/**************************************************************************/ /* svg_texture.cpp */ /**************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /**************************************************************************/ /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /**************************************************************************/ #include "svg_texture.h" #include "core/io/image_loader.h" #include "scene/main/canvas_item.h" #include "scene/main/viewport.h" #include "scene/resources/bit_map.h" #include "scene/resources/placeholder_textures.h" #include "modules/modules_enabled.gen.h" // For svg. #ifdef MODULE_SVG_ENABLED #include "modules/svg/image_loader_svg.h" #endif Mutex SVGTexture::mutex; HashMap SVGTexture::scaling_levels; void SVGTexture::reference_scaling_level(double p_scale) { uint32_t oversampling = CLAMP(p_scale, 0.1, 100.0) * 64; if (oversampling == 64) { return; } double scale = double(oversampling) / 64.0; MutexLock lock(mutex); ScalingLevel *sl = scaling_levels.getptr(scale); if (sl) { sl->refcount++; } else { ScalingLevel new_sl; scaling_levels.insert(scale, new_sl); } } void SVGTexture::unreference_scaling_level(double p_scale) { uint32_t oversampling = CLAMP(p_scale, 0.1, 100.0) * 64; if (oversampling == 64) { return; } double scale = double(oversampling) / 64.0; MutexLock lock(mutex); ScalingLevel *sl = scaling_levels.getptr(scale); if (sl) { sl->refcount--; if (sl->refcount == 0) { for (SVGTexture *tx : sl->textures) { tx->_remove_scale(scale); } sl->textures.clear(); scaling_levels.erase(scale); } } } Ref SVGTexture::create_from_string(const String &p_source, float p_scale, float p_saturation, const Dictionary &p_color_map) { Ref svg_texture; svg_texture.instantiate(); svg_texture->set_source(p_source); svg_texture->set_base_scale(p_scale); svg_texture->set_saturation(p_saturation); svg_texture->set_color_map(p_color_map); return svg_texture; } void SVGTexture::set_source(const String &p_source) { if (source == p_source) { return; } source = p_source; _update_texture(); } String SVGTexture::get_source() const { return source; } void SVGTexture::set_base_scale(float p_scale) { if (base_scale == p_scale) { return; } ERR_FAIL_COND(p_scale <= 0.0); base_scale = p_scale; _update_texture(); } float SVGTexture::get_base_scale() const { return base_scale; } void SVGTexture::set_saturation(float p_saturation) { if (saturation == p_saturation) { return; } saturation = p_saturation; _update_texture(); } float SVGTexture::get_saturation() const { return saturation; } void SVGTexture::set_color_map(const Dictionary &p_color_map) { if (color_map == p_color_map) { return; } color_map = p_color_map; cmap.clear(); for (const Variant *E = color_map.next(); E; E = color_map.next(E)) { cmap[*E] = color_map[*E]; } _update_texture(); } Dictionary SVGTexture::get_color_map() const { return color_map; } void SVGTexture::_remove_scale(double p_scale) { if (Math::is_equal_approx(p_scale, 1.0)) { return; } RID *rid = texture_cache.getptr(p_scale); if (rid) { if (rid->is_valid()) { RenderingServer::get_singleton()->free(*rid); } texture_cache.erase(p_scale); } } RID SVGTexture::_ensure_scale(double p_scale) const { uint32_t oversampling = CLAMP(p_scale, 0.1, 100.0) * 64; if (oversampling == 64) { if (base_texture.is_null()) { base_texture = _load_at_scale(p_scale, true); } return base_texture; } double scale = double(oversampling) / 64.0; RID *rid = texture_cache.getptr(scale); if (rid) { return *rid; } MutexLock lock(mutex); ScalingLevel *sl = scaling_levels.getptr(scale); ERR_FAIL_NULL_V_MSG(sl, RID(), "Invalid scaling level"); sl->textures.insert(const_cast(this)); RID new_rid = _load_at_scale(scale, false); texture_cache[scale] = new_rid; return new_rid; } RID SVGTexture::_load_at_scale(double p_scale, bool p_set_size) const { Ref img; img.instantiate(); #ifdef MODULE_SVG_ENABLED const bool upsample = !Math::is_equal_approx(Math::round(p_scale * base_scale), p_scale * base_scale); Error err = ImageLoaderSVG::create_image_from_string(img, source, p_scale * base_scale, upsample, cmap); if (err != OK) { return RID(); } #else img = Image::create_empty(Math::round(16 * p_scale * base_scale), Math::round(16 * p_scale * base_scale), false, Image::FORMAT_RGBA8); #endif if (saturation != 1.0) { img->adjust_bcs(1.0, 1.0, saturation); } Size2 current_size = size; if (p_set_size) { size.x = img->get_width(); base_size.x = img->get_width(); if (size_override.x != 0) { size.x = size_override.x; } size.y = img->get_height(); base_size.y = img->get_height(); if (size_override.y != 0) { size.y = size_override.y; } current_size = size; } if (current_size.is_zero_approx()) { current_size.x = img->get_width(); current_size.y = img->get_height(); } RID rid = RenderingServer::get_singleton()->texture_2d_create(img); RenderingServer::get_singleton()->texture_set_size_override(rid, current_size.x, current_size.y); return