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- /*************************************************************************/
- /* callable.cpp */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
- /* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #include "callable.h"
- #include "core/script_language.h"
- #include "message_queue.h"
- #include "object.h"
- #include "reference.h"
- void Callable::call_deferred(const Variant **p_arguments, int p_argcount) const {
- MessageQueue::get_singleton()->push_callable(*this, p_arguments, p_argcount);
- }
- void Callable::call(const Variant **p_arguments, int p_argcount, Variant &r_return_value, CallError &r_call_error) const {
- if (is_null()) {
- r_call_error.error = CallError::CALL_ERROR_INSTANCE_IS_NULL;
- r_call_error.argument = 0;
- r_call_error.expected = 0;
- r_return_value = Variant();
- } else if (is_custom()) {
- custom->call(p_arguments, p_argcount, r_return_value, r_call_error);
- } else {
- Object *obj = ObjectDB::get_instance(ObjectID(object));
- r_return_value = obj->call(method, p_arguments, p_argcount, r_call_error);
- }
- }
- Object *Callable::get_object() const {
- if (is_null()) {
- return nullptr;
- } else if (is_custom()) {
- return ObjectDB::get_instance(custom->get_object());
- } else {
- return ObjectDB::get_instance(ObjectID(object));
- }
- }
- ObjectID Callable::get_object_id() const {
- if (is_null()) {
- return ObjectID();
- } else if (is_custom()) {
- return custom->get_object();
- } else {
- return ObjectID(object);
- }
- }
- StringName Callable::get_method() const {
- ERR_FAIL_COND_V_MSG(is_custom(), StringName(),
- vformat("Can't get method on CallableCustom \"%s\".", operator String()));
- return method;
- }
- CallableCustom *Callable::get_custom() const {
- ERR_FAIL_COND_V_MSG(!is_custom(), nullptr,
- vformat("Can't get custom on non-CallableCustom \"%s\".", operator String()));
- return custom;
- }
- uint32_t Callable::hash() const {
- if (is_custom()) {
- return custom->hash();
- } else {
- uint32_t hash = method.hash();
- return hash_djb2_one_64(object, hash);
- }
- }
- bool Callable::operator==(const Callable &p_callable) const {
- bool custom_a = is_custom();
- bool custom_b = p_callable.is_custom();
- if (custom_a == custom_b) {
- if (custom_a) {
- if (custom == p_callable.custom) {
- return true; //same pointer, dont even compare
- }
- CallableCustom::CompareEqualFunc eq_a = custom->get_compare_equal_func();
- CallableCustom::CompareEqualFunc eq_b = p_callable.custom->get_compare_equal_func();
- if (eq_a == eq_b) {
- return eq_a(custom, p_callable.custom);
- } else {
- return false;
- }
- } else {
- return object == p_callable.object && method == p_callable.method;
- }
- } else {
- return false;
- }
- }
- bool Callable::operator!=(const Callable &p_callable) const {
- return !(*this == p_callable);
- }
- bool Callable::operator<(const Callable &p_callable) const {
- bool custom_a = is_custom();
- bool custom_b = p_callable.is_custom();
- if (custom_a == custom_b) {
- if (custom_a) {
- if (custom == p_callable.custom) {
- return false; //same pointer, dont even compare
- }
- CallableCustom::CompareLessFunc less_a = custom->get_compare_less_func();
- CallableCustom::CompareLessFunc less_b = p_callable.custom->get_compare_less_func();
- if (less_a == less_b) {
- return less_a(custom, p_callable.custom);
- } else {
- return less_a < less_b; //it's something..
