/**************************************************************************/ /* test_copy_transform_modifier_3d.h */ /**************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /**************************************************************************/ /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /**************************************************************************/ #pragma once #include "tests/test_macros.h" #include "scene/3d/bone_attachment_3d.h" #include "scene/3d/copy_transform_modifier_3d.h" namespace TestCopyTransformModifier3D { Transform3D make_random_transform_3d(int p_seed) { RandomNumberGenerator rng; rng.set_seed(p_seed); Vector3 pos; pos.x = rng.randf_range(-10.0, 10.0); rng.set_seed(++p_seed); pos.y = rng.randf_range(-10.0, 10.0); rng.set_seed(++p_seed); pos.z = rng.randf_range(-10.0, 10.0); rng.set_seed(++p_seed); Quaternion rot; rot.x = rng.randf_range(-1.0, 1.0); rng.set_seed(++p_seed); rot.y = rng.randf_range(-1.0, 1.0); rng.set_seed(++p_seed); rot.z = rng.randf_range(-1.0, 1.0); rng.set_seed(++p_seed); rot.w = rng.randf_range(-1.0, 1.0); rng.set_seed(++p_seed); rot = rot.normalized(); Vector3 scl; scl.x = rng.randf_range(0.5, 2.0); rng.set_seed(++p_seed); scl.y = rng.randf_range(0.5, 2.0); rng.set_seed(++p_seed); scl.z = rng.randf_range(0.5, 2.0); rng.set_seed(++p_seed); return Transform3D(Basis(rot).scaled(scl), pos); } Vector3 flip_x(Vector3 p_pos) { return Vector3(-p_pos.x, p_pos.y, p_pos.z); } Vector3 flip_xy(Vector3 p_pos) { return Vector3(-p_pos.x, -p_pos.y, p_pos.z); } Vector3 flip_all(Vector3 p_pos) { return -p_pos; } // Quaternion's phase can be confused by inversion, it is aligned via casting to Basis. Quaternion flip_x(Quaternion p_rot) { return Basis(Quaternion(-p_rot.x, p_rot.y, p_rot.z, p_rot.w).normalized()).get_rotation_quaternion(); } Quaternion flip_xy(Quaternion p_rot) { return Basis(Quaternion(-p_rot.x, -p_rot.y, p_rot.z, p_rot.w).normalized()).get_rotation_quaternion(); } Quaternion flip_all(Quaternion p_rot) { return Basis(p_rot.inverse()).get_rotation_quaternion(); } Vector3 inv_x(Vector3 p_scl) { return Vector3(1.0 / p_scl.x, p_scl.y, p_scl.z); } Vector3 inv_xy(Vector3 p_scl) { return Vector3(1.0 / p_scl.x, 1.0 / p_scl.y, p_scl.z); } Vector3 inv_all(Vector3 p_scl) { return Vector3(1.0, 1.0, 1.0) / p_scl; } TEST_CASE("[SceneTree][CopyTransformModifier3D]") { SceneTree *tree = SceneTree::get_singleton(); int seed = 12345; Skeleton3D *skeleton = memnew(Skeleton3D); CopyTransformModifier3D *mod = memnew(CopyTransformModifier3D); // Instead of awaiting the process to wait to finish deferred process and watch "skeleton_updated" signal, // force notify NOTIFICATION_UPDATE_SKELETON and get the modified pose from the BoneAttachment's transform. BoneAttachment3D *modified = memnew(BoneAttachment3D); tree->get_root()->add_child(skeleton); int root = skeleton->add_bone("root"); skeleton->set_bone_rest(root, make_random_transform_3d(++seed)); skeleton->set_bone_pose(root, make_random_transform_3d(++seed)); int apl_root = skeleton->add_bone("apl_root"); skeleton->set_bone_parent(apl_root, root); skeleton->set_bone_rest(apl_root, make_random_transform_3d(++seed)); skeleton->set_bone_pose(apl_root, make_random_transform_3d(++seed)); int apl_bone = skeleton->add_bone("apl_bone"); skeleton->set_bone_parent(apl_bone, apl_root); skeleton->set_bone_rest(apl_bone, make_random_transform_3d(++seed)); skeleton->set_bone_pose(apl_bone, make_random_transform_3d(++seed)); int tgt_root = skeleton->add_bone("tgt_root"); skeleton->set_bone_parent(tgt_root, root); skeleton->set_bone_rest(tgt_root, make_random_transform_3d(++seed)); skeleton->set_bone_pose(tgt_root, make_random_transform_3d(++seed)); int tgt_bone = skeleton->add_bone("tgt_bone"); skeleton->set_bone_parent(tgt_bone, tgt_root); skeleton->set_bone_rest(tgt_bone, make_random_transform_3d(++seed)); skeleton->set_bone_pose(tgt_bone, make_random_transform_3d(++seed)); skeleton->add_child(mod); skeleton->add_child(modified); modified->set_rotation_edit_mode(Node3D::ROTATION_EDIT_MODE_QUATERNION); modified->set_bone_idx(apl_bone); mod->set_setting_count(1); mod->set_reference_bone(0, tgt_bone); mod->set_apply_bone(0, apl_bone); mod->set_copy_position(0, true); mod->set_copy_rotation(0, true); mod->set_copy_scale(0, true); // ===== [CopyTransformModifier3D] Enable 1 axis ===== mod->set_axis_x_enabled(0, true); mod->set_axis_y_enabled(0, false); mod->set_axis_z_enabled(0, false); mod->set_axis_x_inverted(0, false); mod->set_axis_y_inverted(0, false); mod->set_axis_z_inverted(0, false); SUBCASE("[CopyTransformModifier3D] Enable 