G8B8A8_UNORM_SRGB: // Even though this is an sRGB framebuffer format we're using UNORM here. // The reason here is because Godot does a linear to sRGB conversion while // with the sRGB format, this conversion would be doubled by the hardware. // This also means we're reading the values as is for our preview on screen. // The OpenXR runtime however is still treating this as an sRGB format and // will thus do an sRGB -> Linear conversion as expected. //format = RenderingDevice::DATA_FORMAT_R8G8B8A8_SRGB; format = RenderingDevice::DATA_FORMAT_R8G8B8A8_UNORM; usage_flags |= RenderingDevice::TEXTURE_USAGE_COLOR_ATTACHMENT_BIT; break; case DXGI_FORMAT_B8G8R8A8_UNORM_SRGB: //format = RenderingDevice::DATA_FORMAT_B8G8R8A8_SRGB; format = RenderingDevice::DATA_FORMAT_B8G8R8A8_UNORM; usage_flags |= RenderingDevice::TEXTURE_USAGE_COLOR_ATTACHMENT_BIT; break; case DXGI_FORMAT_R8G8B8A8_UNORM: format = RenderingDevice::DATA_FORMAT_R8G8B8A8_UINT; usage_flags |= RenderingDevice::TEXTURE_USAGE_COLOR_ATTACHMENT_BIT; break; case DXGI_FORMAT_B8G8R8A8_UNORM: format = RenderingDevice::DATA_FORMAT_B8G8R8A8_UINT; usage_flags |= RenderingDevice::TEXTURE_USAGE_COLOR_ATTACHMENT_BIT; break; case DXGI_FORMAT_D32_FLOAT: format = RenderingDevice::DATA_FORMAT_D32_SFLOAT; usage_flags |= RenderingDevice::TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT; break; case DXGI_FORMAT_D32_FLOAT_S8X24_UINT: format = RenderingDevice::DATA_FORMAT_D32_SFLOAT_S8_UINT; usage_flags |= RenderingDevice::TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT; break; case DXGI_FORMAT_D24_UNORM_S8_UINT: format = RenderingDevice::DATA_FORMAT_D24_UNORM_S8_UINT; usage_flags |= RenderingDevice::TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT; break; case DXGI_FORMAT_D16_UNORM: format = RenderingDevice::DATA_FORMAT_D16_UNORM; usage_flags |= RenderingDevice::TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT; break; default: // continue with our default value print_line("OpenXR: Unsupported swapchain format", p_swapchain_format); break; } switch (p_sample_count) { case 1: samples = RenderingDevice::TEXTURE_SAMPLES_1; break; case 2: samples = RenderingDevice::TEXTURE_SAMPLES_2; break; case 4: samples = RenderingDevice::TEXTURE_SAMPLES_4; break; case 8: samples = RenderingDevice::TEXTURE_SAMPLES_8; break; case 16: samples = RenderingDevice::TEXTURE_SAMPLES_16; break; case 32: samples = RenderingDevice::TEXTURE_SAMPLES_32; break; case 64: samples = RenderingDevice::TEXTURE_SAMPLES_64; break; default: // continue with our default value print_line("OpenXR: Unsupported sample count", p_sample_count); break; } Vector