/**************************************************************************/ /* color_mode.cpp */ /**************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /**************************************************************************/ /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /**************************************************************************/ #include "color_mode.h" #include "core/math/color.h" #include "scene/gui/slider.h" #include "scene/resources/gradient_texture.h" ColorMode::ColorMode(ColorPicker *p_color_picker) { color_picker = p_color_picker; } String ColorModeRGB::get_slider_label(int idx) const { ERR_FAIL_INDEX_V_MSG(idx, get_slider_count(), String(), "Couldn't get slider label."); return labels[idx]; } float ColorModeRGB::get_slider_value(int idx) const { ERR_FAIL_INDEX_V_MSG(idx, get_slider_count(), 0, "Couldn't get slider value."); return color_picker->color_normalized.components[idx] * 255; } Color ColorModeRGB::get_color() const { Vector values = color_picker->get_active_slider_values(); Color color; for (int i = 0; i < 4; i++) { color.components[i] = values[i] / 255.0; } return color; } void ColorModeRGB::_greater_value_inputted() { HSlider **sliders = color_picker->sliders; Color color_prev = color_picker->color; for (int i = 0; i < 3; i++) { if (sliders[i]->get_value() > 255) { color_prev.components[i] = sliders[i]->get_value() / 255.0; } } Color linear_color = color_prev.srgb_to_linear(); float multiplier = MAX(1, MAX(MAX(linear_color.r, linear_color.g), linear_color.b)); Color srgb = Color(linear_color.r / multiplier, linear_color.g / multiplier, linear_color.b / multiplier, linear_color.a).linear_to_srgb(); sliders[0]->set_value_no_signal(srgb.r * 255); sliders[1]->set_value_no_signal(srgb.g * 255); sliders[2]->set_value_no_signal(srgb.b * 255); color_picker->intensity = Math::log2(multiplier); color_picker->intensity_slider->set_value_no_signal(color_picker->intensity); } void ColorModeRGB::slider_draw(int p_which) { Vector pos; pos.resize(4); Vector col; col.resize(4); HSlider *slider = color_picker->get_slider(p_which); Size2 size = slider->get_size(); Color left_color; Color right_color; Color color = color_picker->color_normalized; const real_t margin = 16 * color_picker->theme_cache.base_scale; left_color = Color( p_which == 0 ? 0 : color.r, p_which == 1 ? 0 : color.g, p_which == 2 ? 0 : color.b); right_color = Color( p_which == 0 ? 1 : color.r, p_which == 1 ? 1 : color.g, p_which == 2 ? 1 : color.b); if (rgb_texture[p_which].is_null()) { rgb_texture[p_which].instantiate(); rgb_texture[p_which]->set_width(400); rgb_texture[p_which]->set_height(6); } Ref gradient_texture = rgb_texture[p_which]; Ref gradient = gradient_texture->get_gradient(); if (gradient.is_null()) { gradient.instantiate(); PackedFloat32Array offsets = { 0, 1 }; gradient->set_offsets(offsets); gradient->set_interpolation_color_space(Gradient::ColorSpace::GRADIENT_COLOR_SPACE_SRGB); gradient_texture->set_gradient(gradient); } PackedColorArray colors = { left_color, right_color }; gradient->set_colors(colors); slider->draw_texture_rect(gradient_texture, Rect2(Vector2(), Vector2(size.x, margin)), false); } void ColorModeHSV::_value_changed() { Vector values = color_picker->get_active_slider_values(); if (values[1] > 0 || values[0] != cached_hue) { cached_hue = values[0]; } if (values[2] > 0 || values[1] != cached_saturation) { cached_saturation = values[1]; } // Cache real HSV values in ColorPicker. color_picker->h = color_picker->sliders[0]->get_value() / 360.0; color_picker->s = color_picker->sliders[1]->get_value() / 100.0; color_picker->v = color_picker->sliders[2]->get_value() / 100.0; color_picker->hsv_cached = true; } String ColorModeHSV::get_slider_label(int idx) const { ERR_FAIL_INDEX_V_MSG(idx, get_slider_count(), String(), "Couldn't get slider label."); return labels[idx]; } float ColorModeHSV::get_slider_max(int idx) const { ERR_FAIL_INDEX_V_MSG(idx, get_slider_count(), 0, "Couldn't get slider max value."); return slider_max[idx]; } float ColorModeHSV::get_slider_value(int idx) const { switch (idx) { case 0: { if (color_picker->color_normalized.get_s() > 0) { return color_picker->color_normalized.get_h() * 360.0; } else { return cached_hue; } } case 1: { if (color_picker->color_normalized.get_v() > 0) { return color_picker->color_normalized.get_s() * 100.0; } else { return cached_saturation; } } case 2: return color_picker->color_normalized.get_v() * 100.0; default: ERR_FAIL_V_MSG(0, "Couldn't get slider value."); } } Color ColorModeHSV::get_color() const { Vector values = color_picker->get_active_slider_values(); Color color = Color::from_hsv(values[0] / 360.0, values[1] / 100.0, values[2] / 100.0, values[3] / 255.0); return color; } void ColorModeHSV::slider_draw(int p_which) { Vector pos; pos.resize(4); Vector col; col.resize(4); HSlider *slider = color_picker->get_slider(p_which); Size2 size = slider->get_size(); Color left_color; Color right_color; Color color = color_picker->color_normalized; const real_t margin = 16 * color_picker->theme_cache.base_scale; if (p_which == 0) { float v = color.get_v(); left_color = Color(v, v, v); right_color = left_color; } else { Color s_col; Color v_col; s_col.set_hsv(color.get_h(), 0, color.get_v()); left_color = (p_which == 1) ? s_col : Color(0, 0, 0); float s_col_hue = (Math::is_zero_approx(color.get_s())) ? cached_hue / 360.0 : color.get_h(); s_col.set_hsv(s_col_hue, 1, color.get_v()); v_col.set_hsv(color.get_h(), color.get_s(), 1); right_color = (p_which == 1) ? s_col : v_col; } col.set(0, left_color); col.set(1, right_color); col.set(2, right_color); col.set(3, left_color); pos.set(0, Vector2(0, 0)); pos.set(1, Vector2(size.x, 0)); pos.set(2, Vector2(size.x, margin)); pos.set(3, Vector2(0, margin)); slider->draw_polygon(pos, col); if (p_which == 0) { // H Ref hue = color_picker->theme_cache.color_hue; slider->draw_texture_rect(hue, Rect2(Vector2(), Vector2(size.x, margin)), false, Color::from_hsv(0, 0, color.get_v(), color.get_s())); } } String ColorModeLinear::get_slider_label(int idx) const { ERR_FAIL_INDEX_V_MSG(idx, get_slider_count(), String(), "Couldn't get slider label."); return labels[idx]; } float ColorModeLinear::get_slider_max(int idx) const { ERR_FAIL_INDEX_V_MSG(idx, get_slider_count(), 0, "Couldn't get slider max value."); return slider_max[idx]; } float ColorModeLinear::get_slider_value(int idx) const { ERR_FAIL_INDEX_V_MSG(idx, get_slider_count(), 0, "Couldn't get slider value."); Color color = color_picker->color_normalized.srgb_to_linear(); return color.components[idx]; } float ColorModeLinear::get_alpha_slider_max() const { return 1; } float ColorModeLinear::get_alpha_slider_value() const { return color_picker->get_pick_color().a; } Color ColorModeLinear::get_color() const { Vector values = color_picker->get_active_slider_values(); Color color; for (int i = 0; i < 4; i++) { color.components[i] = values[i]; } return color.linear_to_srgb(); } void ColorModeLinear::_greater_value_inputted() { HSlider **sliders = color_picker->sliders; Color color_prev = color_picker->color; Color linear_color = color_prev.srgb_to_linear(); for (int i = 0; i < 3; i++) { if (sliders[i]->get_value() > 1 + CMP_EPSILON) { linear_color.components[i] = sliders[i]->get_value(); } } float multiplier = MAX(1, MAX(MAX(linear_color.r, linear_color.g), linear_color.b)); sliders[0]->set_value_no_signal(linear_color.r / multiplier); sliders[1]->set_value_no_signal(linear_color.g / multiplier); sliders[2]->set_value_no_signal(linear_color.b / multiplier); color_picker->intensity = Math::log2(multiplier); color_picker->intensity_slider->set_value_no_signal(color_picker->intensity); } void ColorModeLinear::slider_draw(int p_which) { Vector pos; pos.resize(4); Vector col; col.resize(4); HSlider *slider = color_picker->get_slider(p_which); Size2 size = slider->get_size(); Color left_color; Color right_color; Color color = color_picker->color_normalized.linear_to_srgb(); const real_t margin = 16 * color_picker->theme_cache.base_scale; left_color = Color( p_which == 0 ? 0 : color.r, p_which == 1 ? 0 : color.g, p_which == 2 ? 0 : color.b); right_color = Color( p_which == 0 ? 1 : color.r, p_which == 1 ? 1 : color.g, p_which == 2 ? 