1 axis, additive=false, relative=false") { mod->set_additive(0, false); mod->set_relative(0, false); skeleton->notification(Skeleton3D::NOTIFICATION_UPDATE_SKELETON); CHECK_MESSAGE(Math::is_equal_approx( skeleton->get_bone_pose_position(tgt_bone).x, (skeleton->get_bone_global_pose(apl_root).affine_inverse() * modified->get_transform()).origin.x), "Position x is copied correctly."); CHECK_MESSAGE(Math::is_equal_approx( BoneConstraint3D::get_roll_angle(skeleton->get_bone_pose_rotation(tgt_bone), BoneConstraint3D::get_vector_from_axis(Vector3::AXIS_X)), BoneConstraint3D::get_roll_angle((skeleton->get_bone_global_pose(apl_root).affine_inverse() * modified->get_transform()).basis.get_rotation_quaternion(), BoneConstraint3D::get_vector_from_axis(Vector3::AXIS_X))), "Rotation x (roll x) is copied correctly."); CHECK_MESSAGE(Math::is_equal_approx( skeleton->get_bone_pose_scale(tgt_bone).x, (skeleton->get_bone_global_pose(apl_root).affine_inverse() * modified->get_transform()).basis.get_scale().x), "Scale x is copied correctly."); } SUBCASE("[CopyTransformModifier3D] Enable 1 axis, additive=true, relative=false") { mod->set_additive(0, true); mod->set_relative(0, false); skeleton->notification(Skeleton3D::NOTIFICATION_UPDATE_SKELETON); CHECK_MESSAGE(Math::is_equal_approx( skeleton->get_bone_pose_position(tgt_bone).x, ((skeleton->get_bone_global_pose(apl_root).affine_inverse() * modified->get_transform()).origin - skeleton->get_bone_pose_position(apl_bone)).x), "Position x is copied correctly."); CHECK_MESSAGE(Math::is_equal_approx( BoneConstraint3D::get_roll_angle(skeleton->get_bone_pose_rotation(tgt_bone), BoneConstraint3D::get_vector_from_axis(Vector3::AXIS_X)), BoneConstraint3D::get_roll_angle(skeleton->get_bone_pose_rotation(apl_bone).inverse() * (skeleton->get_bone_global_pose(apl_root).affine_inverse() * modified->get_transform()).basis.get_rotation_quaternion(), BoneConstraint3D::get_vector_from_axis(Vector3::AXIS_X))), "Rotation x (roll x) is copied correctly."); CHECK_MESSAGE(Math::is_equal_approx( skeleton->get_bone_pose_scale(tgt_bone).x, ((skeleton->get_bone_global_pose(apl_root).affine_inverse() * modified->get_transform()).basis.get_scale() / skeleton->get_bone_pose_scale(apl_bone)).x), "Scale x is copied correctly."); } SUBCASE("[CopyTransformModifier3D] Enable 1 axis, additive=false, relative=true") { mod->set_additive(0, false); mod->set_relative(0, true); skeleton->notification(Skeleton3D::NOTIFICATION_UPDATE_SKELETON); CHECK_MESSAGE(Math::is_equal_approx( (skeleton->get_bone_pose_position(tgt_bone) - skeleton->get_bone_rest(tgt_bone).origin).x, ((skeleton->get_bone_global_pose(apl_root).affine_inverse() * modified->get_transform()).origin - skeleton->get_bone_rest(apl_bone).origin).x), "Position x is copied correctly."); CHECK_MESSAGE(Math::is_equal_approx( BoneConstraint3D::get_roll_angle(skeleton->get_bone_rest(tgt_bone).basis.get_rotation_quaternion().inverse() * skeleton->get_bone_pose_rotation(tgt_bone), BoneConstraint3D::get_vector_from_axis(Vector3::AXIS_X)), BoneConstraint3D::get_roll_angle(skeleton->get_bone_rest(apl_bone).basis.get_rotation_quaternion().inverse() * (skeleton->get_bone_global_pose(apl_root).affine_inverse() * modified->get_transform()).basis.get_rotation_quaternion(), BoneConstraint3D::get_vector_from_axis(Vector3::AXIS_X))), "Rotation x (roll x) is copied correctly."); CHECK_MESSAGE(Math::is_equal_approx( (skeleton->get_bone_pose_scale(tgt_bone) / skeleton->get_bone_rest(tgt_bone).basis.get_scale()).x, ((skeleton->get_bone_global_pose(apl_root).affine_inverse() * modified->get_transform()).basis.get_scale() / skeleton->get_bone_rest(apl_bone).basis.get_scale()).x), "Scale x is copied correctly."); } SUBCASE("[CopyTransformModifier3D] Enable 1 axis, additive=true, relative=true") { mod->set_additive(0, true); mod->set_relative(0, true); skeleton->notification(Skeleton3D::NOTIFICATION_UPDATE_SKELETON); CHECK_MESSAGE(Math::is_equal_approx( (skeleton->get_bone_pose_position(tgt_bone) - skeleton->get_bone_rest(tgt_bone).origin).x, ((skeleton->get_bone_global_pose(apl_root).affine_inverse() * modified->get_transform()).origin - skeleton->get_bone_pose_position(apl_bone)).x), "Position x is copied