- }
- } else {
- if (object == p_callable.object) {
- return method < p_callable.method;
- } else {
- return object < p_callable.object;
- }
- }
- } else {
- return int(custom_a ? 1 : 0) < int(custom_b ? 1 : 0);
- }
- }
- void Callable::operator=(const Callable &p_callable) {
- if (is_custom()) {
- if (p_callable.is_custom()) {
- if (custom == p_callable.custom) {
- return;
- }
- }
- if (custom->ref_count.unref()) {
- memdelete(custom);
- }
- }
- if (p_callable.is_custom()) {
- method = StringName();
- if (!p_callable.custom->ref_count.ref()) {
- object = 0;
- } else {
- object = 0;
- custom = p_callable.custom;
- }
- } else {
- method = p_callable.method;
- object = p_callable.object;
- }
- }
- Callable::operator String() const {
- if (is_custom()) {
- return custom->get_as_text();
- } else {
- if (is_null()) {
- return "null::null";
- }
- Object *base = get_object();
- if (base) {
- String class_name = base->get_class();
- Ref<Script> script = base->get_script();
- if (script.is_valid() && script->get_path().is_resource_file()) {
- class_name += "(" + script->get_path().get_file() + ")";
- }
- return class_name + "::" + String(method);
- } else {
- return "null::" + String(method);
- }
- }
- }
- Callable::Callable(const Object *p_object, const StringName &p_method) {
- if (p_method == StringName()) {
- object = 0;
- ERR_FAIL_MSG("Method argument to Callable constructor must be a non-empty string");
- }
- if (p_object == nullptr) {
- object = 0;
- ERR_FAIL_MSG("Object argument to Callable constructor must be non-null");
- }
- object = p_object->get_instance_id();
- method = p_method;
- }
- Callable::Callable(ObjectID p_object, const StringName &p_method) {
- if (p_method == StringName()) {
- object = 0;
- ERR_FAIL_MSG("Method argument to Callable constructor must be a non-empty string");
- }
- object = p_object;
- method = p_method;
- }
- Callable::Callable(CallableCustom *p_custom) {
- if (p_custom->referenced) {
- object = 0;
- ERR_FAIL_MSG("Callable custom is already referenced");
- }
- p_custom->referenced = true;
- object = 0; //ensure object is all zero, since pointer may be 32 bits
- custom = p_custom;
- }
- Callable::Callable(const Callable &p_callable) {
- if (p_callable.is_custom()) {
- if (!p_callable.custom->ref_count.ref()) {
- object = 0;
- } else {
- object = 0;
- custom = p_callable.custom;
- }
- } else {
- method = p_callable.method;
- object = p_callable.object;
- }
- }
- Callable::~Callable() {
- if (is_custom()) {
- if (custom->ref_count.unref()) {
- memdelete(custom);
- }
- }
- }
- CallableCustom::CallableCustom() {
- ref_count.init();
- }
- //////////////////////////////////
- Object *Signal::get_object() const {
- return ObjectDB::get_instance(object);
- }
- ObjectID Signal::get_object_id() const {
- return object;
- }
- StringName Signal::get_name() const {
- return name;
- }
- bool Signal::operator==(const Signal &p_signal) const {
- return object == p_signal.object && name == p_signal.name;
- }
- bool Signal::operator!=(const Signal &p_signal) const {
- return object != p_signal.object || name != p_signal.name;
- }
- bool Signal::operator<(const Signal &p_signal) const {
- if (object == p_signal.object) {
- return name < p_signal.name;
- } else {
- return object < p_signal.object;
- }
- }
- Signal::operator String() const {
- Object *base = get_object();
- if (base) {
- String class_name = base->get_class();
- Ref<Script> script = base->get_script();
- if (script.is_valid() && script->get_path().is_resource_file()) {
- class_name += "(" + script->get_path().get_file() + ")";
- }
- return class_name + "::[signal]" + String(name);
- } else {
- return "null::[signal]" + String(name);
- }
- }
- Error Signal::emit(const Variant **p_arguments, int p_argcount) const {
- Object *obj = ObjectDB::get_instance(object);
- if (!obj) {
- return ERR_INVALID_DATA;
- }
- return obj->emit_signal(name, p_arguments, p_argcount);
- }
- Error Signal::connect(const Callable &p_callable, const Vector<Variant> &p_binds, uint32_t p_flags) {
- Object *object = get_object();
- ERR_FAIL_COND_V(!object, ERR_UNCONFIGURED);
- return object->connect(name, p_callable, p_binds, p_flags);
- }
- void Signal::disconnect(const Callable &p_callable) {
- Object *object = get_object();
- ERR_FAIL_COND(!object);
- object->disconnect(name, p_callable);
- }
- bool Signal::is_connected(const Callable &p_callable) const {
- Object *object = get_object();
- ERR_FAIL_COND_V(!object, false);
- return object->is_connected(name, p_callable);
- }
- Array Signal::get_connections() const {
- Object *object = get_object();
- if (!object) {
- return Array();
- }
- List<Object::Connection> connections;
- object->get_signal_connection_list(name, &connections);
- Array arr;
- for (List<Object::Connection>::Element *E = connections.front(); E; E = E->next()) {
- arr.push_back(E->get());
- }
- return arr;
- }
- Signal::Signal(const Object *p_object, const StringName &p_name) {
- ERR_FAIL_COND_MSG(p_object == nullptr, "Object argument to Signal constructor must be non-null");
- object = p_object->get_instance_id();
- name = p_name;
- }
- Signal::Signal(ObjectID p_object, const StringName &p_name) {
- object = p_object;
- name = p_name;
- }
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