texture_rids; for (const XrSwapchainImageD3D12KHR &swapchain_image : images) { RID texture_rid = rendering_device->texture_create_from_extension( p_array_size == 1 ? RenderingDevice::TEXTURE_TYPE_2D : RenderingDevice::TEXTURE_TYPE_2D_ARRAY, format, samples, usage_flags, (uint64_t)swapchain_image.texture, p_width, p_height, 1, p_array_size); texture_rids.push_back(texture_rid); } data->texture_rids = texture_rids; return true; } bool OpenXRD3D12Extension::create_projection_fov(const XrFovf p_fov, double p_z_near, double p_z_far, Projection &r_camera_matrix) { OpenXRUtil::XrMatrix4x4f matrix; OpenXRUtil::XrMatrix4x4f_CreateProjectionFov(&matrix, OpenXRUtil::GRAPHICS_D3D, p_fov, (float)p_z_near, (float)p_z_far); for (int j = 0; j < 4; j++) { for (int i = 0; i < 4; i++) { r_camera_matrix.columns[j][i] = matrix.m[j * 4 + i]; } } return true; } RID OpenXRD3D12Extension::get_texture(void *p_swapchain_graphics_data, int p_image_index) { SwapchainGraphicsData *data = (SwapchainGraphicsData *)p_swapchain_graphics_data; ERR_FAIL_NULL_V(data, RID()); ERR_FAIL_INDEX_V(p_image_index, data->texture_rids.size(), RID()); return data->texture_rids[p_image_index]; } void OpenXRD3D12Extension::cleanup_swapchain_graphics_data(void **p_swapchain_graphics_data) { if (*p_swapchain_graphics_data == nullptr) { return; } RenderingServer *rendering_server = RenderingServer::get_singleton(); ERR_FAIL_NULL(rendering_server); RenderingDevice *rendering_device = rendering_server->get_rendering_device(); ERR_FAIL_NULL(rendering_device); SwapchainGraphicsData *data = (SwapchainGraphicsData *)*p_swapchain_graphics_data; for (const RID &texture_rid : data->texture_rids) { // This should clean up our RIDs and associated texture objects but shouldn't destroy the images, they are owned by our XrSwapchain. rendering_device->free(texture_rid); } data->texture_rids.clear(); memdelete(data); *p_swapchain_graphics_data = nullptr; } #define ENUM_TO_STRING_CASE(e) \ case e: { \ return String(#e); \ } break; String OpenXRD3D12Extension::get_swapchain_format_name(int64_t p_swapchain_format) const { // These are somewhat different per platform, will need to weed some stuff out... switch (p_swapchain_format) { ENUM_TO_STRING_CASE(DXGI_FORMAT_UNKNOWN) ENUM_TO_STRING_CASE(DXGI_FORMAT_R32G32B32A32_TYPELESS) ENUM_TO_STRING_CASE(DXGI_FORMAT_R32G32B32A32_FLOAT) ENUM_TO_STRING_CASE(DXGI_FORMAT_R32G32B32A32_UINT) ENUM_TO_STRING_CASE(DXGI_FORMAT_R32G32B32A32_SINT) ENUM_TO_STRING_CASE(DXGI_FORMAT_R32G32B32_TYPELESS) ENUM_TO_STRING_CASE(DXGI_FORMAT_R32G32B32_FLOAT) ENUM_TO_STRING_CASE(DXGI_FORMAT_R32G32B32_UINT) ENUM_TO_STRING_CASE(DXGI_FORMAT_R32G32B32_SINT) ENUM_TO_STRING_CASE(DXGI_FORMAT_R16G16B16A16_TYPELESS) ENUM_TO_STRING_CASE(DXGI_FORMAT_R16G16B16A16_FLOAT) ENUM_TO_STRING_CASE(DXGI_FORMAT_R16G16B16A16_UNORM) ENUM_TO_STRING_CASE(DXGI_FORMAT_R16G16B16A16_UINT) ENUM_TO_STRING_CASE(DXGI_FORMAT_R16G16B16A16_SNORM) ENUM_TO_STRING_CASE(DXGI_FORMAT_R16G16B16A16_SINT) ENUM_TO_STRING_CASE(DXGI_FORMAT_R32G32_TYPELESS) ENUM_TO_STRING_CASE(DXGI_FORMAT_R32G32_FLOAT) ENUM_TO_STRING_CASE(DXGI_FORMAT_R32G32_UINT) ENUM_TO_STRING_CASE(DXGI_FORMAT_R32G32_SINT) ENUM_TO_STRING_CASE(DXGI_FORMAT_R32G8X24_TYPELESS) ENUM_TO_STRING_CASE(DXGI_FORMAT_D32_FLOAT_S8X24_UINT) ENUM_TO_STRING_CASE(DXGI_FORMAT_R32_FLOAT_X8X24_TYPELESS) ENUM_TO_STRING_CASE(DXGI_FORMAT_X32_TYPELESS_G8X24_UINT) ENUM_TO_STRING_CASE(DXGI_FORMAT_R10G10B10A2_TYPELESS) ENUM_TO_STRING_CASE(DXGI_FORMAT_R10G10B10A2_UNORM) ENUM_TO_STRING_CASE(DXGI_FORMAT_R10G10B10A2_UINT) ENUM_TO_STRING_CASE(DXGI_FORMAT_R11G11B10_FLOAT) ENUM_TO_STRING_CASE(DXGI_FORMAT_R8G8B8A8_TYPELESS) ENUM_TO_STRING_CASE(DXGI_FORMAT_R8G8B8A8_UNORM) ENUM_TO_STRING_CASE(DXGI_FORMAT_R8G8B8A8_UNORM_SRGB) ENUM_TO_STRING_CASE(DXGI_FORMAT_R8G8B8A8_UINT) ENUM_TO_STRING_CASE(DXGI_FORMAT_R8G8B8A8_SNORM) ENUM_TO_STRING_CASE(DXGI_FORMAT_R8G8B8A8_SINT) ENUM_TO_STRING_CASE(DXGI_FORMAT_R16G16_TYPELESS) ENUM_TO_STRING_CASE(DXGI_FORMAT_R16G16_FLOAT) ENUM_TO_STRING_CASE(DXGI_FORMAT_R16G16_UNORM) ENUM_TO_STRING_CASE(DXGI_FORMAT_R16G16_UINT) ENUM_TO_STRING_CASE(DXGI_FORMAT_R16G16_SNORM) ENUM_TO_STRING_CASE(DXGI_FORMAT_R16G16_SINT) ENUM_TO_STRING_CASE(DXGI_FORMAT_R32_TYPELESS) ENUM_TO_STRING_CASE(DXGI_FORMAT_D32_FLOAT) ENUM_TO_STRING_CASE(DXGI_FORMAT_R32_FLOAT) ENUM_TO_STRING_CASE(DXGI_FORMAT_R32_UINT) ENUM_TO_STRING_CASE(DXGI_FORMAT_R32_SINT) ENUM_TO_STRING_CASE(DXGI_FORMAT_R24G8_TYPELESS) ENUM_TO_STRING_CASE(DXGI_FORMAT_D24_UNORM_S8_UINT) ENUM_TO_STRING_CASE(DXGI_FORMAT_R24_UNORM_X8_TYPELESS) ENUM_TO_STRING_CASE(DXGI_FORMAT_X24_TYPELESS_G8_UINT) ENUM_TO_STRING_CASE(DXGI_FORMAT_R8G8_TYPELESS) ENUM_TO_STRING_CASE(DXGI_FORMAT_R8G8_UNORM) ENUM_TO_STRING_CASE(DXGI_FORMAT_R8G8_UINT) ENUM_TO_STRING_CASE(DXGI_FORMAT_R8G8_SNORM) ENUM_TO_STRING_CASE(DXGI_FORMAT_R8G8_SINT) ENUM_TO_STRING_CASE(DXGI_FORMAT_R16_TYPELESS) ENUM_TO_STRING_CASE(DXGI_FORMAT_R16_FLOAT) ENUM_TO_STRING_CASE(DXGI_FORMAT_D16_UNORM) ENUM_TO_STRING_CASE(DXGI_FORMAT_R16_UNORM) ENUM_TO_STRING_CASE(DXGI_FORMAT_R16_UINT) ENUM_TO_STRING_CASE(DXGI_FORMAT_R16_SNORM) ENUM_TO_STRING_CASE(DXGI_FORMAT_R16_SINT) ENUM_TO_STRING_CASE(DXGI_FORMAT_R8_TYPELESS) ENUM_TO_STRING_CASE(DXGI_FORMAT_R8_UNORM) ENUM_TO_STRING_CASE(DXGI_FORMAT_R8_UINT) ENUM_TO_STRING_CASE