correctly."); CHECK_MESSAGE(Math::is_equal_approx( BoneConstraint3D::get_roll_angle(skeleton->get_bone_rest(tgt_bone).basis.get_rotation_quaternion().inverse() * skeleton->get_bone_pose_rotation(tgt_bone), BoneConstraint3D::get_vector_from_axis(Vector3::AXIS_X)), BoneConstraint3D::get_roll_angle(skeleton->get_bone_pose_rotation(apl_bone).inverse() * (skeleton->get_bone_global_pose(apl_root).affine_inverse() * modified->get_transform()).basis.get_rotation_quaternion(), BoneConstraint3D::get_vector_from_axis(Vector3::AXIS_X))), "Rotation x (roll x) is copied correctly."); CHECK_MESSAGE(Math::is_equal_approx( (skeleton->get_bone_pose_scale(tgt_bone) / skeleton->get_bone_rest(tgt_bone).basis.get_scale()).x, ((skeleton->get_bone_global_pose(apl_root).affine_inverse() * modified->get_transform()).basis.get_scale() / skeleton->get_bone_pose_scale(apl_bone)).x), "Scale x is copied correctly."); } // ===== [CopyTransformModifier3D] Enable 2 axes ===== mod->set_axis_x_enabled(0, true); mod->set_axis_y_enabled(0, true); mod->set_axis_z_enabled(0, false); mod->set_axis_x_inverted(0, false); mod->set_axis_y_inverted(0, false); mod->set_axis_z_inverted(0, false); SUBCASE("[CopyTransformModifier3D] Enable 2 axes, additive=false, relative=false") { mod->set_additive(0, false); mod->set_relative(0, false); skeleton->notification(Skeleton3D::NOTIFICATION_UPDATE_SKELETON); CHECK_MESSAGE(Math::is_equal_approx( skeleton->get_bone_pose_position(tgt_bone).x, (skeleton->get_bone_global_pose(apl_root).affine_inverse() * modified->get_transform()).origin.x), "Position x is copied correctly."); CHECK_MESSAGE(Math::is_equal_approx( skeleton->get_bone_pose_position(tgt_bone).y, (skeleton->get_bone_global_pose(apl_root).affine_inverse() * modified->get_transform()).origin.y), "Position y is copied correctly."); CHECK_MESSAGE(Math::is_zero_approx( BoneConstraint3D::get_roll_angle((skeleton->get_bone_global_pose(apl_root).affine_inverse() * modified->get_transform()).basis.get_rotation_quaternion(), BoneConstraint3D::get_vector_from_axis(Vector3::AXIS_Z))), "Rotation z (roll z) is zero correctly."); CHECK_MESSAGE(Math::is_equal_approx( skeleton->get_bone_pose_scale(tgt_bone).x, (skeleton->get_bone_global_pose(apl_root).affine_inverse() * modified->get_transform()).basis.get_scale().x), "Scale x is copied correctly."); CHECK_MESSAGE(Math::is_equal_approx( skeleton->get_bone_pose_scale(tgt_bone).y, (skeleton->get_bone_global_pose(apl_root).affine_inverse() * modified->get_transform()).basis.get_scale().y), "Scale y is copied correctly."); } SUBCASE("[CopyTransformModifier3D] Enable 2 axes, additive=true, relative=false") { mod->set_additive(0, true); mod->set_relative(0, false); skeleton->notification(Skeleton3D::NOTIFICATION_UPDATE_SKELETON); CHECK_MESSAGE(Math::is_equal_approx( skeleton->get_bone_pose_position(tgt_bone).x, ((skeleton->get_bone_global_pose(apl_root).affine_inverse() * modified->get_transform()).origin - skeleton->get_bone_pose_position(apl_bone)).x), "Position x is copied correctly."); CHECK_MESSAGE(Math::is_equal_approx( skeleton->get_bone_pose_position(tgt_bone).y, ((skeleton->get_bone_global_pose(apl_root).affine_inverse() * modified->get_transform()).origin - skeleton->get_bone_pose_position(apl_bone)).y), "Position y is copied correctly."); CHECK_MESSAGE(Math::is_zero_approx( BoneConstraint3D::get_roll_angle(skeleton->get_bone_pose_rotation(apl_bone).inverse() * (skeleton->get_bone_global_pose(apl_root).affine_inverse() * modified->get_transform()).basis.get_rotation_quaternion(), BoneConstraint3D::get_vector_from_axis(Vector3::AXIS_Z))), "Rotation z (roll z) is zero correctly."); CHECK_MESSAGE(Math::is_equal_approx( skeleton->get_bone_pose_scale(tgt_bone).x, ((skeleton->get_bone_global_pose(apl_root).affine_inverse() * modified->get_transform()).basis.get_scale() / skeleton->get_bone_pose_scale(apl_bone)).x), "Scale x is copied correctly."); CHECK_MESSAGE(Math::is_equal_approx( skeleton->get_bone_pose_scale(tgt_bone).y, ((skeleton->get_bone_global_pose(apl_root).affine_inverse() * modified->get_transform()).basis.get_scale() / skeleton->get_bone_pose_scale(apl_bone)).y), "Scale y is copied correctly."); } SUBCASE("[CopyTransformModifier3D] Enable 2 axes, additive=false, relative=true") { mod->set_additive(0, false); mod->set_relative(0, true); skeleton->notification(Skeleton3D::NOTIFICATION_UPDATE_SKELETON); CHECK_MESSAGE(Math::is_equal_approx( (skeleton->get_bone_pose_position(tgt_bone) - skeleton->get_bone_rest(tgt_bone).origin).x, ((skeleton->get_bone_global_pose(apl_root).affine_inverse() * modified->get_transform()).origin - skeleton->get_bone_rest(apl_bone).origin).x), "Position x is