1 : color.b); if (rgb_texture[p_which].is_null()) { rgb_texture[p_which].instantiate(); rgb_texture[p_which]->set_width(400); rgb_texture[p_which]->set_height(6); } Ref gradient_texture = rgb_texture[p_which]; Ref gradient = gradient_texture->get_gradient(); if (gradient.is_null()) { gradient.instantiate(); PackedFloat32Array offsets = { 0, 1 }; gradient->set_offsets(offsets); gradient->set_interpolation_color_space(Gradient::ColorSpace::GRADIENT_COLOR_SPACE_LINEAR_SRGB); gradient_texture->set_gradient(gradient); } PackedColorArray colors = { left_color, right_color }; gradient->set_colors(colors); slider->draw_texture_rect(gradient_texture, Rect2(Vector2(), Vector2(size.x, margin)), false); } void ColorModeOKHSL::_value_changed() { Vector values = color_picker->get_active_slider_values(); if (values[1] > 0 || values[0] != cached_hue) { cached_hue = values[0]; } if (values[2] > 0 || values[1] != cached_saturation) { cached_saturation = values[1]; } // Cache real OKHSL values in ColorPicker. color_picker->ok_hsl_h = color_picker->sliders[0]->get_value() / 360.0; color_picker->ok_hsl_s = color_picker->sliders[1]->get_value() / 100.0; color_picker->ok_hsl_l = color_picker->sliders[2]->get_value() / 100.0; color_picker->okhsl_cached = true; } String ColorModeOKHSL::get_slider_label(int idx) const { ERR_FAIL_INDEX_V_MSG(idx, get_slider_count(), String(), "Couldn't get slider label."); return labels[idx]; } float ColorModeOKHSL::get_slider_max(int idx) const { ERR_FAIL_INDEX_V_MSG(idx, get_slider_count(), 0, "Couldn't get slider max value."); return slider_max[idx]; } float ColorModeOKHSL::get_slider_value(int idx) const { switch (idx) { case 0: { if (color_picker->color_normalized.get_ok_hsl_s() > 0) { return color_picker->color_normalized.get_ok_hsl_h() * 360.0; } else { return cached_hue; } } case 1: { if (color_picker->color_normalized.get_ok_hsl_l() > 0) { return color_picker->color_normalized.get_ok_hsl_s() * 100.0; } else { return cached_saturation; } } case 2: return color_picker->color_normalized.get_ok_hsl_l() * 100.0; default: ERR_FAIL_V_MSG(0, "Couldn't get slider value."); } } Color ColorModeOKHSL::get_color() const { Vector values = color_picker->get_active_slider_values(); Color color = Color::from_ok_hsl(values[0] / 360.0, values[1] / 100.0, values[2] / 100.0, values[3] / 255.0); return color; } void ColorModeOKHSL::slider_draw(int p_which) { HSlider *slider = color_picker->get_slider(p_which); Size2 size = slider->get_size(); const real_t margin = 16 * color_picker->theme_cache.base_scale; Vector pos; Vector col; Color left_color; Color right_color; Color color = color_picker->color_normalized; float okhsl_l = color.get_ok_hsl_l(); float slider_hue = (Math::is_zero_approx(color.get_ok_hsl_s())) ? cached_hue / 360.0 : color.get_ok_hsl_h(); float slider_sat = (Math::is_zero_approx(okhsl_l) || Math::is_equal_approx(okhsl_l, 1)) ? cached_saturation / 100.0 : color.get_ok_hsl_s(); if (p_which == 2) { // L pos.resize(6); col.resize(6); left_color = Color(0, 0, 0); Color middle_color = Color::from_ok_hsl(slider_hue, slider_sat, 0.5); right_color.set_ok_hsl(slider_hue, slider_sat, 1); col.set(0, left_color); col.set(1, middle_color); col.set(2, right_color); col.set(3, right_color); col.set(4, middle_color); col.set(5, left_color); pos.set(0, Vector2(0, 0)); pos.set(1, Vector2(size.x * 0.5, 0)); pos.set(2, Vector2(size.x, 0)); pos.set(3, Vector2(size.x, margin)); pos.set(4, Vector2(size.x * 0.5, margin)); pos.set(5, Vector2(0, margin)); slider->draw_polygon(pos, col); } else if (p_which == 1) { // S pos.resize(4); col.resize(4); left_color.set_ok_hsl(slider_hue, 0, okhsl_l); right_color.set_ok_hsl(slider_hue, 1, okhsl_l); col.set(0, left_color); col.set(1, right_color); col.set(2, right_color); col.set(3, left_color); pos.set(0, Vector2(0, 0)); pos.set(1, Vector2(size.x, 0)); pos.set(2, Vector2(size.x, margin)); pos.set(3, Vector2(0, margin)); slider->draw_polygon(pos, col); } else if (p_which == 0) { // H const int precision = 7; if (hue_texture.is_null()) { hue_texture.instantiate(); hue_texture->set_width(400); hue_texture->set_height(6); } Ref hue_gradient = hue_texture->get_gradient(); if (hue_gradient.is_null()) { hue_gradient.instantiate(); PackedFloat32Array offsets; offsets.resize(precision); for (int i = 0; i < precision; i++) { float h = i / float(precision - 1); offsets.write[i] = h; } hue_gradient->set_offsets(offsets); hue_gradient->set_interpolation_color_space(Gradient::ColorSpace::GRADIENT_COLOR_SPACE_OKLAB); hue_texture->set_gradient(hue_gradient); } PackedColorArray colors; colors.resize(precision); for (int i = 0; i < precision; i++) { float h = i / float(precision - 1); colors.write[i] = Color::from_ok_hsl(h, slider_sat, okhsl_l); } hue_gradient->set_colors(colors); slider->draw_texture_rect(hue_texture, Rect2(Vector2(), Vector2(size.x, margin)), false); } }