(DXGI_FORMAT_R8_SNORM) ENUM_TO_STRING_CASE(DXGI_FORMAT_R8_SINT) ENUM_TO_STRING_CASE(DXGI_FORMAT_A8_UNORM) ENUM_TO_STRING_CASE(DXGI_FORMAT_R1_UNORM) ENUM_TO_STRING_CASE(DXGI_FORMAT_R9G9B9E5_SHAREDEXP) ENUM_TO_STRING_CASE(DXGI_FORMAT_R8G8_B8G8_UNORM) ENUM_TO_STRING_CASE(DXGI_FORMAT_G8R8_G8B8_UNORM) ENUM_TO_STRING_CASE(DXGI_FORMAT_BC1_TYPELESS) ENUM_TO_STRING_CASE(DXGI_FORMAT_BC1_UNORM) ENUM_TO_STRING_CASE(DXGI_FORMAT_BC1_UNORM_SRGB) ENUM_TO_STRING_CASE(DXGI_FORMAT_BC2_TYPELESS) ENUM_TO_STRING_CASE(DXGI_FORMAT_BC2_UNORM) ENUM_TO_STRING_CASE(DXGI_FORMAT_BC2_UNORM_SRGB) ENUM_TO_STRING_CASE(DXGI_FORMAT_BC3_TYPELESS) ENUM_TO_STRING_CASE(DXGI_FORMAT_BC3_UNORM) ENUM_TO_STRING_CASE(DXGI_FORMAT_BC3_UNORM_SRGB) ENUM_TO_STRING_CASE(DXGI_FORMAT_BC4_TYPELESS) ENUM_TO_STRING_CASE(DXGI_FORMAT_BC4_UNORM) ENUM_TO_STRING_CASE(DXGI_FORMAT_BC4_SNORM) ENUM_TO_STRING_CASE(DXGI_FORMAT_BC5_TYPELESS) ENUM_TO_STRING_CASE(DXGI_FORMAT_BC5_UNORM) ENUM_TO_STRING_CASE(DXGI_FORMAT_BC5_SNORM) ENUM_TO_STRING_CASE(DXGI_FORMAT_B5G6R5_UNORM) ENUM_TO_STRING_CASE(DXGI_FORMAT_B5G5R5A1_UNORM) ENUM_TO_STRING_CASE(DXGI_FORMAT_B8G8R8A8_UNORM) ENUM_TO_STRING_CASE(DXGI_FORMAT_B8G8R8X8_UNORM) ENUM_TO_STRING_CASE(DXGI_FORMAT_R10G10B10_XR_BIAS_A2_UNORM) ENUM_TO_STRING_CASE(DXGI_FORMAT_B8G8R8A8_TYPELESS) ENUM_TO_STRING_CASE(DXGI_FORMAT_B8G8R8A8_UNORM_SRGB) ENUM_TO_STRING_CASE(DXGI_FORMAT_B8G8R8X8_TYPELESS) ENUM_TO_STRING_CASE(DXGI_FORMAT_B8G8R8X8_UNORM_SRGB) ENUM_TO_STRING_CASE(DXGI_FORMAT_BC6H_TYPELESS) ENUM_TO_STRING_CASE(DXGI_FORMAT_BC6H_UF16) ENUM_TO_STRING_CASE(DXGI_FORMAT_BC6H_SF16) ENUM_TO_STRING_CASE(DXGI_FORMAT_BC7_TYPELESS) ENUM_TO_STRING_CASE(DXGI_FORMAT_BC7_UNORM) ENUM_TO_STRING_CASE(DXGI_FORMAT_BC7_UNORM_SRGB) ENUM_TO_STRING_CASE(DXGI_FORMAT_AYUV) ENUM_TO_STRING_CASE(DXGI_FORMAT_Y410) ENUM_TO_STRING_CASE(DXGI_FORMAT_Y416) ENUM_TO_STRING_CASE(DXGI_FORMAT_NV12) ENUM_TO_STRING_CASE(DXGI_FORMAT_P010) ENUM_TO_STRING_CASE(DXGI_FORMAT_P016) ENUM_TO_STRING_CASE(DXGI_FORMAT_420_OPAQUE) ENUM_TO_STRING_CASE(DXGI_FORMAT_YUY2) ENUM_TO_STRING_CASE(DXGI_FORMAT_Y210) ENUM_TO_STRING_CASE(DXGI_FORMAT_Y216) ENUM_TO_STRING_CASE(DXGI_FORMAT_NV11) ENUM_TO_STRING_CASE(DXGI_FORMAT_AI44) ENUM_TO_STRING_CASE(DXGI_FORMAT_IA44) ENUM_TO_STRING_CASE(DXGI_FORMAT_P8) ENUM_TO_STRING_CASE(DXGI_FORMAT_A8P8) ENUM_TO_STRING_CASE(DXGI_FORMAT_B4G4R4A4_UNORM) ENUM_TO_STRING_CASE(DXGI_FORMAT_P208) ENUM_TO_STRING_CASE(DXGI_FORMAT_V208) ENUM_TO_STRING_CASE(DXGI_FORMAT_V408) ENUM_TO_STRING_CASE(DXGI_FORMAT_A4B4G4R4_UNORM) default: { return String("Swapchain format ") + String::num_int64(int64_t(p_swapchain_format)); } break; } } #endif // D3D12_ENABLED