copied correctly."); CHECK_MESSAGE(Math::is_equal_approx( (skeleton->get_bone_pose_position(tgt_bone) - skeleton->get_bone_rest(tgt_bone).origin).y, ((skeleton->get_bone_global_pose(apl_root).affine_inverse() * modified->get_transform()).origin - skeleton->get_bone_rest(apl_bone).origin).y), "Position y is copied correctly."); CHECK_MESSAGE(Math::is_zero_approx( BoneConstraint3D::get_roll_angle(skeleton->get_bone_rest(apl_bone).basis.get_rotation_quaternion().inverse() * (skeleton->get_bone_global_pose(apl_root).affine_inverse() * modified->get_transform()).basis.get_rotation_quaternion(), BoneConstraint3D::get_vector_from_axis(Vector3::AXIS_Z))), "Rotation z (roll z) is zero correctly."); CHECK_MESSAGE(Math::is_equal_approx( (skeleton->get_bone_pose_scale(tgt_bone) / skeleton->get_bone_rest(tgt_bone).basis.get_scale()).x, ((skeleton->get_bone_global_pose(apl_root).affine_inverse() * modified->get_transform()).basis.get_scale() / skeleton->get_bone_rest(apl_bone).basis.get_scale()).x), "Scale x is copied correctly."); CHECK_MESSAGE(Math::is_equal_approx( (skeleton->get_bone_pose_scale(tgt_bone) / skeleton->get_bone_rest(tgt_bone).basis.get_scale()).y, ((skeleton->get_bone_global_pose(apl_root).affine_inverse() * modified->get_transform()).basis.get_scale() / skeleton->get_bone_rest(apl_bone).basis.get_scale()).y), "Scale y is copied correctly."); } SUBCASE("[CopyTransformModifier3D] Enable 2 axes, additive=true, relative=true") { mod->set_additive(0, true); mod->set_relative(0, true); skeleton->notification(Skeleton3D::NOTIFICATION_UPDATE_SKELETON); CHECK_MESSAGE(Math::is_equal_approx( (skeleton->get_bone_pose_position(tgt_bone) - skeleton->get_bone_rest(tgt_bone).origin).x, ((skeleton->get_bone_global_pose(apl_root).affine_inverse() * modified->get_transform()).origin - skeleton->get_bone_pose_position(apl_bone)).x), "Position x is copied correctly."); CHECK_MESSAGE(Math::is_equal_approx( (skeleton->get_bone_pose_position(tgt_bone) - skeleton->get_bone_rest(tgt_bone).origin).y, ((skeleton->get_bone_global_pose(apl_root).affine_inverse() * modified->get_transform()).origin - skeleton->get_bone_pose_position(apl_bone)).y), "Position y is copied correctly."); CHECK_MESSAGE(Math::is_zero_approx( BoneConstraint3D::get_roll_angle(skeleton->get_bone_pose_rotation(apl_bone).inverse() * (skeleton->get_bone_global_pose(apl_root).affine_inverse() * modified->get_transform()).basis.get_rotation_quaternion(), BoneConstraint3D::get_vector_from_axis(Vector3::AXIS_Z))), "Rotation z (roll z) is zero correctly."); CHECK_MESSAGE(Math::is_equal_approx( (skeleton->get_bone_pose_scale(tgt_bone) / skeleton->get_bone_rest(tgt_bone).basis.get_scale()).x, ((skeleton->get_bone_global_pose(apl_root).affine_inverse() * modified->get_transform()).basis.get_scale() / skeleton->get_bone_pose_scale(apl_bone)).x), "Scale x is copied correctly."); CHECK_MESSAGE(Math::is_equal_approx( (skeleton->get_bone_pose_scale(tgt_bone) / skeleton->get_bone_rest(tgt_bone).basis.get_scale()).y, ((skeleton->get_bone_global_pose(apl_root).affine_inverse() * modified->get_transform()).basis.get_scale() / skeleton->get_bone_pose_scale(apl_bone)).y), "Scale y is copied correctly."); } // ===== [CopyTransformModifier3D] Enable all axes ===== mod->set_axis_x_enabled(0, true); mod->set_axis_y_enabled(0, true); mod->set_axis_z_enabled(0, true); mod->set_axis_x_inverted(0, false); mod->set_axis_y_inverted(0, false); mod->set_axis_z_inverted(0, false); SUBCASE("[CopyTransformModifier3D] Enable all axes, additive=false, relative=false") { mod->set_additive(0, false); mod->set_relative(0, false); skeleton->notification(Skeleton3D::NOTIFICATION_UPDATE_SKELETON); CHECK_MESSAGE(skeleton->get_bone_pose_position(tgt_bone).is_equal_approx((skeleton->get_bone_global_pose(apl_root).affine_inverse() * modified->get_transform()).origin), "Position is copied correctly."); CHECK_MESSAGE(Basis(skeleton->get_bone_pose_rotation(tgt_bone)).is_equal_approx(Basis((skeleton->get_bone_global_pose(apl_root).affine_inverse() * modified->get_transform()).basis.get_rotation_quaternion())), "Rotation is copied correctly."); CHECK_MESSAGE(skeleton->get_bone_pose_scale(tgt_bone).is_equal_approx((skeleton->get_bone_global_pose(apl_root).affine_inverse() * modified->get_transform()).basis.get_scale()), "Scale is copied correctly."); } SUBCASE("[CopyTransformModifier3D] Enable all