rid; } void SVGTexture::_clear() { for (KeyValue &tx : texture_cache) { if (tx.value.is_valid()) { RenderingServer::get_singleton()->free(tx.value); } } texture_cache.clear(); if (base_texture.is_valid()) { RenderingServer::get_singleton()->free(base_texture); } base_texture = RID(); alpha_cache.unref(); } void SVGTexture::_update_texture() { _clear(); emit_changed(); } Ref SVGTexture::get_image() const { RID rid = _ensure_scale(1.0); if (rid.is_valid()) { return RenderingServer::get_singleton()->texture_2d_get(rid); } else { return Ref(); } } int SVGTexture::get_width() const { _ensure_scale(1.0); return size.x; } int SVGTexture::get_height() const { _ensure_scale(1.0); return size.y; } RID SVGTexture::get_rid() const { return _ensure_scale(1.0); } bool SVGTexture::has_alpha() const { return true; } RID SVGTexture::get_scaled_rid() const { double scale = 1.0; CanvasItem *ci = CanvasItem::get_current_item_drawn(); if (ci) { Viewport *vp = ci->get_viewport(); if (vp) { scale = vp->get_oversampling(); } } return _ensure_scale(scale); } void SVGTexture::draw(RID p_canvas_item, const Point2 &p_pos, const Color &p_modulate, bool p_transpose) const { RenderingServer::get_singleton()->canvas_item_add_texture_rect(p_canvas_item, Rect2(p_pos, size), get_scaled_rid(), false, p_modulate, p_transpose); } void SVGTexture::draw_rect(RID p_canvas_item, const Rect2 &p_rect, bool p_tile, const Color &p_modulate, bool p_transpose) const { RenderingServer::get_singleton()->canvas_item_add_texture_rect(p_canvas_item, p_rect, get_scaled_rid(), p_tile, p_modulate, p_transpose); } void SVGTexture::draw_rect_region(RID p_canvas_item, const Rect2 &p_rect, const Rect2 &p_src_rect, const Color &p_modulate, bool p_transpose, bool p_clip_uv) const { RenderingServer::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item, p_rect, get_scaled_rid(), p_src_rect, p_modulate, p_transpose, p_clip_uv); } bool SVGTexture::is_pixel_opaque(int p_x, int p_y) const { if (alpha_cache.is_null()) { Ref img = get_image(); if (img.is_valid()) { alpha_cache.instantiate(); alpha_cache->create_from_image_alpha(img); } } if (alpha_cache.is_valid()) { int aw = int(alpha_cache->get_size().width); int ah = int(alpha_cache->get_size().height); if (aw == 0 || ah == 0) { return true; } int x = p_x * aw / size.x; int y = p_y * ah / size.y; x = CLAMP(x, 0, aw - 1); y = CLAMP(y, 0, ah - 1); return alpha_cache->get_bit(x, y); } return true; } void SVGTexture::set_size_override(const Size2i &p_size) { if (size_override == p_size) { return; } size_override = p_size; if (size_override.x == 0 || size_override.y == 0) { _ensure_scale(1.0); size = base_size; } if (size_override.x != 0) { size.x = size_override.x; } if (size_override.y != 0) { size.y = size_override.y; } for (KeyValue &tx : texture_cache) { if (tx.value.is_valid()) { RenderingServer::get_singleton()->texture_set_size_override(tx.value, size.x, size.y); } } if (base_texture.is_valid()) { RenderingServer::get_singleton()->texture_set_size_override(base_texture, size.x, size.y); } emit_changed(); } void SVGTexture::_bind_methods() { ClassDB::bind_static_method("SVGTexture", D_METHOD("create_from_string", "source", "scale", "saturation", "color_map"), &SVGTexture::create_from_string, DEFVAL(1.0), DEFVAL(1.0), DEFVAL(Dictionary())); ClassDB::bind_method(D_METHOD("set_source", "source"), &SVGTexture::set_source); ClassDB::bind_method(D_METHOD("get_source"), &SVGTexture::get_source); ClassDB::bind_method(D_METHOD("set_base_scale", "base_scale"), &SVGTexture::set_base_scale); ClassDB::bind_method(D_METHOD("get_base_scale"), &SVGTexture::get_base_scale); ClassDB::bind_method(D_METHOD("set_saturation", "saturation"), &SVGTexture::set_saturation); ClassDB::bind_method(D_METHOD("get_saturation"), &SVGTexture::get_saturation); ClassDB::bind_method(D_METHOD("set_color_map", "color_map"), &SVGTexture::set_color_map); ClassDB::bind_method(D_METHOD("get_color_map"), &SVGTexture::get_color_map); ClassDB::bind_method(D_METHOD("set_size_override", "size"), &SVGTexture::set_size_override); ClassDB::bind_method(D_METHOD("get_scaled_rid"), &SVGTexture::get_scaled_rid); ADD_PROPERTY(PropertyInfo(Variant::STRING, "_source", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_INTERNAL | PROPERTY_USAGE_STORAGE), "set_source", "get_source"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "base_scale", PROPERTY_HINT_RANGE, "0.01,10.0,0.01"), "set_base_scale", "get_base_scale"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "saturation", PROPERTY_HINT_RANGE, "0.0,1.0,0.01"), "set_saturation", "get_saturation"); ADD_PROPERTY(PropertyInfo(Variant::DICTIONARY, "color_map", PROPERTY_HINT_DICTIONARY_TYPE, "Color;Color"), "set_color_map", "get_color_map"); } SVGTexture::~SVGTexture() { _clear(); MutexLock lock(mutex); for (KeyValue &sl : scaling_levels) { sl.value.textures.erase(this); } }