/**************************************************************************/ /* openxr_structure.cpp */ /**************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /**************************************************************************/ /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /**************************************************************************/ #include "openxr_structure.h" void OpenXRStructureBase::_bind_methods() { ClassDB::bind_method(D_METHOD("get_structure_type"), &OpenXRStructureBase::_get_structure_type); ClassDB::bind_method(D_METHOD("set_next", "entity"), &OpenXRStructureBase::set_next); ClassDB::bind_method(D_METHOD("get_next"), &OpenXRStructureBase::get_next); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "next", PROPERTY_HINT_RESOURCE_TYPE, "OpenXRStructureBase"), "set_next", "get_next"); GDVIRTUAL_BIND(_get_header, "next"); } void OpenXRStructureBase::set_next(const Ref p_next) { next = p_next; } Ref OpenXRStructureBase::get_next() const { return next; } void *OpenXRStructureBase::get_header(void *p_next) { void *n = p_next; if (get_next().is_valid()) { n = get_next()->get_header(p_next); } uint64_t pointer = 0; if (GDVIRTUAL_CALL(_get_header, (uint64_t)n, pointer)) { return reinterpret_cast(pointer); } return n; } XrStructureType OpenXRStructureBase::get_structure_type() { // By default we call get_header to get the structure type so we have a guaranteed implementation. // The first member of our header is always the structure type, so this works: XrStructureType *header = (XrStructureType *)get_header(); if (header == nullptr) { // Header can return nullptr for valid reasons, so we do not error here! return XR_TYPE_UNKNOWN; } else { return *header; } } // Return structure type as uint64_t to GDScript uint64_t OpenXRStructureBase::_get_structure_type() { return (uint64_t)get_structure_type(); }