axes, additive=true, relative=false") { mod->set_additive(0, true); mod->set_relative(0, false); skeleton->notification(Skeleton3D::NOTIFICATION_UPDATE_SKELETON); CHECK_MESSAGE(skeleton->get_bone_pose_position(tgt_bone).is_equal_approx((skeleton->get_bone_global_pose(apl_root).affine_inverse() * modified->get_transform()).origin - skeleton->get_bone_pose_position(apl_bone)), "Position is copied correctly."); CHECK_MESSAGE(Basis(skeleton->get_bone_pose_rotation(tgt_bone)).is_equal_approx(skeleton->get_bone_pose_rotation(apl_bone).inverse() * (skeleton->get_bone_global_pose(apl_root).affine_inverse() * modified->get_transform()).basis.get_rotation_quaternion()), "Rotation is copied correctly."); CHECK_MESSAGE(skeleton->get_bone_pose_scale(tgt_bone).is_equal_approx((skeleton->get_bone_global_pose(apl_root).affine_inverse() * modified->get_transform()).basis.get_scale() / skeleton->get_bone_pose_scale(apl_bone)), "Scale is copied correctly."); } SUBCASE("[CopyTransformModifier3D] Enable all axes, additive=false, relative=true") { mod->set_additive(0, false); mod->set_relative(0, true); skeleton->notification(Skeleton3D::NOTIFICATION_UPDATE_SKELETON); CHECK_MESSAGE((skeleton->get_bone_pose_position(tgt_bone) - skeleton->get_bone_rest(tgt_bone).origin).is_equal_approx((skeleton->get_bone_global_pose(apl_root).affine_inverse() * modified->get_transform()).origin - skeleton->get_bone_rest(apl_bone).origin), "Position is copied correctly."); CHECK_MESSAGE(Basis(skeleton->get_bone_rest(tgt_bone).basis.get_rotation_quaternion().inverse() * skeleton->get_bone_pose_rotation(tgt_bone)).is_equal_approx(Basis(skeleton->get_bone_rest(apl_bone).basis.get_rotation_quaternion().inverse() * (skeleton->get_bone_global_pose(apl_root).affine_inverse() * modified->get_transform()).basis.get_rotation_quaternion())), "Rotation is copied correctly."); CHECK_MESSAGE((skeleton->get_bone_pose_scale(tgt_bone) / skeleton->get_bone_rest(tgt_bone).basis.get_scale()).is_equal_approx((skeleton->get_bone_global_pose(apl_root).affine_inverse() * modified->get_transform()).basis.get_scale() / skeleton->get_bone_rest(apl_bone).basis.get_scale()), "Scale is copied correctly."); } SUBCASE("[CopyTransformModifier3D] Enable all axes, additive=true, relative=true") { mod->set_additive(0, true); mod->set_relative(0, true); skeleton->notification(Skeleton3D::NOTIFICATION_UPDATE_SKELETON); CHECK_MESSAGE((skeleton->get_bone_pose_position(tgt_bone) - skeleton->get_bone_rest(tgt_bone).origin).is_equal_approx((skeleton->get_bone_global_pose(apl_root).affine_inverse() * modified->get_transform()).origin - skeleton->get_bone_pose_position(apl_bone)), "Position is copied correctly."); CHECK_MESSAGE(Basis(skeleton->get_bone_rest(tgt_bone).basis.get_rotation_quaternion().inverse() * skeleton->get_bone_pose_rotation(tgt_bone)).is_equal_approx(skeleton->get_bone_pose_rotation(apl_bone).inverse() * (skeleton->get_bone_global_pose(apl_root).affine_inverse() * modified->get_transform()).basis.get_rotation_quaternion()), "Rotation is copied correctly."); CHECK_MESSAGE((skeleton->get_bone_pose_scale(tgt_bone) / skeleton->get_bone_rest(tgt_bone).basis.get_scale()).is_equal_approx((skeleton->get_bone_global_pose(apl_root).affine_inverse() * modified->get_transform()).basis.get_scale() / skeleton->get_bone_pose_scale(apl_bone)), "Scale is copied correctly."); } // ===== [CopyTransformModifier3D] Enable all axes, invert 1 axis ===== mod->set_axis_x_enabled(0, true); mod->set_axis_y_enabled(0, true); mod->set_axis_z_enabled(0, true); mod->set_axis_x_inverted(0, true); mod->set_axis_y_inverted(0, false); mod->set_axis_z_inverted(0, false); SUBCASE("[CopyTransformModifier3D] Enable all axes, invert 1 axis, additive=false, relative=false") { mod->set_additive(0, false); mod->set_relative(0, false); skeleton->notification(Skeleton3D::NOTIFICATION_UPDATE_SKELETON); CHECK_MESSAGE(flip_x(skeleton->get_bone_pose_position(tgt_bone)).is_equal_approx((skeleton->get_bone_global_pose(apl_root).affine_inverse() * modified->get_transform()).origin), "Position is copied/inverted correctly."); CHECK_MESSAGE(flip_x(skeleton->get_bone_pose_rotation(tgt_bone)).is_equal_approx((skeleton->get_bone_global_pose(apl_root).affine_inverse() * modified->get_transform()).basis.get_rotation_quaternion()), "Rotation is copied/inverted correctly."); CHECK_MESSAGE(inv_x(skeleton->get_bone_pose_scale(tgt_bone)).is_equal_approx((skeleton->get_bone_global_pose(apl_root).affine_inverse() * modified->get_transform()).basis.get_scale()), "Scale is copied/inverted correctly."); } SUBCASE("[CopyTransformModifier3D] Enable all axes, invert 1 axis, additive=true, relative=false") { mod->set_additive(0, true); mod->set_relative(0, false); skeleton->notification(Skeleton3D::NOTIFICATION_UPDATE_SKELETON); CHECK_MESSAGE(flip_x(skeleton->get_bone_pose_position(tgt_bone)).is_equal_approx((skeleton->get_bone_global_pose(apl_root).affine_inverse() * modified->get_transform()).origin - skeleton->get_bone_pose_position(apl_bone)), "Position is copied/inverted correctly."); CHECK_MESSAGE(flip_x(skeleton->get_bone_pose_rotation(tgt_bone)).is_equal_approx(Basis(skeleton->get_bone_pose_rotation(apl_bone).inverse() * (skeleton->get_bone_global_pose(apl_root).affine_inverse() * modified->get_transform()).basis.get_rotation_quaternion()).get_rotation_quaternion()), "Rotation is copied/inverted correctly."); CHECK_MESSAGE(inv_x(skeleton->get_bone_pose_scale(tgt_bone)).is_equal_approx((skeleton->get_bone_global_pose(apl_root).affine_inverse() * modified->get_transform()).basis.get_scale() / skeleton->get_bone_pose_scale(apl_bone)), "Scale is copied/inverted correctly."); } SUBCASE("[CopyTransformModifier3D] Enable all axes, invert 1 axis, additive=false, relative=true") { mod->set_additive(0, false); mod->set_relative(0, true); skeleton->notification(Skeleton3D::NOTIFICATION_UPDATE_SKELETON); CHECK_MESSAGE(flip_x(skeleton->get_bone_pose_position(tgt_bone) - skeleton->get_bone_rest(tgt_bone).origin).is_equal_approx((skeleton->get_bone_global_pose(apl_root).affine_inverse() * modified->get_transform()).origin - skeleton->get_bone_rest(apl_bone).origin), "Position is copied/inverted correctly."); CHECK_MESSAGE(flip_x(skeleton->get_bone_rest(tgt_bone).basis.get_rotation_quaternion().inverse() * skeleton->get_bone_pose_rotation(tgt_bone)).is_equal_approx(Basis(skeleton->get_bone_rest(apl_bone).basis.get_rotation_quaternion().inverse() * (skeleton->get_bone_global_pose(apl_root).affine_inverse() * modified->get_transform()).basis.get_rotation_quaternion()).get_rotation_quaternion()), "Rotation is copied/inverted correctly."); CHECK_MESSAGE(inv_x(skeleton->get_bone_pose_scale(tgt_bone) / skeleton->get_bone_rest(tgt_bone).basis.get_scale()).is_equal_approx((skeleton->get_bone_global_pose(apl_root).affine_inverse() * modified->get_transform()).basis.get_scale() / skeleton->get_bone_rest(apl_bone).basis.get_scale()), "Scale is copied/inverted correctly."); } SUBCASE("[CopyTransformModifier3D] Enable all axes, invert 1 axis, additive=true, relative=true") { mod->set_additive(0, true); mod->set_relative(0, true); skeleton->notification(Skeleton3D::NOTIFICATION_UPDATE_SKELETON); CHECK_MESSAGE(flip_x(skeleton->get_bone_pose_position(tgt_bone) - skeleton->get_bone_rest(tgt_bone).origin).is_equal_approx((skeleton->get_bone_global_pose(apl_root).affine_inverse() * modified->get_transform()).origin - skeleton->get_bone_pose_position(apl_bone)), "Position is copied/inverted correctly."); CHECK_MESSAGE(flip_x(skeleton->get_bone_rest(tgt_bone).basis.get_rotation_quaternion().inverse() * skeleton->get_bone_pose_rotation(tgt_bone)).is_equal_approx(Basis(skeleton->get_bone_pose_rotation(apl_bone).inverse() * (skeleton->get_bone_global_pose(apl_root).affine_inverse() * modified->get_transform()).basis.get_rotation_quaternion()).get_rotation_quaternion()), "Rotation is copied/inverted correctly."); CHECK_MESSAGE(inv_x(skeleton->get_bone_pose_scale(tgt_bone) / skeleton->get_bone_rest(tgt_bone).basis.get_scale()).is_equal_approx((skeleton->get_bone_global_pose(apl_root).affine_inverse() * modified->get_transform()).basis.get_scale() / skeleton->get_bone_pose_scale(apl_bone)), "Scale is copied/inverted correctly."); } // ===== [CopyTransformModifier3D] Enable all axes, invert 2 axes ===== mod->set_axis_x_enabled(0, true); mod->set_axis_y_enabled(0, true); mod->set_axis_z_enabled(0, true); mod->set_axis_x_inverted(0, true); mod->set_axis_y_inverted(0, true); mod->set_axis_z_inverted(0, false); SUBCASE("[CopyTransformModifier3D] Enable all axes, invert 2 axes, additive=false, relative=false") { mod->set_additive(0, false); mod->set_relative(0, false); skeleton->notification(Skeleton3D::NOTIFICATION_UPDATE_SKELETON); CHECK_MESSAGE(flip_xy(skeleton->get_bone_pose_position(tgt_bone)).is_equal_approx((skeleton->get_bone_global_pose(apl_root).affine_inverse() * modified->get_transform()).origin), "Position is copied/inverted correctly."); CHECK_MESSAGE(flip_xy(skeleton->get_bone_pose_rotation(tgt_bone)).is_equal_approx((skeleton->get_bone_global_pose(apl_root).affine_inverse() * modified->get_transform()).basis.get_rotation_quaternion()), "Rotation is copied/inverted correctly."); CHECK_MESSAGE(inv_xy(skeleton->get_bone_pose_scale(tgt_bone)).is_equal_approx((skeleton->get_bone_global_pose(apl_root).affine_inverse() * modified->get_transform()).basis.get_scale()), "Scale is copied/inverted correctly."); } SUBCASE("[CopyTransformModifier3D] Enable all axes, invert 2 axes, additive=true, relative=false") { mod->set_additive(0, true); mod->set_relative(0, false); skeleton->notification(Skeleton3D::NOTIFICATION_UPDATE_SKELETON); CHECK_MESSAGE(flip_xy(skeleton->get_bone_pose_position(tgt_bone)).is_equal_approx((skeleton->get_bone_global_pose(apl_root).affine_inverse() * modified->get_transform()).origin - skeleton->get_bone_pose_position(apl_bone)), "Position is copied/inverted correctly."); CHECK_MESSAGE(flip_xy(skeleton->get_bone_pose_rotation(tgt_bone)).is_equal_approx(Basis(skeleton->get_bone_pose_rotation(apl_bone).inverse() * (skeleton->get_bone_global_pose(apl_root).affine_inverse() * modified->get_transform()).basis.get_rotation_quaternion()).get_rotation_quaternion()), "Rotation is copied/inverted correctly."); CHECK_MESSAGE(inv_xy(skeleton->get_bone_pose_scale(tgt_bone)).is_equal_approx((skeleton->get_bone_global_pose(apl_root).affine_inverse() * modified->get_transform()).basis.get_scale() / skeleton->get_bone_pose_scale(apl_bone)), "Scale is copied/inverted correctly."); } SUBCASE("[CopyTransformModifier3D] Enable all axes, invert 2 axes, additive=false, relative=true") { mod->set_additive(0, false); mod->set_relative(0, true); skeleton->notification(Skeleton3D::NOTIFICATION_UPDATE_SKELETON); CHECK_MESSAGE(flip_xy(skeleton->get_bone_pose_position(tgt_bone) - skeleton->get_bone_rest(tgt_bone).origin).is_equal_approx((skeleton->get_bone_global_pose(apl_root).affine_inverse() * modified->get_transform()).origin - skeleton->get_bone_rest(apl_bone).origin), "Position is copied/inverted correctly."); CHECK_MESSAGE(flip_xy(skeleton->get_bone_rest(tgt_bone).basis.get_rotation_quaternion().inverse() * skeleton->get_bone_pose_rotation(tgt_bone)).is_equal_approx(Basis(skeleton->get_bone_rest(apl_bone).basis.get_rotation_quaternion().inverse() * (skeleton->get_bone_global_pose(apl_root).affine_inverse() * modified->get_transform()).basis.get_rotation_quaternion()).get_rotation_quaternion()), "Rotation is copied/inverted correctly."); CHECK_MESSAGE(inv_xy(skeleton->get_bone_pose_scale(tgt_bone) / skeleton->get_bone_rest(tgt_bone).basis.get_scale()).is_equal_approx((skeleton->get_bone_global_pose(apl_root).affine_inverse() * modified->get_transform()).basis.get_scale() / skeleton->get_bone_rest(apl_bone).basis.get_scale()), "Scale is copied/inverted correctly."); } SUBCASE("[CopyTransformModifier3D] Enable all axes, invert 2 axes, additive=true, relative=true") { mod->set_additive(0, true); mod->set_relative(0, true); skeleton->notification(Skeleton3D::NOTIFICATION_UPDATE_SKELETON); CHECK_MESSAGE(flip_xy(skeleton->get_bone_pose_position(tgt_bone) - skeleton->get_bone_rest(tgt_bone).origin).is_equal_approx((skeleton->get_bone_global_pose(apl_root).affine_inverse() * modified->get_transform()).origin - skeleton->get_bone_pose_position(apl_bone)), "Position is copied/inverted correctly."); CHECK_MESSAGE(flip_xy(skeleton->get_bone_rest(tgt_bone).basis.get_rotation_quaternion().inverse() * skeleton->get_bone_pose_rotation(tgt_bone)).is_equal_approx(Basis(skeleton->get_bone_pose_rotation(apl_bone).inverse() * (skeleton->get_bone_global_pose(apl_root).affine_inverse() * modified->get_transform()).basis.get_rotation_quaternion()).get_rotation_quaternion()), "Rotation is copied/inverted correctly."); CHECK_MESSAGE(inv_xy(skeleton->get_bone_pose_scale(tgt_bone) / skeleton->get_bone_rest(tgt_bone).basis.get_scale()).is_equal_approx((skeleton->get_bone_global_pose(apl_root).affine_inverse() * modified->get_transform()).basis.get_scale() / skeleton->get_bone_pose_scale(apl_bone)), "Scale is copied/inverted correctly."); } // ===== [CopyTransformModifier3D] Enable all axes, invert all axes ===== mod->set_axis_x_enabled(0, true); mod->set_axis_y_enabled(0, true); mod->set_axis_z_enabled(0, true); mod->set_axis_x_inverted(0, true); mod->set_axis_y_inverted(0, true); mod->set_axis_z_inverted(0, true); SUBCASE("[CopyTransformModifier3D] Enable all axes, invert all axes, additive=false, relative=false") { mod->set_additive(0, false); mod->set_relative(0, false); skeleton->notification(Skeleton3D::NOTIFICATION_UPDATE_SKELETON); CHECK_MESSAGE(flip_all(skeleton->get_bone_pose_position(tgt_bone)).is_equal_approx((skeleton->get_bone_global_pose(apl_root).affine_inverse() * modified->get_transform()).origin), "Position is copied/inverted correctly."); CHECK_MESSAGE(flip_all(skeleton->get_bone_pose_rotation(tgt_bone)).is_equal_approx((skeleton->get_bone_global_pose(apl_root).affine_inverse() * modified->get_transform()).basis.get_rotation_quaternion()), "Rotation is copied/inverted correctly."); CHECK_MESSAGE(inv_all(skeleton->get_bone_pose_scale(tgt_bone)).is_equal_approx((skeleton->get_bone_global_pose(apl_root).affine_inverse() * modified->get_transform()).basis.get_scale()), "Scale is copied/inverted correctly."); } SUBCASE("[CopyTransformModifier3D] Enable all axes, invert all axes, additive=true, relative=false") { mod->set_additive(0, true); mod->set_relative(0, false); skeleton->notification(Skeleton3D::NOTIFICATION_UPDATE_SKELETON); CHECK_MESSAGE(flip_all(skeleton->get_bone_pose_position(tgt_bone)).is_equal_approx((skeleton->get_bone_global_pose(apl_root).affine_inverse() * modified->get_transform()).origin - skeleton->get_bone_pose_position(apl_bone)), "Position is copied/inverted correctly."); CHECK_MESSAGE(flip_all(skeleton->get_bone_pose_rotation(tgt_bone)).is_equal_approx(Basis(skeleton->get_bone_pose_rotation(apl_bone).inverse() * (skeleton->get_bone_global_pose(apl_root).affine_inverse() * modified->get_transform()).basis.get_rotation_quaternion()).get_rotation_quaternion()), "Rotation is copied/inverted correctly."); CHECK_MESSAGE(inv_all(skeleton->get_bone_pose_scale(tgt_bone)).is_equal_approx((skeleton->get_bone_global_pose(apl_root).affine_inverse() * modified->get_transform()).basis.get_scale() / skeleton->get_bone_pose_scale(apl_bone)), "Scale is copied/inverted correctly."); } SUBCASE("[CopyTransformModifier3D] Enable all axes, invert all axes, additive=false, relative=true") { mod->set_additive(0, false); mod->set_relative(0, true); skeleton->notification(Skeleton3D::NOTIFICATION_UPDATE_SKELETON); CHECK_MESSAGE(flip_all(skeleton->get_bone_pose_position(tgt_bone) - skeleton->get_bone_rest(tgt_bone).origin).is_equal_approx((skeleton->get_bone_global_pose(apl_root).affine_inverse() * modified->get_transform()).origin - skeleton->get_bone_rest(apl_bone).origin), "Position is copied/inverted correctly."); CHECK_MESSAGE(flip_all(skeleton->get_bone_rest(tgt_bone).basis.get_rotation_quaternion().inverse() * skeleton->get_bone_pose_rotation(tgt_bone)).is_equal_approx(Basis(skeleton->get_bone_rest(apl_bone).basis.get_rotation_quaternion().inverse() * (skeleton->get_bone_global_pose(apl_root).affine_inverse() * modified->get_transform()).basis.get_rotation_quaternion()).get_rotation_quaternion()), "Rotation is copied/inverted correctly."); CHECK_MESSAGE(inv_all(skeleton->get_bone_pose_scale(tgt_bone) / skeleton->get_bone_rest(tgt_bone).basis.get_scale()).is_equal_approx((skeleton->get_bone_global_pose(apl_root).affine_inverse() * modified->get_transform()).basis.get_scale() / skeleton->get_bone_rest(apl_bone).basis.get_scale()), "Scale is copied/inverted correctly."); } SUBCASE("[CopyTransformModifier3D] Enable all axes, invert all axes, additive=true, relative=true") { mod->set_additive(0, true); mod->set_relative(0, true); skeleton->notification(Skeleton3D::NOTIFICATION_UPDATE_SKELETON); CHECK_MESSAGE(flip_all(skeleton->get_bone_pose_position(tgt_bone) - skeleton->get_bone_rest(tgt_bone).origin).is_equal_approx((skeleton->get_bone_global_pose(apl_root).affine_inverse() * modified->get_transform()).origin - skeleton->get_bone_pose_position(apl_bone)), "Position is copied/inverted correctly."); CHECK_MESSAGE(flip_all(skeleton->get_bone_rest(tgt_bone).basis.get_rotation_quaternion().inverse() * skeleton->get_bone_pose_rotation(tgt_bone)).is_equal_approx(Basis(skeleton->get_bone_pose_rotation(apl_bone).inverse() * (skeleton->get_bone_global_pose(apl_root).affine_inverse() * modified->get_transform()).basis.get_rotation_quaternion()).get_rotation_quaternion()), "Rotation is copied/inverted correctly."); CHECK_MESSAGE(inv_all(skeleton->get_bone_pose_scale(tgt_bone) / skeleton->get_bone_rest(tgt_bone).basis.get_scale()).is_equal_approx((skeleton->get_bone_global_pose(apl_root).affine_inverse() * modified->get_transform()).basis.get_scale() / skeleton->get_bone_pose_scale(apl_bone)), "Scale is copied/inverted correctly."); } memdelete(modified); memdelete(mod); memdelete(skeleton); } } // namespace TestCopyTransformModifier3D